Dragon Link Deck #772679 — Yu-Gi-Oh! OCG
54 Main, 11 Extra, incl. D.D. Crow x3, Starliege Seyfert x3, Ash Blossom & Joyous Spring x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (54)
- Absorouter Dragon x1
- Artifact Lancea x2
- Black Dragon Collapserpent x1
- Bystial Baldrake x1
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Bystial Saronir x2
- D.D. Crow x3
- Magnarokket Dragon x1
- Rokket Recharger x1
- Starliege Seyfert x3
- The Bystial Lubellion x1
- White Dragon Wyverburster x1
- Ash Blossom & Joyous Spring x3
- Destrudo the Lost Dragon's Frisson x1
- Effect Veiler x2
- Ghost Belle & Haunted Mansion x1
- Rokket Caliber x1
- Rokket Tracer x2
- Boot Sector Launch x1
- Branded Regained x1
- Chaos Space x3
- Cosmic Cyclone x2
- Dragon Ravine x1
- Harpie's Feather Duster x1
- Lightning Storm x2
- Quick Launch x3
- Xyz Encore x2
- Artifact Sanctum x3
- Branded Beast x1
- Evenly Matched x2
- Infinite Impermanence x3
Extra Deck (11)
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 37/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51 |
| Going First | 50 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 54 / Extra 11 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Link and Synchro boards built from Bystial and Rokket monsters, closing with 2500-3500 ATK Dragons (Bystial Lubellion, Bystial Magnamhut, Chaos Angel, Bystial Dis Pater, Borrelend Dragon).; Hand-trap-supported Link Summon pressure through Rokket Tracer and Absorouter Dragon recursion.
- Turn 1 (going first): Open Quick Launch or Rokket Tracer for a Rokket starter, then Link Summon into Extra Deck boards while holding Ash Blossom, Infinite Impermanence and Effect Veiler for the opponent's first interaction.
- Turn 2 (going second): Hold hand traps (Ash Blossom, D.D. Crow, Effect Veiler, Evenly Matched, Ghost Belle) to break the opponent's starter, then rebuild through GY recursion.
- Recovery: Recover through GY-triggered effects (Absorouter Dragon, Bystial Saronir, Rokket Recharger) and search effects from Dragon Ravine or Striker Dragon.
- After siding: No side deck is registered, so there is no post-side plan.
Why it scores here
The deck's structural score comes from its interaction density, which is the strongest part of the system: 16 hand traps, 9 negation texts and 34 removal texts give it several ways to answer an opponent's first play. Its engine is less reliable. Quick Launch (3 copies) and Rokket Tracer (2 copies) are the main starters, and the hypergeometric chance of at least one Quick Launch in a 5-card opening hand is about 0.26, so consistency is only moderate. Its closing power is real, with several 2500-3500 ATK Link and Synchro bodies, but the main deck mixes at least 10 archetype sub-groups (only 0 exact-name Dragon Link cards), which weakens engine cohesion. The score is not an average of card scores, and the deck's popularity does not add points, since no usage-backed tournament evidence exists. The deck is illegal (Ash Blossom over its limit and Chaos Space at 3 copies against a limit of 1), so the final score is capped by a legality modifier and the evaluation is structural only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 50 | P(>=1 Quick Launch in 5-card opening hand) ~0.26; core Rokket starters are thin and the archetype-core group is only 0.73 for any copy (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | 16 hand traps and 19 tech cards in 54 main slots suggest a high dead-card rate with no full-brick estimate available (Inferred) |
| D3 | Combo Conversion & Ceiling | 48 | No recorded boards exist; the ceiling is inferred from Link/Synchro text such as Bystial Lubellion, Chaos Angel and Borrelend Dragon (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards exist, so median output is unobserved and is kept near the midpoint (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Multiple independent interaction routes (Ash Blossom, Infinite Impermanence, Effect Veiler, D.D. Crow) and GY recursion give some redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Recursion through Absorouter Dragon, Bystial Saronir and Rokket Recharger offsets resource spend (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Strong negation and removal density: 16 hand traps, 9 negation texts, 34 removal texts (Verified card text; density Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | Hand traps and Effect Veiler can challenge the opponent's board going second, but no going-second split is recorded (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Several 2500-3500 ATK Link and Synchro monsters, with Borrelend Dragon's 3500 ATK and Chaos Angel's 3500 ATK (Verified stat) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 54 main slots include 25 level-0 spells and traps with 3 copies of several cards, so each slot is less flexible (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 11 Extra Deck slots, 9 Link and 2 Synchro, all with real roles in the Dragon/Bystial/Rokket plan (Verified composition, role Inferred) |
| D12 | Side Deck Adaptability | 15 | No side deck is registered (Side Deck size 0), so post-side adaptability is effectively absent (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament or meta-share context; the score is held at a neutral value (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Several Link Summon chains and GY-triggered effects with many decision points raise the pilot's error rate (Inferred) |
How the score was computed
Strategy profile: Midrange primary, Stun secondary (not blended into weights; Midrange profile applied). Structural ≈ 51, Going First ≈ 50, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: Legality violation (illegal deck) (-12). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) + ContextModifiers(-12) = 0.80*51 + 0.20*42 - 12 ~= 37
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.26 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense interaction package: 16 hand traps plus 9 negation texts
- High-ATK Link and Synchro closers at 2500-3500 ATK
- Recursion from GY (Absorouter Dragon, Bystial Saronir, Rokket Recharger) gives some grind
Weaknesses
- Illegal copy counts for Ash Blossom & Joyous Spring and Chaos Space
- No side deck, so post-side adaptability is absent
- Engine spread across Rokket, Bystial and generic sub-archetypes with low starter density
Critical choke points
- Quick Launch (3 copies) and Rokket Tracer (2 copies) as the only Rokket starters
- Bystial summon chain depends on LIGHT/DARK monsters in either GY
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy of Ash Blossom & Joyous Spring and one copy of Chaos Space | A legal, non-limited replacement from the same role (hand trap or GY recursion) | Fixes the two legality violations, which are required before any normal score can apply. |
| 2 | A low-impact tech card | A starter that raises Rokket starter density (e.g., an additional Quick Launch-compatible starter) | Addresses the consistency gap, since starter density is the weakest engine point. |
| 3 | None (side deck is empty) | A 10-15 card side deck covering Maxx-style or interruption answers | Gives post-side options and lifts the D12 adaptability score. |
Evidence & confidence
- Verified: Legality: Ash Blossom 3 vs 2 legal, Chaos Space 3 vs 1 legal; Main deck 54 cards and Extra Deck 11 cards, both within size limits; Card stats and printed text for the listed cards
- Inferred: Starter consistency (~0.26 for Quick Launch in a 5-card hand); Interaction density as a structural strength; Pilotability and resilience estimates
- Provisional: Meta power and matchup fit: no dated metagame sample or tournament context
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry for going-first/second, matchup, or brick/starter rates Meta power is Provisional unless a dated metagame sample is supplied No side deck registered
Couldn't load the combos





