Maliss Deck #772858 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Maliss Chessy Cat x3, Maliss March Hare x3, Nibiru, the Primal Being x3. Created Oct 21, 2026 by YGO Mod.

Deck Maliss OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 21, 2026
35± 8/ 100
Power Score
Structural 56
Reliability 38
Going First 52
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 55.6
Going First 52
Going Second 60
Meta Power provisional
Tournament Reliability 38
  • Primary strategy: Combo
  • Secondary strategies: Stun, Midrange
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Link-Summon Maliss Link monsters (Red Ransom, Hearts Crypter, Accesscode Talker) and push 2300-2500 ATK boards with Maliss recursion and banish-to-search loops; Bystial and Dragon beatsticks (Druiswurm, Magnamhut, Baldrake at 2500 ATK) and Super Starslayer TY-PHON from the Extra Deck
  • Turn 1 (going first): Open a Maliss starter or Chessy Cat / March Hare searcher, banish Maliss cards to add Link fodder, Link Summon a Maliss Link monster to reach 2300+ ATK; hold Droll and Ash Blossom for the first Main Phase response
  • Turn 2 (going second): Use the six-card hand to respond with hand traps (Infinite Impermanence, Effect Veiler, Ash Blossom, Ghost Belle, Nibiru, PSY-Framegear Gamma) against the opponent's first Summon, then rebuild the Maliss board from GY and banished cards
  • Recovery: Maliss in the Mirror and Maliss MTP-07 add Maliss cards back to hand from Deck; Cyberse Wicckid and Hearts Crypter shuffle banished Maliss cards back into the Deck; Link Summon again from the remaining monsters
  • After siding: Not evaluable: the list carries 0 Side Deck cards, so there is no post-side plan in the evidence

Why it scores here

This OCG Maliss list is scored as a system, not as an average of its cards. It reliably opens a Maliss starter or searcher in most hands: the archetype core group gives about 0.89 odds of at least one core card in a 5-card opening hand (Inferred), and the 17 hand traps give about 0.90 of at least one going second. Its conversion comes from Link Summoning Maliss Link monsters at 2300 ATK or higher, with banish-to-search loops feeding material. Interaction is dense (20 negation texts, 29 removal texts), which supports the going-second score. The deck is penalised for being Illegal: three cards exceed their copy limits, and the score is capped to a theoretical, structural-only value. Popularity did not earn points: the Maliss archetype appears in usage statistics, but that confirms only that the list is real, not that it is strong. No combos, guides, tournament link or side deck were supplied, so the floor, median and matchup dimensions rest on text inference.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one archetype core card in 5-card hand) ≈ 0.89 with 19 core copies; Maliss starters are present but hand traps dilute the first Summon (Inferred)
D2 Opening-Hand Quality & Brick Management 50 17 hand traps, 9 searcher-text cards and a 0.61 chance of a searcher in 5 cards; hand traps and Nibiru are often dead without a board (Inferred)
D3 Combo Conversion & Ceiling 55 No recorded boards; Link-Summon ceiling reasoned from 2300-2500 ATK Maliss and Code Talker Link monsters and loop text (Inferred)
D4 Combo Floor & Median Output 45 No recorded combo distribution; median output reasoned from text only and lowered for conversion risk (Inferred)
D5 Interruption Resilience & Route Redundancy 58 Hand traps and banish-recursion via Maliss in the Mirror and Cyberse Wicckid give some rebuild routes, but a single Link line is a choke point (Inferred)
D6 Resource Economy, Recovery & Grind 55 Maliss banish costs are heavy but recover through shuffle and add-to-hand text; no resource signature supplied (Inferred)
D7 End-Board & Interaction Quality 70 20 negation texts and 29 removal texts, including multiple hand traps and Maliss traps; interaction is layered (Inferred from text flags)
D8 Going-Second & Board-Breaking Power 62 Going-second hand traps and Bystial 2500 ATK beatsticks give board-breaking; no going-second split recorded (Inferred)
D9 Offensive Pressure & Closing Power 55 Several 2300-2500 ATK Link and Xyz boss threats; no measured end-board or damage data (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 55 55 main cards over 29 distinct names with heavy 3-copy redundancy and 12 traps; the deck is compact for Maliss but over the copy limit (Verified count, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 65 15 Extra Deck cards are all Link or Xyz with broad Link fodder and an Xyz finisher; coverage is wide (Verified breakdown)
D12 Side Deck Adaptability 10 Side Deck is empty (0 of 15 allowed), so there is no post-side adaptability in the evidence (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated meta sample; archetype usage only, so matchup fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Maliss banish and Link sequencing with many optional-timing hand traps is error-prone for the intended player (Inferred)

