Resonator Deck #772864 — Yu-Gi-Oh! OCG
45 Main, 15 Extra, incl. Bone Archfiend x3, Nibiru, the Primal Being x3, Power Vice Dragon x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (45)
- Bone Archfiend x3
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Droll & Lock Bird x1
- Fiend Piece Golem x1
- Nibiru, the Primal Being x3
- Power Vice Dragon x3
- Red Lotus King, Flame Crime x1
- The Bystial Lubellion x1
- Ash Blossom & Joyous Spring x3
- Chain Resonator x1
- Crimson Resonator x1
- Darkness Resonator x1
- Effect Veiler x3
- Obsessive Uvualoop x1
- Soul Resonator x3
- Synkron Resonator x1
- Vision Resonator x1
- Crimson Call x1
- Crimson Gaia x3
- Foolish Burial x1
- Resonator Call x3
- Champion's Pulse x1
- Etude of the Branded x1
- Infinite Impermanence x3
- Red Reign x1
- Red Zone x1
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±10 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 60 |
| Going First | 58 |
| Going Second | 64 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Combo
- Secondary strategies: Toolbox, Stun
- Format: ocg
Legality
Main 45 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Synchro boss (Red Rising Dragon, Red Dragon Archfiend, Hot Red Dragon Archfiend Abyss, Bystial Dis Pater) backed by a Resonator-driven summon chain that puts Resonators in the GY and recycles them; Bystial Lubellion and Bystial Magnamhut recursion through Bystial Dis Pater and Etude of the Branded
- Turn 1 (going first): Open a Resonator starter or Crimson Gaia / Resonator Call searcher, reach a Fiend Tuner plus a Synchro boss, and protect the line with Ash Blossom and Infinite Impermanence
- Turn 2 (going second): Use Effect Veiler, Ash Blossom, Droll and Lock Bird and Infinite Impermanence on the opponent's first hand-trap-free turn, then rebuild a Synchro boss from GY recursion
- Recovery: Resonators in the GY (Synkron Resonator, Vision Resonator, Soul Resonator) re-enter via GY effects and Red Rising Dragon, so a stopped turn can be rebuilt from the GY
- After siding: Not assessable: the deck has no side deck (side count 0), so there is no post-side plan
Why it scores here
The score comes from the deck as a system, not from averaging its cards. The Resonator core (26 copies, P at least one in a 5-card opening about 0.99) makes the engine very likely to start, and the Synchro bosses at 3000 to 3500 ATK give it closing power. Hand traps (13 cards, P at least one in a 6-card going-second hand about 0.89) and Synchro-based negations give it real interaction. The score is held back by a 23% exact-name Resonator purity, 27 distinct main-deck cards spread across Archfiend, Bystial, Branded, Genex and King sub-archetypes, a zero side deck, and no recorded boards to measure a real floor or median. Popularity (Resonator and Red Dragon Archfiend are high-usage core cards) earned no points. Because the list is Illegal (Ash Blossom at 3 copies against an OCG limit of 2), this is a theoretical, structural-only score and does not receive a normal contextual score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(at least one core Resonator in 5-card opening) about 0.99 across 26 copies; Soul Resonator and Crimson Gaia each 3 copies (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | 13 hand traps and 19 searcher-text cards support hands, but a few singles (Chain Resonator, Droll and Lock Bird) and Fiend-Tuner conditions create dead-draw risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards, so ceiling is text-only: Synchro chain into Red Dragon Archfiend or Hot Red Abyss plus Resonator recursion (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so median output is unknown and set low pending data (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 65 | Hand traps plus Resonator recursion from GY (Synkron, Vision, Soul) give independent restart routes after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 62 | Searchers and GY recursion support grind; banish costs (Crimson Call, Obsessive Uvualoop) limit regeneration (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 13 hand-trap cards, 10 negation-text cards and Synchro negations (Arms of Genex Return Zero, Hot Red Abyss) give layered interaction (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 68 | Going-second hand-trap density about 0.89 and Synchro negations; no going-second split data (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Red Dragon Archfiend 3000, Hot Red Archfiend Abyss 3200, Bystial Dis Pater 3500 (Verified stat); closing conversion depends on Synchro summon (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 45 main cards with 27 distinct and 23.3% exact-name purity; 31 generic and 46 off-archetype copies lower coherence (Verified count, Inferred coherence) |
