Artmage Deck #772846 — Yu-Gi-Oh! OCG

57 Main, 17 Extra, incl. Medius the Pure x3, Mulcharmy Fuwalos x3, Vidolium the Unstable Power Patron of Unity x3. Created Oct 21, 2026 by YGO Mod.

Deck Artmage OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

Main Deck (57)

Extra Deck (17)

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
31± 8/ 100
Power Score
Structural 42
Reliability 38
Going First 40
Going Second 36

Deck — Deck Power Evaluation

Final Contextual Deck Power: 31/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 42
Going First 40
Going Second 36
Meta Power provisional
Tournament Reliability 38
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Stun
  • Format: ocg

Legality

Main 57 / Extra 17 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Power Patron and Artmage boards: Fusion/Link/Xyz bosses (Nerva, Mediclius, Jupiter, Junora) backed by the Medius and Ars Magna recursion lines; Ars Magna Division/Finite/Corruption buffs that make Power Patron Links attack multiple times or gain ATK
  • Turn 1 (going first): Open Medius, Pendulum Treasure or Artmage Power Patron, search or special-summon a Power Patron/Artmage monster, then Fusion or Link into a boss. Hand traps are held for the opponent's turn
  • Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence and Droll & Lock Bird to answer the opponent's first starter, then rebuild the Medius/Artmage engine from the GY through Theorealize Past Lull
  • Recovery: Recursion from the GY (Medius shuffle-and-summon, Ars Magna banish effects, Artmage Litera), plus Pot of Sloth as a draw-based reset
  • After siding: Not evaluable: the Side Deck is empty (0 cards), so there is no post-side plan

Why it scores here

This list is illegal as submitted: Ash Blossom runs 3 copies against an OCG limit of 2 and the Extra Deck holds 17 cards against a maximum of 15, so it receives a capped, theoretical-only score. The 31 reflects the structure alone. The engine is a Power Patron/Artmage Fusion-Link shell with a 96% chance of at least one archetype-core card in the opening five, a dense hand-trap suite (7 hand traps, plus Droll and Ash) and recursion through the GY. Consistency is held back by the mixed sub-archetypes (only 20.3% of copies are exact-name Artmage, the rest spread across Power Patron, Ars Magna, Medius, Pendulum and Mulcharmy) and by the lack of any recorded boards, which leaves the combo ceiling and median unmeasured. Popularity was not credited: the archetype usage stats confirm this is a real list, not a strong one, and no card scores were averaged into the deck score. The Side Deck is empty, so post-side adaptability is scored near the floor.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(>=1 searcher-text card in opening 5) = 0.97; P(>=1 archetype-core card in opening 5) = 0.96; the 2-card bootstrap is not measured (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Full-brick proxy (no archetype-core card in opening 5) is about 4%; the copy histogram is 23 singletons and 14 multi-copy slots, with a sub-archetype split (Inferred)
D3 Combo Conversion & Ceiling 25 No parseable boards (total_combos 0), so the ceiling is unmeasured; only a text-based read of Medius/Ars Magna chains is possible (Inferred)
D4 Combo Floor & Median Output 20 No recorded combo median or power distribution; the floor is text-only and low confidence (Inferred)
D5 Interruption Resilience & Route Redundancy 45 Several independent starters (Medius, Power Patron Shade, Artmage Power Patron, Pendulum Treasure) and GY recursion, but there is no board data to confirm reroutes (Inferred)
D6 Resource Economy, Recovery & Grind 50 GY recursion (Medius, Ars Magna, Litera) and Pot of Sloth as a reset; the resource signature is unmeasured (Inferred)
D7 End-Board & Interaction Quality 55 Interaction density is high on text: 17 negation-text and 32 removal-text cards, 7 hand traps, Lightning Storm and Harpie's Feather Duster (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 40 Going-second relies on hand traps and Ash/Droll answering the first starter, with no measured going-second split (Inferred)
D9 Offensive Pressure & Closing Power 40 Boss ATK is high (Nerva 3300, Junora 3100, Jupiter 3500), but closing depends on a Fusion/Link that is not guaranteed; no closing-rate data (Inferred)
D10 Main Deck Efficiency & Flexibility 55 The 57-card main is within the 40-60 range, but only 20.3% is exact-name Artmage and 59 copies are off-archetype, which lowers compactness (Verified count, Inferred coherence)
D11 Extra Deck Efficiency & Coverage 50 Extra Deck of 17 exceeds the 15-card limit, with 13 singletons and mixed Fusion/Link/Xyz/Synchro bosses; the cut would be enforced (Verified count, Inferred use)
D12 Side Deck Adaptability 20 Side Deck is empty (0 of 15), so there is no adaptability and no post-side data (Verified count)
D13 Matchup Coverage & Format Fit 35 No tournament link and no dated meta sample; archetype usage stats only (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Fusion/Link lines with several once-per-turn conditions, many decision points and archetype-conditional summons (Inferred)

