Gladiator Beast Deck #772848 — Yu-Gi-Oh! OCG

57 Main, 15 Extra, incl. Gladiator Beast Gistel x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.

Deck Gladiator Beast OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
30± 10/ 100
Power Score
Structural 57
Reliability 40
Going First 52
Going Second 63

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 57
Going First 52
Going Second 63
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Gladiator Beast fusion and link boards (Domitianus, Claudius, Heraklinos, Gyzarus, Augustus) that convert through Gladiator Beast chains, with Vespasius-led board pressure; Direct beatdown with 2500-3700 ATK beasts (Druiswurm, Magnamhut, Baldrake, Claudius) once the field is established
  • Turn 1 (going first): Open Gistel, Mulcharmy and Proving Ground or Flavian, then search a Gladiator Beast and build a link or fusion board while holding Ash or Ghost Belle for a single interaction
  • Turn 2 (going second): Use hand traps (Ash, Ghost Belle, Ghost Ogre, Infinite Impermanence, Droll & Lock Bird) to disrupt the opponent's board, then pivot into Gladiator Beast extension through Mulcharmy draws
  • Recovery: Mulcharmy Fuwalos and Purulia draw engines, Pot of Sloth, and Gladiator Beast's Comeback or Gistel recursion rebuild the hand and field after a stop
  • After siding: Not evaluable: the deck has no side deck (0 cards), so there is no post-side plan

Why it scores here

This deck is Illegal in the OCG format: it runs three copies of Ash Blossom & Joyous Spring (limit two) and two copies of Kashtira Fenrir (Forbidden), so the score is capped and the evaluation is structural only. Structurally the list reliably opens a Gladiator Beast starter in about 93% of openings from its 23-card core group (Inferred from the hypergeometric estimate), and its eleven hand traps and eight-plus interaction cards give it real end-board and going-second strength. Conversion ceiling and median output cannot be measured because no recorded boards exist, so those scores rest on card text and are Inferred. The score comes from consistency, interaction density and the system's ability to recover, not from Gladiator Beast being a popular archetype, and the card scores were never averaged. Pilotability is moderate because the fusion and link lines require several sequential steps, and the empty side deck removes any post-side adaptation.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least one Gladiator Beast core card in opening 5) ≈ 0.93 across 23 core copies; multiple independent starters (Mulcharmy, Gistel, Ghost Ogre) (Inferred)
D2 Opening-Hand Quality & Brick Management 60 Copy histogram is 12 singletons, 9 two-ofs and 9 three-ofs; conflicting Normal Summon lines are limited by the Mulcharmy and Gistel mix (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable combo boards; ceiling is read from card text of Domitianus, Claudius and Heraklinos extensions only (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so median output is unmeasured and set near a neutral midpoint (Inferred, low confidence)
D5 Interruption Resilience & Route Redundancy 62 Eleven hand traps plus recursion from Gistel and Comeback give several independent routes after one interruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Pot of Sloth and two Mulcharmy draw engines offset resource spend, though Kashtira Fenrir's illegal copies are excluded from this read (Inferred)
D7 End-Board & Interaction Quality 75 Ash, Infinite Impermanence, Ghost Belle, Ghost Ogre, Droll & Lock Bird, Harpie's Feather Duster and Lightning Storm give layered interaction (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 72 Hand traps and Droll & Lock Bird are strong when going second, and Gladiator Beast Heraklinos negates spells (Inferred from text)
D9 Offensive Pressure & Closing Power 68 Board ceiling reaches 2500-3700 ATK beasts (Augustus, Druiswurm, Claudius) but the Extra Deck is only 15 slots with 10 distinct cards (Verified stats, Inferred pressure)
D10 Main Deck Efficiency & Flexibility 45 Only 30.6% of the main deck is exact-name Gladiator Beast, with 50 off-archetype copies, and 22 monsters sit at level 0 as spells or traps (Verified composition)
D11 Extra Deck Efficiency & Coverage 60 Eight Fusion and seven Link monsters with high overlap on Gladiator Beast requirements; several slots are flex picks (Verified composition, Inferred flex)
D12 Side Deck Adaptability 5 The deck has no side deck (0 cards), so post-side adaptation cannot be evaluated and scores near zero (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated metagame sample, so format fit is Provisional
D14 Pilotability & Error Tolerance 40 Multi-step fusion and link lines plus several hand-trap timing decisions make the deck demanding to pilot (Inferred from example chains)

How the score was computed

Strategy profile: Midrange. Structural ≈ 57, Going First ≈ 52, Going Second ≈ 63, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist_exposure (-8); hard_garnet_burden (-2); no_side_deck (-2). Final formula: Structural 57.45 (Midrange profile) → 0.80·57.45 + 0.20·40 = 53.96 → modifiers total −12 → 41.96; Illegal cap applied (theoretical/structural only) → 30. Meta Power provisional, excluded.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.93 · key two-card combo ≈ — · full-brick estimate ≈ 0.07 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and interaction package (11 hand traps, 17 removal-text cards)
  • Strong archetype core with about 93% opening-hand access to a starter
  • Multiple Extra Deck boards that reach 2500-3700 ATK
  • Recursion through Gistel and Comeback limits full-brick risk

Weaknesses

  • Illegal list: Ash Blossom over its copy limit and Kashtira Fenrir Forbidden
  • No side deck, so no post-side plan
  • Low archetype purity (30.6% exact name) with 50 off-archetype copies
  • No recorded boards, so the combo floor and ceiling are unmeasured

Critical choke points

  • The Gladiator Beast starter line depends on a few copies of Gistel and Mulcharmy in the opening hand
  • Extra Deck access relies on 15 slots that overlap heavily with Gladiator Beast requirements
Priority Remove Add Reason
1 1 Ash Blossom & Joyous Spring non-restricted interaction or a Gladiator Beast starter Brings the Semi-Limited copy count back to the legal limit of 2
2 2 Kashtira Fenrir Gladiator Beast or Mulcharmy support Removes Forbidden cards so the list becomes legal in OCG
3 none a side deck of 6-15 cards Gives the deck a post-side plan, which it currently lacks

Evidence & confidence

  • Verified: Illegal status: Ash Blossom 3 copies vs limit 2; Kashtira Fenrir 2 copies while Forbidden; Main 57 and Extra 15 are within OCG size rules; Side deck is empty; Copy histogram and archetype purity are as listed
  • Inferred: Opening-hand starter access ≈ 0.93 from the core group; Going-second hand-trap value and interaction density; Pilotability as moderate from example chain length
  • Provisional: Meta power and format fit (no dated sample or tournament link)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied no side deck supplied, so post-side plan cannot be evaluated

More OCG Info

Gladiator Beast

Gladiator Beast Breakdown

 
 

 

 

 

 

 

 
 

 

 
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