Purrely Deck #772821 — Yu-Gi-Oh! OCG
49 Main, 15 Extra, incl. Ash Blossom & Joyous Spring x3, My Friend Purrely x3, Purrely Delicious Memory x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (49)
- Bystial Baldrake x1
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Droll & Lock Bird x1
- Kashtira Fenrir x2
- Nibiru, the Primal Being x2
- Purrely x2
- Purrelyly x2
- Ash Blossom & Joyous Spring x3
- Effect Veiler x2
- Book of Moon x2
- Cosmic Cyclone x2
- Lightning Storm x2
- My Friend Purrely x3
- One for One x1
- Pot of Prosperity x1
- Purrely Delicious Memory x3
- Purrely Happy Memory x3
- Purrely Pretty Memory x3
- Purrely Sleepy Memory x2
- Stray Purrely Street x1
- Ultimate Slayer x3
- Xyz Encore x2
- Infinite Impermanence x3
- Purrelyeap!? x1
Extra Deck (15)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (Confidence: Low)
- Primary strategy: Midrange
- Secondary strategies: Combo, Stun
- Format: ocg
Legality
Main 49 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Xyz pressure from Purrely Xyz monsters (Epurrely Noir, Expurrely Noir, Expurrely Happiness) built through Quick-Play Memory spells and the Purrely Xyz recursion loop; Link and Xyz beatdown (Sky Striker Ace - Azalea, Protector of The Agents - Moon, Divine Arsenal) and hand-trap disruption to stall the opponent
- Turn 1 (going first): Summon Purrely or Purrelyly, search a Purrely Quick-Play Spell or Purrely Xyz, use Memory spells to Xyz Summon an Epurrely into a 2500-ATK or negation Xyz; hold Ash Blossom or Effect Veiler for the opponent's first answer
- Turn 2 (going second): Use hand traps (Ash Blossom, Effect Veiler, Droll & Lock Bird, Infinite Impermanence, Nibiru) to break the opponent's first Extra Deck summon, then rebuild the Purrely Xyz line from the Graveyard with Purrely Happy and Pretty Memory
- Recovery: Recover Purrely monsters from the Graveyard with Stray Purrely Street and Purrelyeap!? and continue the Xyz chain; the recursion is the main way the engine survives a disrupted turn
- After siding: Not applicable: the deck has no Side Deck (Side Deck size 0), so no post-side plan can be executed
Why it scores here
The deck reliably opens its Purrely engine: the archetype core (27 copies) gives about a 98.6 percent chance of at least one core card in a 5-card opening hand (Inferred, hypergeometric). Conversion rests on Purrely Xyz recursion and Memory spells, which provide a plausible Xyz route, but there are no recorded boards, so the ceiling and median are text-only inferences and are scored conservatively. Interaction is above average for an OCG Midrange list: 11 hand traps and 11 removal-text cards give layered answers to the opponent's first summon. Going-second board breaking and post-side adaptability are weak because the deck has no Side Deck and only a small set of non-engine answers. The score is not earned from popularity or meta share, and card scores were not averaged; the deck is capped at 35 because it is illegal (Forbidden Kashtira Fenrir and three copies of Ash Blossom against a limit of two).
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 75 | P(at least one core card in opening 5) ≈ 0.99 across 27 archetype copies; starter access is strong (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | Hand traps and Memory spells are mostly functional, but 35 off-archetype copies and 14 tech cards add some dead-card risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | Ceiling is a Purrely Xyz line with Epurrely Noir or Expurrely Noir; no recorded boards exist, so this is text-only (Inferred) |
| D4 | Combo Floor & Median Output | 45 | Median output is unmeasured with zero combo boards; scored below ceiling as a conservative read (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Recursion through Stray Purrely Street, Purrelyeap!? and Purrely Happy Memory gives some route redundancy after disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Resource regeneration relies on Graveyard recursion and searchers (11 searcher-text cards); no measured net advantage (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | Eleven hand-trap cards, including Ash Blossom, Effect Veiler, Droll and Infinite Impermanence, plus negation-text Xyz monsters (Inferred from card text) |
| D8 | Going-Second & Board-Breaking Power | 45 | Going-second board breaking depends on Cosmic Cyclone, Book of Moon and Lightning Storm; Forbidden Kashtira Fenrir cannot be legally run (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Expurrely Noir and Expurrely Happiness reach 2500 ATK or higher, but no end-board or attack data exists (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 49 main-deck cards with 45.3 percent exact-name purity and 22 generic cards; 17 Quick-Play spells give a compact but mixed core (Observed count) |
| D11 | Extra Deck Efficiency & Coverage | 55 | Extra Deck of 15 with 11 Xyz and 4 Link; several Epurrely Xyz are flexible but the Extra Deck is crowded (Observed count, Inferred use) |
| D12 | Side Deck Adaptability | 10 | Side count is zero, so no post-side adaptation exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype share unavailable, so neutral placeholder (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multi-step Xyz chains with many Memory spells and opponent-timing hand traps require careful sequencing (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Combo secondary (about 4:1 weighting by profile). Modifiers: none.
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