Cyber Dragon Deck #772685 — Yu-Gi-Oh! OCG
54 Main, 15 Extra, incl. Crystron Smiger x3, Crystron Sulfefnir x3, First Penguin x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (54)
- Crystron Prasiortle x1
- Crystron Smiger x3
- Crystron Sulfador x2
- Crystron Sulfefnir x3
- Crystron Thystvern x1
- Droll & Lock Bird x1
- First Penguin x3
- Mulcharmy Fuwalos x3
- Mulcharmy Meowls x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x2
- Therion "King" Regulus x1
- Ash Blossom & Joyous Spring x3
- Crystron Citree x1
- Crystron Tristaros x2
- Effect Veiler x2
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x2
- Crystron Inclusion x3
- Forbidden Droplet x3
- Harpie's Feather Duster x1
- Lightning Storm x2
- Crystron Cluster x1
- Infinite Impermanence x3
- Solemn Judgment x1
- Solemn Warning x2
Extra Deck (15)
- Clockwork Knight x1
- S:P Little Knight x1
- Crystron Ametrix x1
- Crystron Eleskeletus x2
- Crystron Quariongandrax x1
- Hi-Speedroid Chanbara x1
- Hi-Speedroid Hagoita x1
- Jade Dragon Mech x1
- Navy Dragon Mech x1
- Samurai Destroyer x1
- Vermillion Dragon Mech x1
- Crystron Quandax x1
- Cyber Dragon Nova x1
- Infinitrack River Stormer x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 52 |
| Going First | 48 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Stun
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Synchro boards from Crystron and Synchro Monsters (Crystron Quandax, Crystron Ametrix, Crystron Quariongandrax, Crystron Eleskeletus) built after hand-trap interaction; Mulcharmy draw-engine pressure and Nibiru / Cyber Dragon Nova style boss monsters
- Turn 1 (going first): Open a Crystron or Mulcharmy starter, reach a Synchro via Crystron Tuners, and keep Ash Blossom, Effect Veiler and Ghost Belle up as the main protection
- Turn 2 (going second): Use the 15 hand traps (Ash Blossom, Ghost Belle, Ghost Ogre, Effect Veiler, Infinite Impermanence, Droll & Lock Bird) to stop the opponent's first Summon or Spell, then rebuild through Crystron recursion
- Recovery: Recover from the GY and banishment with Crystron Smiger, Crystron Sulfador and Crystron Tristaros, then Synchro again through the Crystron Tuner package
- After siding: None. The deck runs no Side Deck (Side Deck size 0), so there is no post-side plan.
Why it scores here
This deck is Illegal: Ash Blossom & Joyous Spring is run three times against an OCG limit of two, and one card id did not resolve. Under the rubric it does not receive a normal Final score, so the 30 is a structural-only ceiling and is labelled theoretical. The structural read is a Midrange shell built from Crystron Tuners and Synchro Monsters with a heavy hand-trap and negation suite, which is what earns the interaction and resilience points (D5 and D7). Consistency is weak: the archetype core is only about 56% likely to open in five cards and the hand-trap-heavy hands carry a meaningful brick risk (D1 and D2). Combo ceiling and floor are Inferred from text alone because no boards were supplied. Exact archetype purity is 1.4%, so the 'Cyber Dragon' label is not what drives the list; the Crystron, Mulcharmy and generic spread does. Usage statistics and archetype popularity did not earn points, and the score was not an average of the card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 50 | P(≥1 Crystron/Mulcharmy core in opening 5) ≈ 0.56; starter access is moderate with 3-copy starters at ≈ 0.25 each (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | P(no core card in hand5) ≈ 0.44 proxy brick rate; 15 hand traps compete for hand slots (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable combo boards; ceiling inferred from Synchro chains in the Extra Deck and Crystron recursion text (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded combo median or power distribution; floor cannot be measured (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Multiple independent lines: Crystron Tuners, Mulcharmy draws, and Ghost Belle / Ash Blossom / Effect Veiler protection (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Crystron recursion from GY and banish plus Mulcharmy draw text give partial regeneration (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | 18 negation-text cards and 26 removal-text cards, with 15 hand traps (Inferred, from card text) |
| D8 | Going-Second & Board-Breaking Power | 60 | Hand traps and negations cover the going-second Summon window; no board-breaker count or going-second split is available (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Boss monsters at 2600–3000 ATK (Quariongandrax 3000, Eleskeletus 2600) with no direct-attack or piercing text read (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 55 Main cards with 27 distinct; exact archetype purity 1.4% and 24 tech-tagged cards reduce coherence (Verified, structural) |
| D11 | Extra Deck Efficiency & Coverage | 55 | 15 Extra cards: 11 Synchro, 2 Xyz, 2 Link; the Extra Deck is full and mostly coherent (Verified) |
| D12 | Side Deck Adaptability | 15 | Side count 0, so there is no post-side plan at all (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 45 | Several hand-trap timing windows and multi-step Synchro lines raise decision load (Inferred) |
How the score was computed
Strategy profile: Midrange primary; Stun secondary used only for the interaction read, not for weights. Structural ≈ 52, Going First ≈ 48, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal copy limit (Ash Blossom 3/2) (-3); No Side Deck (-4). Final formula: No normal Final: Illegal cap. 0.80*Structural(52) + 0.20*TournamentReliability(40) = 49.6, plus modifiers (-7) = 42.6, capped at 30 under the Illegal rule. Meta Power is null (provisional).
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.56 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and negation suite (15 hand traps, 18 negation-text cards) gives strong early interaction
- Crystron recursion and multiple Tuner routes give several independent lines
- Synchro-heavy Extra Deck with boss monsters at 2600–3000 ATK
Weaknesses
- Illegal as built: 3 copies of a Semi-Limited card
- Low exact archetype purity (1.4%); the list is a cross-archetype mix
- No Side Deck
- Hand-trap-heavy hands carry a meaningful brick risk
Critical choke points
- Starter access: the archetype core is about 56% to open in hand5
- Ash Blossom over the copy limit must be fixed before the list can be scored normally
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Ash Blossom & Joyous Spring | Any legal non-Ash card or a Side Deck card | Restores legality (3 copies vs 2 legal) |
| 2 | Unresolved card id 10443957 | A resolvable card | The card did not resolve and was counted as Main |
| 3 | Off-plan tech cards | Crystron or Mulcharmy core cards | Raises archetype purity and starter access |
Evidence & confidence
- Verified: Ash Blossom & Joyous Spring is run 3 times against a 2-copy OCG limit (Illegal); Main 55 / Extra 15 / Side 0; the Main count is within 40–60 and the Extra count is within 0–15; Exact archetype purity is 1.4%
- Observed: Usage stats: 4 of 20 core cards present (20%)
- Inferred: Consistency from hypergeometric odds (archetype core about 0.56 in hand5); Interaction density from card text (18 negation, 26 removal); Going-first and going-second estimates
- Provisional: Meta Power and matchup fit: no dated metagame sample or tournament link
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and pilot match record absent One passcode (10443957) did not resolve to a card and was counted as Main No win-rate telemetry; going-first, going-second and matchup signals are Inferred or Unknown No Side Deck, so D12 has no post-side data Meta Power is provisional without a dated metagame sample
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