Time Thief Deck #772655 — Yu-Gi-Oh! OCG
50 Main, 15 Extra, incl. Nibiru, the Primal Being x3, Parallel eXceed x3, Raidraptor - Strangle Lanius x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (50)
- Nibiru, the Primal Being x3
- Parallel eXceed x3
- Raider's Wing x2
- Raidraptor - Singing Lanius x1
- Raidraptor - Strangle Lanius x3
- Rokket Recharger x1
- Silverrokket Dragon x1
- The Phantom Knights of Silent Boots x1
- Time Thief Adjuster x2
- Time Thief Bezel Ship x1
- Time Thief Chronocorder x1
- Time Thief Regulator x3
- Time Thief Winder x3
- PSY-Frame Driver x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x2
- PSY-Framegear Gamma x1
- Rokket Tracer x2
- Harpie's Feather Duster x1
- Phantom Knights' Rank-Up-Magic Force x1
- Quick Launch x3
- Rank-Up-Magic Soul Shave Force x1
- Time Thief Startup x1
- Infinite Impermanence x3
- Phantom Knights' Fog Blade x1
- The Phantom Knights of Shade Brigandine x3
- Time Thief Flyback x1
- Time Thief Retrograde x1
Extra Deck (15)
- PSY-Framelord Lambda x1
- Raidraptor - Wise Strix x1
- Salamangreat Almiraj x1
- The Phantom Knights of Rusty Bardiche x1
- Arc Rebellion Xyz Dragon x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- Evilswarm Nightmare x1
- Raider's Knight x1
- Raidraptor - Force Strix x2
- Time Thief Double Barrel x1
- Time Thief Perpetua x1
- Time Thief Redoer x2
- Tornado Dragon x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 31/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 52 |
| Going First | 50 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 40 |
- Primary strategy: Midrange
- Secondary strategies: Xyz, Toolbox, Stun
- Format: ocg
Legality
Main 51 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Xyz Monster pressure from Time Thief Redoer, Time Thief Perpetua and Arc Rebellion Xyz Dragon, enabled by Xyz Summons and Time Thief material loops; Raidraptor and Phantom Knights Xyz chains (Force Strix, Raider's Knight, Divine Arsenal AA-ZEUS) and Link Monsters as a recovery and board-breaking route
- Turn 1 (going first): Open a Time Thief starter (Time Thief Winder, Time Thief Regulator, Time Thief Adjuster or Time Thief Startup) plus a Level 4 Xyz base, then Xyz Summon Time Thief Redoer or Raidraptor - Force Strix and protect with Ash Blossom or Infinite Impermanence
- Turn 2 (going second): Hold a hand with 12 hand traps (Ash Blossom, Effect Veiler, Nibiru, Infinite Impermanence, Raidraptor - Strangle Lanius) and negate the first starter, then rebuild through Raidraptor recursion (Raider's Wing, Raidraptor - Singing Lanius)
- Recovery: Recover through Time Thief Flyback and Time Thief Retrograde material attachment, Raider's Wing and Phantom Knights GY-based Special Summons, and Rokket Recharger from the GY
- After siding: No side deck is registered, so no post-side plan exists; this list cannot adapt between games in a best-of-3 event
Why it scores here
The list is illegal as built: Ash Blossom & Joyous Spring is run three times against an OCG limit of two, so the Final Contextual score is capped and this evaluation is theoretical and structural only. Structurally the 51-card Main Deck opens Time Thief starters with about 27 percent odds per copy-3 card in a five-card hand, and the 12 hand traps give roughly 82 percent odds of at least one interaction card when going second. The deck converts into Xyz pressure through Time Thief Redoer and Perpetua, but with no recorded boards there is no measured combo ceiling or median, so those dimensions are Inferred from card text alone. The deck's real identity is a multi-archetype mix (Time Thief 16 exact-name copies, Raidraptor 10, Phantom Knights 8, Rokket 7), and its score comes from consistency, interaction density and recursion on the system, not from averaging individual card strength or from the archetype's popularity. A zero-card side deck removes any post-side adaptability.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | Starter P(at least one in 5) about 0.27 per 3-copy starter, combined across Winder, Regulator and Adjuster to roughly 0.6 to 0.7 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Hand-trap group gives P(at least one in 6) about 0.82, but 16 singleton and 50 off-archetype copies raise brick and conflict risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | Best line not recorded; Redoer, Perpetua and Double Barrel conversion read from text only (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No parseable boards, so median and floor are text-only estimates and kept low-mid (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Twelve hand traps plus Raidraptor and Phantom Knights recursion give several independent routes after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Raider's Wing, Rokket Recharger and Phantom Knights recursion regenerate resources, with no netCardAdvantage data (Inferred) |
