Vanquish Soul Deck #772773 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. K9-17 Izuna x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.

Deck Vanquish Soul OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
30± 10/ 100
Power Score
Structural 55
Reliability 45
Going First 58
Going Second 62

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 58
Going Second 62
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Vanquish Soul and K9 Xyz/Link beatdown: hand-revealing summons into high-ATK boss monsters (Valius 3000, Werewolf 3300, Zeus 3000, Jacks 2600); Piercing and direct damage from K9-X Ripper/M and Vanquish Soul Heavy Borger; Vanquish Soul Continue? and Dust Devil for board control
  • Turn 1 (going first): Open on a Vanquish Soul starter (Dr. Mad Love, Razen, Stake your Soul!) and search or revealing-summon a second Vanquish Soul monster, then move to a boss monster via Extra Deck Xyz or Link (Inferred from card text)
  • Turn 2 (going second): Hold Ash Blossom, Ghost Belle, Droll & Lock Bird and Solemn Judgment to disrupt the opponent's starter, then rebuild through Mulcharmy draw effects and Vanquish Soul searches (Inferred from card text)
  • Recovery: Recover from the GY with Vanquish Soul - Continue? and Stake your Soul!, and use Mulcharmy draw effects to refill the hand (Inferred from card text)
  • After siding: No side deck is registered, so no post-side plan can be evaluated; the deck is theoretical and structural-only

Why it scores here

This list is Illegal: three cards exceed their OCG copy limits (Ash Blossom, Razen and K9-17 Izuna), so it receives a capped, structural-only score rather than a normal Final Contextual score. Structurally the deck can open a Vanquish Soul starter with about 97% probability from its archetype core (Inferred), and it has dense interaction (Solemn Judgment, Ash Blossom, Ghost Belle, Droll & Lock Bird, Calamity Caesar) that gives it good end-board and going-second strength. Its closers are real, with 3000-ATK bosses and piercing Xyz. Those strengths sit on a weak system: only 23 of 55 Main Deck cards are exact Vanquish Soul names (32.9% purity), and the list mixes four engines (Vanquish Soul, K9, Mulcharmy, Kaiju) with a Kaiju splash that conflicts with the rest. The deck has no side deck and no combo or tournament records, so its floor, median and post-side performance are unknown. Popularity of the archetype and the average strength of its cards were not counted toward the score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one archetype-core card in opening 5) ≈ 0.97; starter copies P(≥1 in 5) ≈ 0.25 each at 3 copies; 2-card bootstrap plausible (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Four engines and many one-of attribute-conditional summons create redundancy and dead-hand risk; 8 hand traps give P(≥1 in going-second 6) ≈ 0.63 (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable combo boards; ceiling read from card text: revealing-summon chains into 3000-ATK bosses (Inferred, text-only)
D4 Combo Floor & Median Output 45 No recorded boards for floor or median; text-only estimate, low confidence (Inferred)
D5 Interruption Resilience & Route Redundancy 58 Eight hand traps, two recursion sources (Stake your Soul!, Continue?) and several independent summon routes give partial resilience (Inferred)
D6 Resource Economy, Recovery & Grind 60 20 searcher-text cards and Mulcharmy draw effects offset resource spend; Pot of Prosperity adds card flow (Inferred from card text)
D7 End-Board & Interaction Quality 72 Solemn Judgment, Calamity Caesar, Lightning Storm, Dust Devil, Droll and Ghost Belle give layered interaction, with 19 removal-text cards (Inferred from card text)
D8 Going-Second & Board-Breaking Power 65 Droll & Lock Bird, Ghost Belle, Lightning Storm and Kaiju hand-summons challenge an established board going second (Inferred)
D9 Offensive Pressure & Closing Power 70 Closers include Caesar Valius 3000, K9-X Werewolf 3300, AA-ZEUS 3000 and K9-X Ripper/M with piercing (Verified stats, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 35 55 Main cards, 36 distinct; exact-name archetype purity 32.9% with 47 off-archetype copies across Vanquish Soul, K9, Mulcharmy and Kaiju (Verified composition)
D11 Extra Deck Efficiency & Coverage 55 15 Extra cards (11 Xyz, 4 Link) with several Xyz engines overlapping; Masquerade and Umbral Horror cards are off-archetype (Verified composition, Inferred use)
D12 Side Deck Adaptability 5 Side deck is 0 cards, so no post-side plan exists (Verified)
D13 Matchup Coverage & Format Fit 50 No dated metagame or tournament link; archetype meta-share absent, so this is a provisional placeholder (Provisional)
D14 Pilotability & Error Tolerance 35 Multiple conditional summon routes, four engines and many attribute-revealing decision points raise the pilot burden (Inferred)

