Diabellstar Deck #772758 — Yu-Gi-Oh! OCG

54 Main, 18 Extra, incl. Diabell, Queen of the White Forest x4, Elzette of the White Forest x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck Diabellstar OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
39± 10/ 100
Power Score
Structural 52
Reliability 45
Going First 50
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 39/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 52
Going First 50
Going Second 55
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: ocg

Legality

Main 54 / Extra 18 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Extra Deck boss monsters (Diabell, Queen of the White Forest; Snake-Eyes Doomed Dragon; Azamina fusions) reached through the Diabellstar / White Forest / Sinful Spoils engine, with Diabellze the White Witch and Diabellstar the Black Witch as the main bodies.; Azamina Fusion and Synchro extenders (Saint Azamina, Arms of Genex Return Zero, Chaos Angel) and a 2500-ATK Diabell body converting the resulting board.
  • Turn 1 (going first): Open a searcher or Diabellstar starter, use Filia Diabell / Tales of the White Forest / WANTED to add a Diabell or White Forest body, then Synchro or Fusion into a boss while holding hand traps (Ash Blossom, Ghost Ogre & Snow Rabbit, Effect Veiler) for interaction. Probability-based; no recorded boards.
  • Turn 2 (going second): Use hand traps (16 hand-trap-text cards) to break the opponent's first summon or search, then rebuild through the Sinful Spoils / Diabell recursion lines. Probability-based; no recorded boards.
  • Recovery: Recur Sinful Spoils cards from the GY and banish via WANTED / Sinful Spoils effects, and re-search Diabell or White Forest monsters with Filia Diabell, Curse of Diabell and Tales of the White Forest.
  • After siding: Not evaluable: the deck supplies 0 side-deck cards and there is no post-side performance data.

Why it scores here

The deck is scored as a system, not as an average of its cards. Its engine is a multi-archetype mix (Diabellstar, Diabell, White Forest, Sinful Spoils, Azamina, Mulcharmy, Elfnote), with only 1.4% exact-name archetype purity and 71 off-archetype copies, so consistency is held down by conflicting starters rather than helped by coherence. The core archetype group gives an estimated 82% chance of at least one core card in a 5-card opening hand (Inferred), and 16 searcher-text cards and 16 hand-trap-text cards give it a real route to find a starter and to interact on the opponent's turn. Interaction density is high on paper (19 removal-text cards, 13 negation-text cards), which earns the end-board and interruption scores (Inferred from card text only). There are no recorded boards, so the combo ceiling and median are text-only inference and are scored conservatively. Popularity of the Diabellstar archetype (core cards in usage stats) confirms the list is real, but it did not earn points. The deck is Illegal (Extra Deck over 15, three copy-limit violations), so it is capped at a theoretical, structural-only score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 60 P(≥1 archetype-core card in 5-card hand) ≈ 0.82; P(≥1 searcher-text card) ≈ 0.84; multi-archetype starters reduce reliability (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Many hand-trap and tech copies (3-of Infinite Impermanence, Lightning Storm, Evenly Matched) add dead-hand risk; 71 off-archetype copies create conflicting Normal Summons (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards; ceiling read from text only: Diabell Queen, Snake-Eyes Doomed Dragon and Azamina fusions give a high-value boss route (Inferred semantic read)
D4 Combo Floor & Median Output 40 No combo evidence to build a median; output assumed to depend on hand traps and starter draw, so floor is set conservatively (Provisional)
D5 Interruption Resilience & Route Redundancy 60 16 hand-trap-text cards and recursion through Sinful Spoils and Filia Diabell give multiple routes after one interruption (Inferred from card text)
D6 Resource Economy, Recovery & Grind 55 Recursion through WANTED, Sinful Spoils, Filia Diabell and Curse of Diabell offsets resource spend; no ResourceScore data (Inferred)
D7 End-Board & Interaction Quality 70 19 removal-text and 13 negation-text cards, plus Diabellze and Ash Blossom-style interaction, give layered end-board protection (Inferred from text; hand-trap flags confirmed)
D8 Going-Second & Board-Breaking Power 60 16 hand-trap-text cards and Lightning Storm / Diabellze provide going-second disruption; no going-second split exists (Inferred)
D9 Offensive Pressure & Closing Power 65 Boss ATK up to 3000 (Snake-Eyes Doomed Dragon, Azamina Moa Regina) and 2500 Diabell bodies; no end-board or win-rate data (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 40 54 Main Deck cards with 32 distinct and a 3-copy engine core; 71 off-archetype copies lower coherence (Verified counts)
D11 Extra Deck Efficiency & Coverage 35 Extra Deck is 18 cards, over the OCG limit of 15; 14 distinct with synchro/fusion split (10/7/1) (Verified)
D12 Side Deck Adaptability 10 No Side Deck cards submitted (Side Deck size 0), so post-side adaptability cannot be assessed (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link; archetype core inclusion (~69% of core cards present) is the only format signal (Provisional)
D14 Pilotability & Error Tolerance 35 Three engine lines, multi-step Fusion/Synchro sequences and many decision points (Inferred)