| D7 | End-Board & Interaction Quality | 65 | Double Barrel, Time Thief Retrograde, Tornado Dragon, Harpie's Feather Duster and Phantom Knights' Fog Blade give layered interaction (Observed card text / Inferred) |
| D8 | Going-Second & Board-Breaking Power | 60 | Twelve hand traps give strong going-second negation density, but no going-second win data exists (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Redoer 2400 ATK, Perpetua 1900/2500 and Arc Rebellion 3000 ATK provide closing bodies, with no piercing or direct text beyond the Xyz base (Verified card stats / Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 51 Main with 29 distinct cards, 16 exact-archetype copies and an unresolved passcode; compactness is weak (Verified count / Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 50 | 15 Extra: 11 Xyz and 4 Link across three archetypes, with redundancy but no mandatory-slot clarity (Verified composition / Inferred) |
| D12 | Side Deck Adaptability | 15 | Side deck is empty (0 cards), so no adaptability exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link; the three usage-core cards are all absent, so format fit is Provisional |
| D14 | Pilotability & Error Tolerance | 40 | Three-archetype Xyz chains and multi-step material routing create many decision points (Inferred) |
How the score was computed
Strategy profile: 0.8 Midrange / 0.2 Toolbox. Structural ≈ 52, Going First ≈ 50, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 40. Modifiers: Illegal copy-limit violation (-15); No side deck (-4). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers, then capped low for Illegal status (Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.6 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Twelve hand traps and 14 negation-text cards give high interaction density
- Multiple recursion routes (Raidraptor, Phantom Knights, Rokket) support interruption resilience
- Xyz pressure (Redoer 2400, Perpetua, Arc Rebellion 3000) provides closing power
Weaknesses
- Illegal copy count on Ash Blossom & Joyous Spring
- Three archetypes diluting Time Thief engine consistency (24.2 percent exact-name purity)
- No side deck
- Unresolved passcode in the Main Deck
Critical choke points
- Time Thief starters (Winder, Regulator, Adjuster, Startup) are required for the main engine and have low per-hand odds
- Xyz Summon materials depend on Level 4 bases, which compete with Link and Phantom Knights cards
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy of Ash Blossom & Joyous Spring | A legal non-Ash card (e.g. a second Infinite Impermanence if on the banlist-safe list) | Restores legality so the list can receive a normal Final score |
| 2 | Unresolved passcode 10443957 | Verify the intended card or delete the slot | Unknown card counted as Main; legality cannot be verified |
| 3 | Off-archetype splash (Harpie's Feather Duster, PSY-Framegear Gamma, Salamangreat Almiraj) | More Time Thief starters or a 1-of Xyz base | Raises exact-name purity and starter consistency |
| 4 | None | A 10-15 card side deck | Enables post-side adaptability for best-of-3 events |
Evidence & confidence
- Verified: Main 51 / Extra 15 / Side 0 sizes fall within OCG size rules; Ash Blossom & Joyous Spring run at 3 copies, legal copies 2 (Illegal); Exact-name purity 24.2 percent, archetype spread recorded; Hand-trap group P(at least one in 6 going second) about 0.82
- Observed: No recorded combos, so no observed boards exist
- Inferred: Starter access about 0.6 across the three Time Thief starters combined; Going-first and going-second scores estimated from hand-trap and starter density; Closing power from card text and printed ATK
- Provisional: Format fit (D13) and Meta Power, pending a dated metagame sample; Tournament reliability, pending a tournament link
- Data gaps: no combos supplied; combo floor, median and ceiling are text-only inference no tournament link; archetype meta-share and per-pilot match record absent one passcode (10443957) in CardIDList could not be resolved and is counted as Main no side deck registered no win-rate telemetry exists for this deck Meta Power is Provisional unless a dated metagame sample is supplied
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