Primite Deck #772718 — Yu-Gi-Oh! OCG

40 Main, 14 Extra, incl. Deep-Eyes White Dragon, the Blue Abyss x3, Blue-Eyes White Dragon x3, Dominusteer Rosepamela x3. Created Oct 21, 2026 by YGO Mod.

Deck Primite OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 22, 2026
57± 8/ 100
Power Score
Structural 64
Reliability 55
Going First 66
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 57/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 63.6
Going First 66
Going Second 60
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Combo
  • Format: ocg

Legality

Main 41 / Extra 14 / Side 0 — status: Legal with warning.

Identity & game plan

  • Win condition: Blue-Eyes beaters (BEWD, Blue-Eyes Spirit, Blue-Eyes Ultimate Spirit) plus Blue-Eyes Ultimate Dragon fusion pressure, converted from search-driven starters; Blue-Eyes Chaos MAX Dragon via Majesty of the White Dragons ritual route; Kaibaman-based BEWD summons
  • Turn 1 (going first): Normal Summon Sage or Maiden, search Lordly Lode or Wishes into a Blue-Eyes synchro or fusion line; hold Ash, Droll, Maxx C and Effect Veiler for the opponent's turn
  • Turn 2 (going second): Use hand traps (Ash, Droll, Effect Veiler, Maxx C) and Dominus Purge to blank the opponent's search or summon, then rebuild through Sage, Maiden and Kaibaman
  • Recovery: Recover from the graveyard with Maiden of White, Kaibaman and Ash-based tuner lines; re-search with Bingo Machine, Go!!! and Lordly Lode
  • After siding: None: the deck runs zero side cards, so there is no defined post-side plan

Why it scores here

The deck reliably opens on its search engine: 20 searcher-text cards and a 0.97 proxy for at least one searcher in an opening five, so a Blue-Eyes starter is usually live by turn 1 to 2. It converts that starter into Blue-Eyes synchro and fusion pressure, with 3000-to-4500 ATK payoffs and a ceiling that rests on text reads, since no recorded boards exist. Five hand traps and two Dominus Purge copies give it layered interaction and recursion through the graveyard, which keeps it resilient through one disruption. Its weak points are an off-archetype mix (only 9.1 percent exact-name Primite purity, spread across Blue-Eyes, Dominus and Primite), a 41-card main with several dead-in-hand cards, and no side deck, so no post-side plan. The score was built from consistency, median output and interaction on the system; it is not an average of card scores, and the popularity of the Blue-Eyes core earned no points on its own.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(at least 1 searcher in 5-card opener) ~0.97 across 20 searcher-text cards; single-copy Sage P ~0.33 (Inferred)
D2 Opening-Hand Quality & Brick Management 58 Several hand traps and Chaos MAX need specific board or GY states; graveyard-dependent Songs and Ritual-only Chaos MAX add dead-draw risk (Inferred)
D3 Combo Conversion & Ceiling 66 Ceiling read from card text: BE Ultimate Dragon, Ultimate Spirit and Majesty ritual route; no parsed boards (Inferred)
D4 Combo Floor & Median Output 55 Median output unknown; no recorded boards in evidence, so median is text-only inference (Provisional)
D5 Interruption Resilience & Route Redundancy 72 Five hand traps, Maiden and Kaibaman graveyard recursion, and multiple independent summon routes (Inferred)
D6 Resource Economy, Recovery & Grind 74 Lordly Lode, Wishes, Bingo, Sage and Maiden give repeated search and graveyard recovery (Inferred)
D7 End-Board & Interaction Quality 70 Dominus Purge x2, Dominus Spark, Songs, Drillbeam, Majesty and True Light give layered interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 68 Majesty and Ultimate Fusion can clear up to three cards; Dragon Master Magia and Ultimate Spirit add negation (Inferred)
D9 Offensive Pressure & Closing Power 72 BEWD 3000 ATK, Ultimate Spirit 3500, Ultimate God-Surpassing 4500 with three attacks, and Chaos MAX 4000 with double piercing (Verified stats)
D10 Main Deck Efficiency & Flexibility 60 41 main cards at the 40-card minimum, but only 9.1 percent exact-name archetype purity and mixed sub-archetypes (Verified composition)
D11 Extra Deck Efficiency & Coverage 66 14 of 15 Extra slots used across 10 distinct cards; two Blue-Eyes Spirit and two Link-1 Spirit copies; some Extra cards serve only one route (Verified composition)
D12 Side Deck Adaptability 15 Side deck is empty (0 of 15); no post-side plan can be scored (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link and no dated meta sample; archetype share absent, so neutral placeholder (Provisional)
D14 Pilotability & Error Tolerance 45 Multiple summon routes (Normal, Synchro, Fusion, Ritual, Link) and frequent hand-trap decisions raise the error rate (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 63.6, Going First ≈ 66, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: No side deck (-3); Engine conflict across sub-archetypes (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher density (20 cards) keeps an engine live early
  • Five hand traps plus two Dominus Purge give strong layered interaction
  • High-end finishers: Ultimate God-Surpassing, Ultimate Spirit, Chaos MAX
  • Graveyard recursion (Maiden, Kaibaman, Ash) supports resilience across turns

Weaknesses

  • No side deck: no best-of-3 adaptation
  • Low exact-name archetype purity (9.1 percent); engines split across Blue-Eyes, Dominus and Primite
  • Several dead-in-hand cards (Songs, Dominus Spark, Chaos MAX without its Majesty route)
  • Thin Extra Deck coverage of the core Blue-Eyes shell (Tyrant, Neo Blue-Eyes Ultimate absent)

Critical choke points

  • Blue-Eyes White Dragon count: 3 plus 1 Phantom Beast underpins Kaibaman, Majesty and fusion routes
  • Single Ultimate Fusion is the only route to the Ultimate Dragon fusion line
Priority Remove Add Reason
1 None (no side deck to trim) Build a full 15-card side deck with extra hand-trap or negation copies and anti-board cards for the matchups you expect Side count is 0, so D12 is 15 and the deck has no post-side plan
2 Blue-Eyes Chaos MAX Dragon A non-Ritual payoff or a second searcher-driven engine card Chaos MAX needs a Ritual route; here the only route is Majesty, which makes it a conditional 1-of
3 Songs of the Dominators A card that works without an empty graveyard condition Its activation needs no monsters in the GY, which conflicts with the deck's recursion plan

Evidence & confidence

  • Verified: Legality: 41 main, 14 extra, 0 side; all Limited/Semi-Limited cards at legal copies; Copy histogram and Extra Deck breakdown match the list; Usage: 13 of 24 archetype core cards present
  • Inferred: Searcher and starter probabilities (hypergeometric); Interaction density and resilience read from card text; Pilotability estimated from summon-route count
  • Provisional: Meta and matchup fit (no dated meta sample); Median output (no recorded boards)
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent Deck has zero side cards: no post-side plan can be evaluated One passcode (23995346) could not be resolved and is counted as main No win-rate telemetry exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Primite

Primite Breakdown

 
 

 

 

 

 

 

 
 

 

 
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