Kewl Tune Deck #772729 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Ash Blossom & Joyous Spring x3, Effect Veiler x3, Ghost Ogre & Snow Rabbit x3. Created Oct 21, 2026 by YGO Mod.

Deck Kewl Tune OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 21, 2026
30± 10/ 100
Power Score
Structural 51
Reliability 40
Going First 48
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 51
Going First 48
Going Second 52
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Combo
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Synchro Summon Kewl Tune Extra Deck monsters (Chaos Angel, Super Starslayer TY-PHON, Kewl Tune B2B) off a Tuner-heavy opening; Kewl Tune B2B second attack and Kewl Tune Loudness War board presence
  • Turn 1 (going first): Normal Summon a Kewl Tune Tuner, use Kewl Tune Mix/Reco/Cue search and Kewl Tune Synchro to reach a Synchro Summon (Inferred from card text; no recorded boards)
  • Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence, Effect Veiler and Ghost Ogre as hand traps to break the opponent's first engine, then rebuild through Kewl Tune searchers (Inferred)
  • Recovery: Recur Tuners from the GY via Kewl Tune Mix/Reco/Clip and Kewl Tune Playlist, then re-Synchro (Inferred)
  • After siding: Not evaluable: the deck runs no Side Deck (side_count 0)

Why it scores here

The deck is Illegal as built: it runs three copies each of Kewl Tune Cue, Kewl Tune Synchro and Kewl Tune Reco against a limit of one, and three Ash Blossom against a limit of two, so under the rubric it is capped and scored as theoretical or structural only. Its structural read rests on a dense Tuner engine: P(at least one archetype core card in an opening 5) is about 0.88 and 14 searcher-text cards support consistency, which is Inferred from the hypergeometric estimates. Interaction is the deck's strongest system feature, with 13 hand-trap and 13 negation-text cards and about 92% chance of a hand trap in a going-second 6, which earns the going-second and interaction dimensions. No recorded boards, combo medians or matchup data exist, so the combo floor and matchup dimensions are low-confidence estimates rather than measured output. The score was not built by averaging card scores, and the Kewl Tune archetype's popularity was not credited as power; the deck has no side deck and no post-side plan, which holds back adaptability.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one archetype core card in opening 5) ≈ 0.88 with 2-card Tuner bootstrap (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Tuner-heavy main with 9 three-copy cards and many role-dependent starters; brick rate estimated, not measured (Inferred)
D3 Combo Conversion & Ceiling 40 No recorded boards; Synchro ceiling read from Chaos Angel, Super Starslayer TY-PHON and Kewl Tune B2B card text (Inferred)
D4 Combo Floor & Median Output 35 No recorded boards, so median output is unknown; scored conservatively (Provisional)
D5 Interruption Resilience & Route Redundancy 55 Two-plus independent Synchro routes via searchers and GY recursion, but no measured redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 55 Searchers and GY Tuner recursion (Kewl Tune Mix/Reco/Clip, Playlist) regenerate resources (Inferred)
D7 End-Board & Interaction Quality 65 Ash Blossom, Infinite Impermanence, Effect Veiler, Ghost Ogre and PSY-Framegear Gamma give layered negation (Inferred from card text; flags verified)
D8 Going-Second & Board-Breaking Power 60 Going-second hand-trap probability about 0.92 for a 6-card hand; board-breaking via Kewl Tune Loudness War (Inferred)
D9 Offensive Pressure & Closing Power 55 Closing options: Chaos Angel 3500 ATK, Kewl Tune B2B 3200 ATK and Visas Amritara 2500 ATK (verified stats; Inferred use)
D10 Main Deck Efficiency & Flexibility 55 Compact 40-card main with 20 distinct cards and heavy Tuner overlap, but 19 generic cards dilute archetype purity to 47% (verified composition)
D11 Extra Deck Efficiency & Coverage 60 15-card Extra with 14 Synchro and 1 Xyz; Kewl Tune Synchro lines are coherent but over-reliant on three limited-copy cards (verified composition; Inferred)
D12 Side Deck Adaptability 20 No side deck at all (verified side_count 0), so no post-side plan exists (verified)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated metagame sample; Kewl Tune meta share unknown (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Synchro sequencing with many Tuner-substitution effects and once-per-turn limits is demanding to pilot (Inferred)

How the score was computed

Strategy profile: Combo primary; Toolbox secondary, disclosed but not blended numerically. Structural ≈ 51, Going First ≈ 48, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist exposure (-12). Final formula: No reliable metagame: 0.80*Structural(51) + 0.20*TournamentReliability(40) + Modifiers(-12) = 37; Illegal cap applied, final score set to 30 (theoretical/structural only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.88 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense Tuner engine with about 88% chance of an archetype core card in opening 5 (Inferred)
  • Layered hand-trap and negation coverage, including about 92% chance of a hand trap going second (Inferred)
  • Strong Synchro closers in Chaos Angel, Super Starslayer TY-PHON and Kewl Tune B2B (verified stats)

Weaknesses

  • Illegal copy counts: three Limited cards run at 3 copies against a limit of 1
  • No side deck, so no post-side adaptability
  • Only 47% exact-name archetype purity; 19 generic cards dilute the engine
  • No recorded boards, so combo floor and median are unmeasured

Critical choke points

  • Kewl Tune Synchro and Kewl Tune Mix as the main searchers into Synchro lines
  • Once-per-turn Tuner recursion depends on a limited number of Tuners in the GY
Priority Remove Add Reason
1 2 copies of Kewl Tune Cue, Kewl Tune Synchro and Kewl Tune Reco (reduce to 1 each) Non-Limited Tuner or Synchro support cards Brings the deck into legal copy limits for OCG; the current list cannot be played as built
2 1 Ash Blossom & Joyous Spring Any legal interaction card Ash Blossom is Semi-Limited with 2 legal copies; 3 copies is over the limit
3 A 5 to 15 card side deck The deck has no post-side plan, which caps Tournament Reliability and adaptability

Evidence & confidence

  • Verified: Illegal status: copy-limit violations for Ash Blossom, Kewl Tune Cue, Kewl Tune Synchro and Kewl Tune Reco; Main 40 / Extra 15 / Side 0 within OCG size rules; Card stats and card text excerpts for all listed cards; Archetype purity 47.3% and archetype spread
  • Inferred: Opening-hand consistency about 0.88 for an archetype core card; Going-second hand-trap probability about 0.92; Primary strategy Combo with Toolbox secondary; Interaction quality read from card text
  • Provisional: Meta power and matchup fit (no dated metagame sample); Combo floor and median (no recorded boards)
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta share and per-pilot record absent No win-rate telemetry for going-first, going-second or matchups Meta power is provisional without a dated metagame sample Deck has no side deck, so post-side performance cannot be assessed

More OCG Info

Kewl Tune

Kewl Tune Breakdown

 
 

 

 

 

 

 

 
 

 

 
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