Magician Girls Deck #772691 — Yu-Gi-Oh! OCG

56 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, The Great Gallant Bandit x3, Dark Magical Curtain x3. Created Oct 21, 2026 by YGO Mod.

Deck Magician Girls OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
36± 10/ 100
Power Score
Structural 50
Reliability 40
Going First 45
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 36/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 49.5
Going First 45
Going Second 52
Meta Power provisional
Tournament Reliability 40
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Extra Deck boss monsters (Dark Magician of Destruction, Master of Chaos, Timaeus, Diabellstar-era pressure) after a Dark Magician or Magician-support starter; the illegal Forbidden cards are not counted as a win condition because the list cannot be played as submitted.; Interaction-led grind via hand traps and negations (Ash Blossom, Infinite Impermanence, Droll & Lock Bird, Maxx C) into a late-game Extra Deck board.
  • Turn 1 (going first): Search and summon Dark Magician-family starters with Magician's Rod / Dark Magician Girl / Primite Lordly Lode, then convert into a Fusion or Link board; text-only, no recorded boards to confirm the line.
  • Turn 2 (going second): Hold 9 hand traps and negation text to answer the opponent's first summon or activation, then rebuild through Dark Magical Curtain and Secrets of Dark Magic.
  • Recovery: Recursion through Magician's Rod, Soul Servant and Dark Magical Circle to re-find Dark Magician-named cards; no recorded evidence of how often this succeeds.
  • After siding: Not evaluable: the deck runs no Side Deck (side_count 0) despite a 15-card side allowance, so there is no post-side plan.

Why it scores here

This list is Illegal as submitted: five Forbidden OCG cards (Magicians' Souls, Charmer Quartet in Bloom, Red-Eyes Dark Dragoon, Azamina Ilia Silvia, Albion the Branded Dragon) are each run at 1 copy against a legal limit of 0, so the score is a theoretical, structural-only read and not a normal contextual score. Within that limit, the system leans on a Dark Magician / Magician-support starter package with 16 searcher-text cards and a 9-card hand-trap and negation suite, which gives it real interaction density (D7 70) and a plausible going-second answer (D8 58). Consistency is held back by a thin archetype core (about 32 percent to open at least one of the 4 core copies in a 5-card hand), 29 level-0 spells and traps, and no Side Deck at all (D12 10), so there is no post-side plan. Popularity did not earn points: the Magician Girls usage data confirms the core cards are played, but no tournament or meta sample exists, so Meta Power is null and the Final score rests on the structural read and a -12 banlist-exposure modifier. Scores were assigned to the system as a whole and were not averaged from individual card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 52 P(at least one of 16 searcher-text cards in opening 5) about 0.83; archetype core group (4 copies) P(open in hand 5) about 0.32 (Inferred)
D2 Opening-Hand Quality & Brick Management 45 Level-0 spell/trap count of 29 and 21 Spell Cards in 56 main cards imply frequent non-engine hands; no garnet counts available (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable boards; ceiling inferred only from card text linking Dark Magician summons to Fusion, Ritual and Link follow-ups (Inferred)
D4 Combo Floor & Median Output 40 combos_evidence total_combos 0; median and floor cannot be measured and are set conservatively (Provisional)
D5 Interruption Resilience & Route Redundancy 50 9 hand traps and 14 negation-text cards give several independent answers, but no evidence on route redundancy after an interruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Searcher and recursion text (Magician's Rod, Soul Servant, Dark Magical Circle) supports rebuilds; the Forbidden Magicians' Souls removal lowers this (Inferred)
D7 End-Board & Interaction Quality 70 14 negation-text and 21 removal-text cards, 9 hand traps, and a layered Trap/Spell suite (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 58 Going-second split unavailable; hand-trap P(at least one in 6-card hand) about 0.67 supports a going-second answer (Inferred)
D9 Offensive Pressure & Closing Power 55 Extra Deck bosses have printed ATK 2800 to 3000 (Dark Magician of Destruction, Master of Chaos, Timaeus); no board data to confirm closing (Verified stat, Inferred use)
D10 Main Deck Efficiency & Flexibility 50 56 main cards with 39 distinct and 29 level-0 spells/traps, three copies of several non-engine cards; compactness moderate (Verified composition)
D11 Extra Deck Efficiency & Coverage 35 15 Extra cards, 5 of them over the limit (Forbidden), 14 distinct; the Extra Deck must be rebuilt before it can be used (Verified legality)
D12 Side Deck Adaptability 10 side_count 0 with a 15-card side allowance; no post-side plan exists (Verified)
D13 Matchup Coverage & Format Fit 35 tournament_context unavailable; archetype meta share unknown (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-archetype lines (Dark Magician, Azamina, Chaos, Primite, PSY-Frame) with several conditional summons imply a high decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 49.5, Going First ≈ 45, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: banlist_exposure (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional): 0.80*49.5 + 0.20*40 - 12 = 36 (illegal list, theoretical-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense interaction suite: 9 hand traps and 14 negation-text cards.
  • Searcher density (16 cards) gives frequent access to the Dark Magician package.
  • Extra Deck has high-ATK bosses (2800 to 3000) that can close a board if they are summoned.

Weaknesses

  • Illegal as submitted: five Forbidden cards over the limit.
  • No Side Deck at all, so no post-side plan in a best-of-3 format.
  • Thin archetype core (about 32 percent to open a core card in hand 5) and 29 level-0 spells/traps reduce consistency.
  • Breadth across several archetypes (Dark Magician, Azamina, Chaos, Primite, PSY-Frame) raises conflicts and decision load.

Critical choke points

  • Dark Magician-named cards are the only path to most Extra Deck summons; loss of the Forbidden Magicians' Souls and Azamina cards removes two of the deck's engine lines.
  • Going-first interaction depends on Ash Blossom and the hand traps being drawn, which has about a 0.17 chance per copy in hand 5.
Priority Remove Add Reason
1 Magicians' Souls, Charmer Quartet in Bloom, Red-Eyes Dark Dragoon, Azamina Ilia Silvia, Albion the Branded Dragon (all Forbidden) Legal replacements for the same roles (Dark Magician-support and Extra Deck summon access), chosen from the legal OCG list The list is illegal as submitted; removing these five cards is a prerequisite for any normal contextual score.
2 None A Side Deck of 15 cards aimed at the most common opposing engines side_count is 0, so there is no post-side plan for best-of-3 play.
3 A few level-0 spells or traps Core Dark Magician-named monsters or a second Extra Deck access card Raises the archetype core density, which is currently about 32 percent to open a core card in hand 5.

Evidence & confidence

  • Verified: Legality: five Forbidden cards over the copy limit; Main 56 and Extra 15 are within size limits.; Card text and banlist status for every resolved card.; Composition counts (types, frames, attributes, archetype spread).
  • Inferred: Opening-hand consistency estimates (hypergeometric, searcher and archetype-core groups).; Interaction quality from negation and removal text.; Going-first and going-second estimates.
  • Provisional: Meta Power (null, no dated metagame sample).; Matchup and format fit (no tournament data).
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference. No guides for the archetype (guides_evidence total_guides 0). No tournament link; archetype meta-share and per-pilot match record absent. No win-rate telemetry; going-first, going-second and matchup figures are Inferred. Meta Power is Provisional without a dated metagame sample. deck title is null; deck identity taken from the archetype and deck id only.

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