Primite Deck #772816 — Yu-Gi-Oh! OCG

42 Main, 15 Extra, incl. Primite Dragon Ether Beryl x3, Blue-Eyes White Dragon x3, Ash Blossom & Joyous Spring x3. Created Oct 21, 2026 by YGO Mod.

Deck Primite OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
35± 8/ 100
Power Score
Structural 53
Reliability 45
Going First 50
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 53
Going First 50
Going Second 60
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 42 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Blue-Eyes Ultimate Spirit Dragon / Neo Blue-Eyes Ultimate Dragon / Blue-Eyes Tyrant Dragon Synchro and Fusion boards built from Blue-Eyes White Dragon, Sage, Maiden of White and Wishes for Eyes of Blue; Blue-Eyes Spirit Dragon and Stardust Sifr Divine Dragon once the board is established; Bystial Lubellion and Magnamhut as one-of backup beaters
  • Turn 1 (going first): Normal Summon Sage or Maiden, draw/search into Blue-Eyes White Dragon and a second Tuner, then Synchro into Blue-Eyes Spirit Dragon; Ash Blossom and Infinite Impermanence hold the first response
  • Turn 2 (going second): Hold Ash Blossom, Ghost Ogre & Snow Rabbit, Effect Veiler and Infinite Impermanence to stop the opponent's first engine, then rebuild through Maiden or Sage
  • Recovery: Recursion through Maiden of White (GY to S/T zone via True Light), Kaibaman the Legend and Blue-Eyes Jet Dragon's GY effects; Primite Lordly Lode and Dragon Ether Beryl provide a Normal Monster-based rebuild
  • After siding: Not evaluable: the deck has an empty side deck (0 cards), so no post-side plan exists in the export

Why it scores here

The deck is a Blue-Eyes synchro/fusion midrange shell with a dense hand-trap package (Ash Blossom, Ghost Ogre, Effect Veiler, Infinite Impermanence, Nibiru) and a high-ceiling Extra Deck (Blue-Eyes Ultimate Spirit Dragon, Neo Blue-Eyes Ultimate Dragon, Blue-Eyes Tyrant Dragon). The starter probability is moderate rather than reliable: a 3-copy card has about a 32% chance of appearing in a going-first opening hand (Inferred), so the opening is carried by searchers (about 90% for at least one searcher-text card) rather than a single starter. Interaction is the strongest system-level feature, with negation/removal text on most hand traps and a going-second hand-trap chance of about 74% (Inferred). The score is capped because the list is illegal: it runs 3 copies of Ash Blossom & Joyous Spring against a 2-copy OCG limit, and it has no side deck, no combo records, no guides and no tournament data. The score reflects the deck's structure, not Primite's or Blue-Eyes' popularity, and the individual card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one 3-copy starter in 5 cards) ≈ 0.32; searcher-text group P ≈ 0.91 in opening hand (Inferred)
D2 Opening-Hand Quality & Brick Management 52 Tuner-heavy hand (14 Tuners) with several conditional non-engine cards such as Primite Lordly Lode and Mausoleum; brick rate not measured (Inferred)
D3 Combo Conversion & Ceiling 55 Text-only ceiling: Neo Blue-Eyes Ultimate, Blue-Eyes Ultimate Spirit and Tyrant give high-output boards, but no parseable combos exist (Inferred)
D4 Combo Floor & Median Output 45 Median output unknown: no recorded boards, so floor is a text-only estimate (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Eight hand traps and multiple Quick Effect negates give several independent interruption answers (Inferred)
D6 Resource Economy, Recovery & Grind 50 Searchers and GY recursion (Maiden, Kaibaman, Jet Dragon) support rebuild; Ether Beryl and Lordly Lode add draw-less grind (Inferred)
D7 End-Board & Interaction Quality 62 Nine negation-text cards plus Dominus Purge and Blue-Eyes Spirit Dragon's GY-negate give layered end-board interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 58 Going-second hand-trap chance ≈ 0.74 and Ultimate Spirit/Neo BEUD breaking power (Inferred)
D9 Offensive Pressure & Closing Power 66 Extra Deck attack values reach 4000–4500 (Neo BEUD 4500, Ultimate Spirit 3500, Stardust Sifr 4000) (Verified stats)
D10 Main Deck Efficiency & Flexibility 50 42 Main cards with 27 distinct and 51 off-archetype copies; three Blue-Eyes sub-lines share slots (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 60 Full 15-card Extra Deck with Synchro-heavy coverage and a Fusion route via Tyrant/Neo BEUD (Verified composition)
D12 Side Deck Adaptability 15 No side deck exists, so no post-side adaptability can be credited (Verified: side count 0)
D13 Matchup Coverage & Format Fit 40 No dated metagame share or tournament link available; only archetype usage (Provisional)
D14 Pilotability & Error Tolerance 42 Multi-step Synchro/Fusion sequences with many hand-trap timing decisions (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 53, Going First ≈ 50, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: copy-limit violation (-6); banlist exposure (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); illegal deck capped to theoretical-only score of 35

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.32 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap and negation package (8 hand traps, 9 negation-text cards)
  • High-output Extra Deck with 4000+ ATK boss monsters
  • Searcher density (15 searcher-text cards) gives a high chance of finding a line from any opening

Weaknesses

  • Illegal copy count on Ash Blossom & Joyous Spring
  • Three Blue-Eyes sub-lines and an off-archetype Primite/Bystial spread dilute the main engine
  • No side deck, so no post-side adaptability
  • Starter probability is low for any single 3-copy card

Critical choke points

  • Blue-Eyes White Dragon (3 copies) is required for Neo BEUD, Tyrant and Blue-Eyes Ultimate Spirit
  • Sage/Maiden/Wishes as the only Tuner access to Blue-Eyes Spirit Dragon's Synchro route
Priority Remove Add Reason
1 1x Ash Blossom & Joyous Spring 1x Droll & Lock Bird (core card at 64% usage, absent from this list) Restores legal copy count (OCG limit is 2) and adds a card that is in the archetype-standard core, which the usage stats support (Verified usage stat, Inferred gain)

Evidence & confidence

  • Verified: Illegal copy-limit violation: Ash Blossom 3 vs legal 2 (OCG Semi-Limited); Main 42 / Extra 15 / Side 0 composition; Extra Deck ATK values: Neo BEUD 4500, Ultimate Spirit 3500, Stardust Sifr 4000
  • Inferred: Starter probability ≈ 0.32 for a 3-copy card in a going-first hand; Going-second hand-trap chance ≈ 0.74; Hand-trap and negation density as a resilience and interaction signal
  • Provisional: Meta Power null; no dated metagame sample; Matchup/format fit (D13) not scored from data
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied side deck is empty (0 cards), so post-side adaptability is unscored deck title is null

More OCG Info

Primite

Primite Breakdown

 
 

 

 

 

 

 

 
 

 

 
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