Azamina Deck #772756 — Yu-Gi-Oh! OCG

54 Main, 18 Extra, incl. Diabell, Queen of the White Forest x4, Elzette of the White Forest x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck Azamina OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 22, 2026
20± 8/ 100
Power Score
Structural 50
Reliability 42
Going First 52
Going Second 56

Deck — Deck Power Evaluation

Final Contextual Deck Power: 20/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 50
Going First 52
Going Second 56
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Combo
  • Secondary strategies: Toolbox, Blind-Second/OTK, Fusion/Synchro
  • Format: ocg

Legality

Main 54 / Extra 18 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Synchro and Fusion boards led by Diabellstar the Black Witch, Diabellze the Original Sinkeeper and Azamina Moa Regina, with Saint Azamina as a late-game wall and threat; Snake-Eye Doomed Dragon and Chaos Angel as Extra Deck beaters once the board is established
  • Turn 1 (going first): Open Elzette, Silvy or Mulcharmy to search White Forest or Azamina pieces, then convert into a Fusion or Synchro summon. The text supports this, but no recorded boards confirm it
  • Turn 2 (going second): Hand traps (Ash Blossom, Ghost Ogre, Infinite Impermanence, Effect Veiler, Droll & Lock Bird) answer the first opposing starter, then the deck rebuilds through Sinful Spoils and Diabell recursion
  • Recovery: Send Sinful Spoils and Diabell Spell/Trap cards to the GY and recycle them through WANTED, Deception of the Sinful Spoils, Curse of Diabell and Filia Diabell
  • After siding: No Side Deck is registered (Side Deck size 0), so there is no post-side plan. Best-of-3 play is unsupported by this list

Why it scores here

This list is Illegal (three copy-limit violations and an Extra Deck of 18 against a maximum of 15), so it receives no normal Final Contextual score. The structural read is theoretical only, and the reported score is capped at 20. Structurally it has a real engine: 10 core White Forest / Diabell / Azamina cards give roughly 66% chance of at least one in a 5-card opener, and 16 searcher-text cards give about 84%. Interaction is dense, with 16 hand traps and 19 removal-text cards, so it can answer a first starter on the draw. The score comes from the system: engine access, interaction density and recursion, not from averaging card power. Archetype popularity (core present 6/8) and the card pool did not earn points by themselves. Consistency is held back by only 6.9% exact-name Azamina purity, 67 off-archetype copies, 20 singletons and a Main Deck spread across Sinful Spoils, White Forest and Mulcharmy. No recorded combos, guides or tournament data exist, so floor, median and ceiling are text-only inferences.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(>=1 core card in 5-card opener) 0.66 and P(>=1 searcher-text card) 0.84 across 16 cards, but exact Azamina purity is 6.9% so starters are spread across sub-archetypes (Inferred)
D2 Opening-Hand Quality & Brick Management 45 32 distinct Main Deck cards, 20 singletons and several dead-in-hand pieces such as Black Goat Laughs, Curse of Diabell and Dragon's Mind; brick and garnet risk is high (Inferred)
D3 Combo Conversion & Ceiling 50 No parseable combos; ceiling read from text of Diabellze, Azamina Moa Regina and Saint Azamina chaining Fusion and Synchro plays (Inferred, text only)
D4 Combo Floor & Median Output 40 combo data is empty (total combos 0), so the median output is unmeasured and only provisionally inferred from card text (Provisional)
D5 Interruption Resilience & Route Redundancy 55 16 hand traps and two Ash Blossom copies give several independent answers, and GY recursion via WANTED, Sinful Spoils and Filia Diabell re-supplies the line (Inferred)
D6 Resource Economy, Recovery & Grind 60 Searchers (Elzette, Silvy, Tales, Filia, Deception) and GY recursion refill resources, with Mulcharmy draw effects adding card flow (Inferred)
D7 End-Board & Interaction Quality 60 19 removal-text cards and 13 negation-text cards, including Lightning Storm, Infinite Impermanence and Evenly Matched; durability of interaction is unverified (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 60 P(>=1 hand trap in 6-card going-second hand) 0.89 with 16 hand traps, and Diabellze and Diabellstar pressure the board after the answer (Inferred)
D9 Offensive Pressure & Closing Power 60 Diabellstar the Black Witch and Diabellze at 2500 ATK, Snake-Eye Doomed Dragon at 3000, Chaos Angel at 3500, Saint Azamina at 4000 DEF (Verified stat, closing conversion Inferred)
D10 Main Deck Efficiency & Flexibility 40 54 Main cards with 6.9% exact-name purity and 67 off-archetype copies; the list is wide and not compact (Verified composition, Inferred consequence)
D11 Extra Deck Efficiency & Coverage 40 18 Extra Deck cards exceed the 15-card maximum and Diabell Queen runs 4 copies against a limit of 3; the Extra Deck is over-full (Verified)
D12 Side Deck Adaptability 15 No Side Deck (Side Deck size 0), so post-side adaptability is absent (Verified)
D13 Matchup Coverage & Format Fit 35 tournament data unavailable and no dated metagame sample; matchup fit cannot be measured (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step chains with many choices between Fusion, Synchro and Spoils activations; high pilot skill required (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 50, Going First ≈ 52, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: Banlist exposure (-4); Extra Deck over limit (-3); No side deck (-2); Engine conflicts (-2). Final formula: Illegal cap applied. Unrounded 0.80*Structural(50) + 0.20*TournamentReliability(42) = 48, capped to 20 for an Illegal list. Meta Power is null (provisional). Result is theoretical/structural-only.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.66 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Core engine cards (10 copies of White Forest / Diabell / Azamina) have about 66% chance of appearing in a 5-card opener
  • 16 hand traps and 19 removal-text cards give dense interaction for going second
  • Recursion through Sinful Spoils, WANTED and Diabell Spells/Traps refills resources after disruption
  • Extra Deck carries strong closers (Diabellstar, Snake-Eye Doomed Dragon, Chaos Angel, Saint Azamina)

