Dracotail Deck #772813 — Yu-Gi-Oh! OCG

54 Main, 15 Extra, incl. Dracotail Faimena x3, Mulcharmy Fuwalos x3, Ash Blossom & Joyous Spring x3. Created Oct 21, 2026 by YGO Mod.

Deck Dracotail OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 21, 2026
30± 8/ 100
Power Score
Structural 56
Reliability 50
Going First 55
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 56
Going First 55
Going Second 60
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Combo
  • Secondary strategies: Midrange
  • Format: ocg

Legality

Main 54 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 6 violation(s).

Identity & game plan

  • Win condition: Fusion boss out of the Extra Deck (Dracotail Arthalion 3000 ATK, Dracotail Gulamel 2800 ATK, Secreterion Dragon, Dracotail Pan) converting Dracotail fusion material into board pressure.; Recursion-driven grind through Dracotail Lukias, Phryxul and Urgula searches and Dracotail Flame/Horn/Sting card advantage.
  • Turn 1 (going first): Opening Dracotail Faimena, Lukias or Ketu, then Rahu or Ketu into a Fusion Summon from the Extra Deck. Hand traps (Ash Blossom, Ghost Belle, Effect Veiler) are held for the opponent's first activation.
  • Turn 2 (going second): Hand traps (Ash, Ghost Belle, Effect Veiler, Infinite Impermanence, Droll) to slow the opponent's starter, then a Dracotail Fusion Summon to rebuild the board.
  • Recovery: Dracotail monsters recurring from GY or banishment via Phryxul, Horn, Flame and Sting, which place GY cards on the bottom of the Deck to draw.
  • After siding: Not evaluable: side deck is empty (0 cards) in the export.

Why it scores here

This list is structurally a Dracotail fusion engine with a dense hand-trap and searcher package, and the structure is what earns the modest structural read. The archetype core is reliably present (about 95% of hands hold at least one core card, Inferred), so the engine usually turns on early. Interaction is the strongest part of the system: Ash Blossom, Ghost Belle, Effect Veiler and Infinite Impermanence give layered answers on either turn. The score is capped because the list is Illegal: two Forbidden Albion copies, one Forbidden Triple Tactics Talent, and four cards over their copy limits. Under the Illegal rule this is a theoretical, structural-only read, and no combo, win-rate or meta evidence was supplied. Popularity and archetype usage did not add points, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 Core group of 23 copies: P(at least one in 5-card hand) 0.946; Faimena x3 P 0.257 per copy-group; starter density high (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Searcher-text group 12 cards (P at least one in hand 0.731); 15 hand traps add dead-card risk when no board exists; no brick data (Inferred)
D3 Combo Conversion & Ceiling 55 Ceiling read from text only: Fusion Summon chains reach 3000 ATK bosses, but the Forbidden Albion line and Gulamel/Arthalion access are unverified; no combo boards supplied (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards: median and floor are unknown and only a text-based read is possible (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Multiple independent starters (Faimena, Lukias, Ketu, Rahu, Urgula) and GY recursion (Phryxul, Horn, Flame) support recovery after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 50 Recursion and bottom-of-Deck draw effects (Flame, Horn, Sting) give card flow; no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 70 15 hand traps and Ghost Belle/Ash/Impermanence negation text; 10 removal-text cards; no floodgates (Inferred semantic read from card text)
D8 Going-Second & Board-Breaking Power 60 Going-second hand-trap coverage: P(at least one hand trap in 6-card hand) 0.874; board breaking via Fusion bosses (Inferred)
D9 Offensive Pressure & Closing Power 58 Boss ATK 2700-3000 from Arthalion, Pan, Gulamel and Secreterion; Albion (Forbidden) removed from the closing plan (Inferred)
D10 Main Deck Efficiency & Flexibility 60 54 Main cards within 40-60 size rule; 32 distinct cards with 3 copies of Ash, Super Polymerization and Faimena; compact but over copy limits (Verified, legality)
D11 Extra Deck Efficiency & Coverage 55 Extra Deck of 15 with 13 fusion and 2 synchro; 2 Forbidden/Limited Fusion-tier cards reduce coverage (Verified)
D12 Side Deck Adaptability 40 Side deck is empty; no post-side plan exists (Verified, export)
D13 Matchup Coverage & Format Fit 45 No tournament link and no dated meta sample: archetype share unavailable (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Fusion lines with several decision points and hand-trap timing; moderate complexity (Inferred)

How the score was computed

Strategy profile: 100% Combo profile (Midrange noted as the secondary read only). Structural ≈ 56, Going First ≈ 55, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist exposure (-8); copy_limit_violations (-4). Final formula: Illegal: theoretical/structural-only. Uncapped read = 0.80*56 + 0.20*50 - 12 (modifiers) = 42.8; capped at 30 under the Illegal rule. Meta Power null (Provisional).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.95 · key two-card combo ≈ — · full-brick estimate ≈ 0.05 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense hand-trap package (Ash, Ghost Belle, Effect Veiler, Impermanence, Droll) covers both turns
  • Core archetype group is present in about 95% of opening hands (Inferred)
  • Multiple independent starters and GY recursion support recovery

Weaknesses

  • Illegal list: Forbidden and over-limit cards prevent any normal score
  • No side deck, so there is no post-side plan
  • Several hand traps are dead without a board to protect

Critical choke points

  • Forbidden Albion and Triple Tactics Talent are removed in any legal build, which removes a closing line
  • Dracotail Faimena/Ketu/Rahu starter access is the only route into the Fusion boss package
Priority Remove Add Reason
1 Albion the Branded Dragon x2 and Triple Tactics Talent x1 Legal Extra Deck fusion boss (for example Dracotail Gulamel or Secreterion Dragon, already in list) Forbidden cards make the list illegal; the deck cannot be scored normally until they are removed
2 1 Ash Blossom & Joyous Spring, 1 Super Polymerization Non-restricted staples (1 each) Copy limit is 2 each
3 1 Branded in High Spirits, 1 Droll & Lock Bird Unlimited or lower-tier replacements Copy limit is 1 each
4 None Side deck (0 cards currently) Empty side deck leaves no post-side plan; a legal side would raise D12

Evidence & confidence

  • Verified: Main 54 and Extra 15 are within size rules; Six copy-limit violations including two Forbidden cards (Albion, Triple Tactics Talent); Side deck is empty; Card text for all 53 distinct cards is present in the export
  • Observed: Archetype usage stats: Ketu, Sting, Flame, Rahu, Mululu and Faimena are common core cards (inclusion 80-90%)
  • Inferred: Core-group opening-hand access 0.946 (hypergeometric); Hand-trap coverage 0.874 on going-second; Structural dimension scores based on card text and composition; Going-first and going-second power estimates
  • Provisional: Meta Power (null) and D13 matchup/format fit; Tournament reliability (no tournament link)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent No win-rate telemetry (going-first/second, matchup, brick/starter rates) Meta Power provisional; no dated metagame sample Empty side deck: post-side plan not evaluable Data inconsistency: usage statistics marks Secreterion Dragon, Dracotail Gulamel and Dracotail Arthalion as in this deck=false (and lists Arthalion missing core cards), but cards[] shows Arthalion x2, Gulamel x1 and Secreterion x1 in the Extra Deck; the usage flags were treated as unreliable for those cards

More OCG Info

Dracotail

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