How the score was computed

Strategy profile: Midrange primary; Combo secondary, not blended numerically. Structural ≈ 42, Going First ≈ 40, Going Second ≈ 36, Meta = provisional, Tournament Reliability ≈ 38. Modifiers: Illegal list cap (-10). Final formula: No reliable metagame: 0.80*Structural(42) + 0.20*TournamentReliability(38) = 41.2, then illegal-list cap -10 = 31 (theoretical only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ 0.04 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and negation suite: Ash Blossom, Infinite Impermanence, Droll & Lock Bird, Solemn Accusation, Artmage Impasto
  • Strong recursion from the GY through Medius and Ars Magna, which supports the mid-game
  • High-ATK Fusion/Link/Xyz bosses with multiple summon routes and an 0.96 chance of an archetype-core card in the opening five

Weaknesses

  • Illegal as submitted: Ash Blossom over the copy limit and the Extra Deck over 15
  • Empty Side Deck, so there is no post-side plan
  • Low exact-name purity (20.3%), with many sub-archetypes diluting the engine
  • No recorded boards, so the combo ceiling and median are unmeasured

Critical choke points

  • Medius the Pure and the Power Patron Fusion/Link route: if the Medius/Artmage starter is missing, the boss line is delayed
  • Ash Blossom at 3 copies, which is over the legal limit and must be fixed before the list is playable
  • Going-second: no hand trap in the opening six means the first starter resolves
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring Nothing, or a legal OCG hand trap if one is available Fixes the copy-limit violation. Ash is Semi-Limited at 2 copies; the list runs 3.
2 2 Extra Deck cards with no archetype link, such as Mercurium the Living Quicksilver and I:P Masquerena Nothing, or a Side Deck card Brings the Extra Deck from 17 to the 15-card maximum. Both removed cards have only generic or no archetype support in the evidence.
3 Off-archetype support cards with no Artmage or Power Patron link Build a 15-card Side Deck The Side Deck is empty, so there is no post-side plan. The cuts also help the 20.3% purity.

Evidence & confidence

  • Verified: Legality: Ash Blossom 3 copies vs Semi-Limited 2; Extra Deck 17 vs the 15-card maximum; Main 57 within 40-60; Side 0; Archetype purity 20.3% (15 of 74 counted copies); Core-group draw odds 0.9594; searcher-group draw odds 0.9716
  • Observed: Archetype usage stats: core_present 66.7%; Mulcharmy Fuwalos 83% and Medius the Pure 58% are standard inclusions
  • Inferred: Consistency and brick rate from hypergeometric draw odds; Hand-trap coverage and interaction quality from card text; Going-first and going-second split (not measured)
  • Provisional: Meta Power (null); Matchup fit (D13) with no dated meta sample
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry (going-first/second, matchup, brick/starter rates) Meta Power is provisional without a dated metagame sample Side Deck is empty, so post-side scoring has no data Deck title is null Shade the Obscure has an archetype value containing a parser artifact ('| supports_archetypes Power Patron'), so its archetype routing may be wrong

More OCG Info

Artmage

Artmage Breakdown

 
 

 

 

 

 

 

 
 

 

 
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