| D11 | Extra Deck Efficiency & Coverage | 65 | 15 Extra cards: 13 Synchro and 2 Link; Extra access is flexible through Resonator Synchro summons (Verified breakdown, Inferred) |
| D12 | Side Deck Adaptability | 10 | Side count is 0, so no sideboard exists for adaptation; scored at the floor (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link or dated meta sample; the list is also Illegal in its format (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Resonator chains with GY-recursion choices and hand-trap timing (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 60, Going First ≈ 58, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Banlist exposure (-8); Dependence on Resonator purity (-3). Final formula: Structural 60 = Combo profile weighted sum; uncalibrated contextual value 0.80*60 + 0.20*50 - 8 = 50, then capped at 25 because the list is Illegal (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Resonator core at 3 copies each (Soul Resonator, Power Vice Dragon, Bone Archfiend) makes the engine reliable to start
- Layered interaction: hand traps plus Synchro negations (Hot Red Dragon Archfiend Abyss, Arms of Genex Return Zero, Crimson Blade Dragon)
- High-ATK Synchro closers (3000 to 3500) and recursion through the GY
Weaknesses
- Illegal list: Ash Blossom & Joyous Spring run 3 copies against an OCG limit of 2
- No side deck, so there is no post-side adaptation
- Low exact-name purity (23.3%) and 27 distinct main-deck cards suggest a mixed, less coherent engine
- Several one-copy bricks (Chain Resonator, Droll and Lock Bird) depend on a specific board state
Critical choke points
- A single Fiend Tuner or Synchro boss on the field gates most Resonator summons
- Ash Blossom at the wrong copy count is an illegal build, so the list cannot be played as written
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy of Ash Blossom & Joyous Spring | A legal non-Semi-Limited hand trap or a Resonator-compatible single | Brings the list inside the OCG copy limit so a normal contextual score can be assigned |
| 2 | One or two off-archetype one-copy singles | Additional Resonator monsters or Resonator searchers | Raises exact-name purity and makes the GY recursion more reliable |
| 3 | None | At least a 1-to-3 card side deck | Best-of-3 play has no side plan at present, which lowers the side-deck score |
Evidence & confidence
- Verified: Deck is Illegal: Ash Blossom & Joyous Spring 3 copies over the OCG Semi-Limited limit of 2; Main 45, Extra 15, Side 0; main within the 40 to 60 size rule and extra within 0 to 15; Copy histogram: 18 singles and 9 triples; Extra-Deck breakdown: 13 Synchro and 2 Link; Exact-name Resonator purity 23.3%; Synchro ATK values: Red Dragon Archfiend 3000, Hot Red Dragon Archfiend Abyss 3200, Bystial Dis Pater 3500
- Observed: Usage statistics: Resonator-family core cards such as Soul Resonator and Crimson Gaia have high inclusion rates (83.8%)
- Inferred: Engine start probability about 0.99 from the hypergeometric core-group estimate; Hand-trap coverage about 0.89 going second; Bricking and recovery judgments from card text and GY recursion; Going-second and interaction quality from card text (semantic reads)
- Provisional: Meta Power is null (no dated metagame sample); Matchup and format fit (D13) is provisional with no tournament link
- Data gaps: No combos supplied, so floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot match record are absent No win-rate telemetry (going-first/second, matchup, brick and starter rates) Meta Power is provisional unless a dated metagame sample is supplied Deck title is null and the side deck is empty
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