How the score was computed

Strategy profile: Midrange primary, Combo secondary disclosed; structural score computed from the Midrange profile. Structural ≈ 55, Going First ≈ 58, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-7); engine conflicts (-5). Final formula: Illegal cap: 0.80*Structural(55) + 0.20*TournamentReliability(45) + modifiers(-12) = 41, capped to 30 because the list is Illegal; theoretical/structural-only

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction: Solemn Judgment, Ash Blossom, Ghost Belle, Droll & Lock Bird, Calamity Caesar, Lightning Storm
  • Twenty searcher-text cards and Mulcharmy draw effects support resource flow
  • Strong closers: Caesar Valius 3000, K9-X Werewolf 3300, AA-ZEUS 3000, K9-X Ripper/M with piercing

Weaknesses

  • Three copy-limit violations make the list illegal in OCG
  • Only 32.9% exact-name archetype purity; four engines compete for slots
  • No side deck (0 cards), so no post-side plan
  • No combo, tournament or win-rate data

Critical choke points

  • The deck needs at least one Vanquish Soul starter on the opening hand; the archetype core covers this but the engine collapses if the starter is removed
  • Ash Blossom, Razen and K9-17 Izuna are over-limit and must be cut to legal counts before the list can be played
Priority Remove Add Reason
1 1 copy each of Ash Blossom & Joyous Spring, Vanquish Soul Razen and K9-17 Izuna nothing (main deck drops to 52, still within 40–60) Brings all three over-limit cards to legal counts so the list is playable; this is the only change needed to clear the Illegal status
2 Kaiju splash (Radian, Kumongous, Dogoran, Interrupted Kaiju Slumber) Vanquish Soul or K9 monsters that continue the main engine Cuts a fourth engine and raises exact-name archetype purity; the Kaiju cards conflict with the one-Kaiju rule and the rest of the list
3 nothing a Side Deck of up to 15 cards (hand traps and archetype-specific answers) A side deck is currently empty, which leaves D12 at its floor and gives no post-side plan

Evidence & confidence

  • Verified: Main 55, Extra 15, Side 0 counts (Verified composition); Three over-limit cards with legal copy limits (Ash Blossom 2, Razen 1, K9-17 Izuna 2) (Verified legality); Banlist statuses of 11 restricted cards (Verified legality); Archetype spread and exact-name purity 32.9% (Verified composition); Card stats and text excerpts (Verified card text); Core-card inclusion stats: 15 of 25 core cards present, 60% (Verified usage)
  • Inferred: Opening-hand starter probability 0.97 for the archetype-core proxy (hypergeometric); Structural dimension scores D1–D14 and derived going-first and going-second scores; Combo ceiling and interaction read from card text only (no recorded boards)
  • Provisional: Meta Power is null and matchup fit (D13) is a placeholder without a dated metagame sample
  • Data gaps: No combos supplied — combo floor/median/ceiling is text-only inference No tournament link — archetype meta-share and per-pilot match record absent No win-rate telemetry exists in YGOVN — going-first/second, matchup, game-level, brick/starter/OTK rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Side deck is empty (0 cards), so post-side performance cannot be assessed Deck title is null

More OCG Info

Vanquish Soul

Vanquish Soul Breakdown

 
 

 

 

 

 

 

 
 

 

 
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