How the score was computed

Strategy profile: Combo primary, no weight shift for Stun secondary (structural weights only). Structural ≈ 55.6, Going First ≈ 52, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 38. Modifiers: banlist exposure (-8); dependence on one Extra-Deck card (0); engine conflicts (0). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 52.1; modifiers -8 = 44.1; capped at 35 because the list is Illegal (theoretical/structural-only evaluation)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and negation package (17 hand traps, 20 negation texts) that answers the first Summon going second
  • Deep Extra Deck with 14 Link monsters and an Xyz finisher, giving broad Link-Summon coverage
  • Archetype core is well supported: 19 core copies give about 0.89 odds of a core card in a 5-card hand

Weaknesses

  • Illegal list: three cards exceed copy limits and seven Limited cards are run
  • No Side Deck (0 cards), so there is no post-side adaptability
  • Heavy hand-trap load means some hands have no board to act on
  • Only 15 of 55 main cards are exact Maliss names (21.4% exact purity), so engine coherence depends on sub-archetype overlap

Critical choke points

  • A single Link-3 or Link-4 Maliss monster is the main route to 2300+ ATK; disruption of the first Link Summon ends the line
  • Maliss banish costs remove resources from the GY and Deck, which can leave the recursion routes empty after one interruption
Priority Remove Add Reason
1 1 copy each of Allure of Darkness, Ash Blossom & Joyous Spring and Dominus Impulse (to reach legal copy limits) Legal 1-of or 2-of replacements from the same Maliss or Link pool The list is Illegal; no legal evaluation is possible until copy limits are met
2 A low-impact tech or hand-trap slot One Side Deck card set (up to 15 side slots allowed) The deck has 0 side cards; a side plan would lift post-side adaptability (D12)
3 Infinite Impermanence (3 copies) or one hand trap A searcher or Link fodder card for the Maliss line Reduces hand-trap bricks and improves going-first conversion

Evidence & confidence

  • Verified: Legality status Illegal: three cards exceed legal copy limits (Allure of Darkness, Ash Blossom & Joyous Spring, Dominus Impulse); Main 55, Extra 15, Side 0 against OCG size rules; Archetype core inclusion: 13 of 25 core cards present in the Main Deck; Extra Deck contains 14 Link monsters and 1 Xyz monster
  • Observed: Usage statistics show the Maliss archetype core list is common in this format (usage only; not deck power)
  • Inferred: Going-first and going-second opening probabilities from the hypergeometric table; Dimension scores D1 to D11 and D14 reasoned from card text and composition; Link-Summon ceiling reasoned from ATK values and loop text, with no recorded boards
  • Provisional: Matchup and format fit (D13) with no tournament link or dated meta sample; Meta Power left null
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent No win-rate telemetry; going-first, going-second, matchup and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Usage-statistics missing_core flags are inconsistent with the card list: Maliss Hearts Crypter, S:P Little Knight, Cyberse Wicckid, Accesscode Talker, Allied Code Talker, Firewall Dragon and others appear in the Extra Deck card list but are marked in_this_deck false, so the missing-core list was not used Side Deck empty; no post-side plan can be evaluated Deck title is null, so the name is taken from the archetype only

More OCG Info

Maliss

Maliss Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top