Dracotail Deck #772695 — Yu-Gi-Oh! OCG
51 Main, 15 Extra, incl. Dracotail Faimena x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (51)
- Albion the Shrouded Dragon x1
- Bystial Magnamhut x1
- Dracotail Faimena x3
- Dracotail Lukias x2
- Dracotail Mululu x1
- Dracotail Pan x1
- Dracotail Phryxul x1
- Dracotail Urgula x1
- Droll & Lock Bird x1
- Fallen of Albaz x1
- Fallen of the White Dragon x2
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Ash Blossom & Joyous Spring x3
- Blazing Cartesia, the Virtuous x2
- Guiding Quem, the Virtuous x1
- Incredible Ecclesia, the Virtuous x1
- Branded Fusion x1
- Branded in High Spirits x1
- Branded Opening x1
- Dark Ruler No More x1
- Forbidden Droplet x3
- Harpie's Feather Duster x1
- Ketu Dracotail x1
- Rahu Dracotail x1
- Super Polymerization x3
- The Fallen & The Virtuous x3
- Triple Tactics Thrust x3
- Dracotail Flame x1
- Dracotail Horn x1
- Dracotail Sting x1
- Solemn Judgment x1
Extra Deck (15)
- Alba-Lenatus the Abyss Dragon x1
- Albion the Sanctifire Dragon x1
- Dracotail Arthalion x2
- Dracotail Gulamel x1
- Garura, Wings of Resonant Life x1
- Granguignol the Dusk Dragon x1
- Khaos Starsource Dragon x1
- Mirrorjade the Iceblade Dragon x1
- Mudragon of the Swamp x1
- Rindbrumm the Striking Dragon x1
- Secreterion Dragon x1
- The Dragon that Devours the Dogma x1
- Titaniklad the Ash Dragon x1
- Ecclesia and the Dark Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (Confidence: Low)
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Fusion
- Format: ocg
Legality
Main 51 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Fusion Summon Dracotail Fusion Monsters (Gulamel, Arthalion, Pan) and Albaz Dragon boss monsters from the Extra Deck, with Dracotail recursion and card advantage keeping the board going; Branded/Fallen of Albaz Fusion route (Albion, Mirrorjade, Titaniklad) when the Dracotail line is stopped
- Turn 1 (going first): Dracotail Faimena or Mulcharmy starts the turn, then Fusion Summon via Ketu, Rahu or Mululu into a Dracotail boss; Ash Blossom protects the line from a single disruption
- Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird and Solemn Judgment for the opponent's first summon or activation, then rebuild through Dracotail Flame, Horn or Sting draws
- Recovery: Dracotail monsters and Spell/Trap cards recycle from GY and banishment through the Flame, Horn and Sting effects and Phryxul's GY revival
- After siding: No side deck is registered, so there is no post-side plan; a best-of-3 cannot be evaluated
Why it scores here
The deck reliably opens its engine: the archetype core is about 96% likely to have at least one piece in a 5-card opening hand, and Faimena, Mulcharmy and Ash Blossom each run 3 copies. Conversion is strong on paper, with several 2500 to 3000 ATK Fusion boss monsters and Dracotail recursion that recovers the board after a disruption, but no recorded boards exist, so the ceiling and median stay text-only inference. Interaction is broad (Ash Blossom, Droll & Lock Bird, Solemn Judgment, Forbidden Droplet, Dark Ruler No More, Dracotail Sting), yet side-deck adaptability is absent and main-deck efficiency is weak, with only about 26% exact-archetype purity. The structural score (about 60) was computed from the system's consistency, interaction and recovery, not from averaging card scores or from Dracotail's usage share. The list is Illegal: three cards exceed their Semi-Limited copy limit, so the normal contextual formula (58 before modifiers) is capped to a theoretical 30.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | Archetype core open in 5-card hand about 0.96; Faimena and Mulcharmy x3 each; no combo data (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | Full-brick estimate about 0.04 for the core; 13 tech and 13 searcher-text cards add some dead-card risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | No parseable boards; ceiling from Fusion boss text (Gulamel, Arthalion, Albion) only (Inferred) |
| D4 | Combo Floor & Median Output | 55 | No recorded combos; median cannot be measured, so it is set near the middle of the range (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Ash Blossom x3, Droll, Droplet and Dracotail recursion give several independent answers; few extenders (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 64 | Mulcharmy draw effects, Flame/Horn/Sting card draw and Phryxul revival recycle resources (Inferred) |
| D7 | End-Board & Interaction Quality | 66 | Layered interaction across hand traps, negates and removal; no endboard data (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 62 | Going-second hand traps ~0.40 in a 6-card hand; no going-second combo split (Inferred) |
| D9 | Offensive Pressure & Closing Power | 72 | Several 2500 to 3000 ATK Fusion bosses; Arthalion and Albion run 2 or more copies (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 48 | 51 main cards with 26% exact-archetype purity and 23 non-monster slots; tech dilution is high (Verified composition, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 68 | 14 Fusion and 1 Synchro Extra Deck cards cover many boss routes; the Extra Deck is well used (Verified) |
| D12 | Side Deck Adaptability | 15 | Zero side-deck cards; no adaptability is possible (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype usage is only context (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Multiple Fusion routes and many conditional triggers raise decision load (Inferred) |
How the score was computed
Strategy profile: 0.85 Midrange / 0.15 Toolbox (Inferred). Modifiers: none.
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