Weaknesses

  • Illegal list: 3 copy-limit violations and Extra Deck 18 > 15
  • Low exact-name archetype purity (6.9%) and 67 off-archetype copies make the engine incoherent
  • No Side Deck
  • 20 singletons across 32 distinct Main cards raise the brick and garnet risk

Critical choke points

  • WANTED: Seeker of Sinful Spoils at 3 copies (legal limit 1) and Ash Blossom at 3 (legal limit 2) must be cut before the list can be played
  • Opening-hand access to the core engine (about 66%) leaves roughly a one-third chance of no core starter
Priority Remove Add Reason
1 1 copy of WANTED: Seeker of Sinful Spoils and 1 copy of Ash Blossom & Joyous Spring none Restores copy-limit legality (WANTED legal 1, Ash legal 2) so the list can be scored normally
2 1 copy of Diabell, Queen of the White Forest none Extra Deck copy limit is 3 and the Extra Deck must come down from 18 to 15 or fewer
3 Low-impact singletons such as Dragon's Mind or Curse of Diabell Core engine duplicates from the archetype Raises exact-name purity and starter density; re-evaluate after the list is legal

Evidence & confidence

  • Verified: Legality: 3 copy-limit violations and Extra Deck 18 > 15; Main Deck 54 and Side Deck 0; Banlist tokens: WANTED Limited, S:P Little Knight Limited, Droll & Lock Bird Limited, Ash Blossom Semi-Limited, Foolish Burial Goods Semi-Limited; Exact-name archetype purity 6.9%
  • Inferred: Opening access to core engine about 0.66 (hypergeometric); Searcher access about 0.84 and hand-trap access on going second about 0.89; Interaction density from text read; Recursion and resource economy from card text
  • Provisional: Meta Power and matchup fit (no dated metagame sample); Floor and median output (no recorded combos)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry exists in YGOVN for going-first, going-second, matchup, brick or OTK rates Meta Power is Provisional unless a dated metagame sample is supplied No guides attached for this archetype No Side Deck registered

More OCG Info

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