How the score was computed

Strategy profile: Midrange primary; Combo secondary (informational only, not blended into weights). Structural ≈ 52, Going First ≈ 50, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Illegal list (Extra Deck size and copy limits) (-8); Banlist exposure (Limited / Semi-Limited key cards) (-3); Engine conflicts (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Illegal list, so the result is theoretical/structural-only and the -12 legality modifier brings it down (0.80*52.4 + 0.20*45 = 50.9; 50.9 - 12 = 38.9 ≈ 39)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.82 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction package: 16 hand-trap-text and 19 removal-text cards
  • Strong search density (16 searcher-text cards) for finding starters
  • Real boss density in the Extra Deck (Diabell Queen, Snake-Eyes Doomed Dragon, Azamina fusions, Chaos Angel)
  • Core archetype cards are present at a high usage rate (11 of 16 core cards, ~69%)

Weaknesses

  • Illegal as submitted: Extra Deck 18 (limit 15) and three copy-limit violations
  • Low archetype purity (1.4%) with 71 off-archetype copies, so starters conflict
  • No Side Deck, so no post-side plan
  • High complexity with multiple engine lines, lowering pilotability

Critical choke points

  • Starter reliance on Diabellstar the Black Witch / Filia Diabell / Diabellze (1 copy each)
  • Extra Deck legality: the list cannot be played until it is cut to 15 Extra cards
  • WANTED and Ash Blossom copy counts exceed their Limited / Semi-Limited limits
Priority Remove Add Reason
1 One Extra Deck card (e.g. a low-impact synchro or fusion) and copies over the limit: one WANTED: Seeker of Sinful Spoils, one Ash Blossom & Joyous Spring, one Diabell, Queen of the White Forest Cards from the Main Deck or Side Deck that match the legal limits Legality must be fixed before any normal score applies
2 Off-archetype tech cards (e.g. one-copy generic tech) Core archetype starters (Sinful Spoils / Diabell) to raise purity Reduces starter conflicts and improves D1/D2
3 None A Side Deck of 5 to 15 cards if best-of-3 play is intended A 0-card Side Deck leaves post-side adaptability unevaluated

Evidence & confidence

  • Verified: Main Deck 54 cards; Extra Deck 18 cards; Side 0 (legality export); Extra Deck exceeds OCG maximum of 15; Copy-limit violations: Ash Blossom (3 vs 2), WANTED (3 vs 1), Diabell Queen (4 vs 3); Core usage: 11 of 16 core cards present (~69%); Archetype purity 1.4%; 71 off-archetype copies
  • Inferred: Starter probability ~0.82 for at least one core card in 5-card hand; Hand-trap and removal density gives interruption resilience; Engine conflicts reduce D2 and D1
  • Provisional: Meta Power (null) and matchup fit (D13) due to no dated metagame sample; Combo ceiling and median (no boards)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No Side Deck supplied (Side Deck size 0)

More OCG Info

Diabellstar

Diabellstar Breakdown

 
 

 

 

 

 

 

 
 

 

 
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