Maliss Deck #772763 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Maliss Chessy Cat x3, Maliss March Hare x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck Maliss OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
20± 10/ 100
Power Score
Structural 58
Reliability 45
Going First 55
Going Second 68

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 58
Going First 55
Going Second 68
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Stun
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Link Summon Maliss Link monsters (Red Ransom, Hearts Crypter, Accesscode Talker) and convert the board with ATK pressure and Maliss recursion; Hand-trap-supported Cyberse/@Ignister board with Wizard @Ignister and Backup @Ignister extending into Link monsters
  • Turn 1 (going first): Open a Maliss Chessy Cat / March Hare / Dormouse starter, search with Backup @Ignister or Maliss searchers, and Link Summon a 2300-2500 ATK Link monster; hold Ash Blossom / Dominus Impulse as interaction
  • Turn 2 (going second): Use the hand traps (Ash Blossom, D.D. Crow, Ghost Ogre & Snow Rabbit, Nibiru, Dominus Spark) to disrupt the opponent's board, then rebuild a Maliss Link board from the GY and banish zone
  • Recovery: Maliss in Underground and the Maliss Traps (GWC-06, TB-11, MTP-07) recur Maliss monsters from GY and banish; Dimensional Fissure is a floodgate that restricts GY recursion for both players
  • After siding: No side deck is registered, so there is no post-side plan; the list cannot adapt between games

Why it scores here

The deck is scored as a system: 18 archetype-core copies give an estimated 87% chance of at least one core card in a 5-card opening hand (Inferred), so the Maliss engine usually starts. Strong interaction (11 hand-trap texts, Ash Blossom, Dominus Impulse, Ghost Ogre, Nibiru, Dominus Spark) and Maliss recursion through the Maliss Traps help it survive disruption and rebuild. The Link Monster finishers (2300 to 2500 ATK) give closing pressure, but there is no recorded board data, so ceiling and median are text-only estimates. Popularity of the Maliss archetype does not earn points, and no card scores were averaged. The list is illegal: three cards exceed their OCG copy limits, which caps the final score at 20 and makes the rest of the evaluation theoretical only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(at least 1 of 18 core copies in hand of 5) ≈ 0.87; 2-card bootstrap via Chessy Cat / March Hare / Backup (Inferred)
D2 Opening-Hand Quality & Brick Management 55 11 hand traps and 9 searchers, but Terraforming, Gold Sarcophagus, Dimensional Fissure and Mistaken Arrest are dead or conditional in hand (Inferred)
D3 Combo Conversion & Ceiling 60 No recorded boards; ceiling is a text read of Red Ransom, Hearts Crypter and Accesscode Talker Link lines (Inferred)
D4 Combo Floor & Median Output 45 No combos supplied, so median output cannot be measured; scored conservatively (Inferred)
D5 Interruption Resilience & Route Redundancy 65 Multiple independent interaction routes and GY recursion from Maliss Traps and Maliss in Underground (Inferred)
D6 Resource Economy, Recovery & Grind 60 Maliss Traps and Maliss in Underground recur monsters from GY and banish zone; Chessy Cat and Dormouse draw/banish text (Inferred)
D7 End-Board & Interaction Quality 70 Dominus Impulse, Ash Blossom, Ghost Ogre, Typhoon, Maliss in the Mirror and Link negation text (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 68 76% of going-second 6-card hands contain at least one hand trap (Inferred from hypergeometric estimate)
D9 Offensive Pressure & Closing Power 60 Link finishers at 2300 to 2500 ATK with Link 3 to 5 boss texts; no end-board sample (Inferred)
D10 Main Deck Efficiency & Flexibility 50 55 main with 14 cards at 3 copies, but three of them exceed OCG limits and several tech slots are floodgate or conditional (Verified legality, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 62 15 Link Monsters fill the Extra Deck with a mix of Maliss, @Ignister, Power Patron and generic Links (Verified composition)
D12 Side Deck Adaptability 10 Zero side deck cards, so no post-side adaptability (Verified composition)
D13 Matchup Coverage & Format Fit 45 No tournament link and no dated metagame sample; Provisional
D14 Pilotability & Error Tolerance 40 Many multi-step Maliss, Ignister and Link lines with once-per-turn gates (Inferred)

How the score was computed

Strategy profile: Midrange primary, Stun secondary (weights used: Midrange profile, disclosed). Structural ≈ 58, Going First ≈ 55, Going Second ≈ 68, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist exposure (-4); No side deck (-3); Hard-garnet and dead-card burden (-3). Final formula: Illegal legality cap applied: uncapped 0.80*58 (Structural) + 0.20*45 (TR) = 55, capped to 20 because the list breaks copy limits. Evaluation is theoretical/structural only. Meta provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.87 · key two-card combo ≈ — · full-brick estimate ≈ 0.13 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Core Maliss engine is highly accessible (about 87% to have a core card in a 5-card opening hand, Inferred)
  • Layered interaction: hand traps, Dominus Impulse, Typhoon, Maliss in the Mirror, Link negation
  • Recursion through Maliss Traps and Maliss in Underground
  • Extra Deck of 15 Link monsters with 2300 to 2500 ATK closers

Weaknesses

  • Illegal: three cards exceed their OCG copy limits
  • No side deck
  • Several dead or conditional main-deck cards (Dimensional Fissure, Terraforming, Gold Sarcophagus)
  • No recorded combos or tournament data to verify the ceiling

Critical choke points

  • A single Maliss starter in hand is required for the first Link Summon; a hand without one is a brick
  • Hand traps depend on specific timing and once-per-turn limits, so a missed window loses the interaction
Priority Remove Add Reason
1 1 copy each of Allure of Darkness, Ash Blossom & Joyous Spring, Dominus Impulse (3 copies each) Bring the copies to legal limits: Allure of Darkness 1, Ash Blossom 2, Dominus Impulse 2 The list is illegal as built; the score cannot be trusted until these three cards are fixed
2 Dimensional Fissure or Gold Sarcophagus Side deck cards (up to 15) A side deck adds post-game adaptability; the deck currently has none

Evidence & confidence

  • Verified: Legality: three copy-limit violations (Allure of Darkness, Ash Blossom & Joyous Spring, Dominus Impulse); Main deck 55 and Extra deck 15 match OCG size rules; Card text for all 40 cards from the evidence pack; Banlist status per card
  • Inferred: Core engine accessibility about 87% (hypergeometric); Brick and dead-card rate estimates; Interaction quality and going-second hand-trap coverage; Ceiling and closing power from text reads
  • Provisional: Meta Power (no dated metagame sample); Matchup fit
  • Data gaps: No combos supplied: ceiling, median and floor are text-only inference No tournament link: no archetype meta-share or pilot record No win-rate data exists for this deck Meta Power is Provisional; no dated metagame sample supplied No side deck registered, so post-side performance is unknown

More OCG Info

Maliss

Maliss Breakdown

 
 

 

 

 

 

 

 
 

 

 
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