Despia Deck #772628 — Yu-Gi-Oh! OCG
55 Main, 12 Extra, incl. Aluber the Jester of Despia x3, Despian Tragedy x3, Edge Imp Chain x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Ad Libitum of Despia x1
- Albion the Shrouded Dragon x1
- Aluber the Jester of Despia x3
- Despian Tragedy x3
- Dramaturge of Despia x1
- Droll & Lock Bird x1
- Edge Imp Chain x3
- Fallen of Albaz x3
- Nibiru, the Primal Being x2
- The Light - Hex-Sealed Fusion x1
- Tri-Brigade Mercourier x1
- Ash Blossom & Joyous Spring x2
- Blazing Cartesia, the Virtuous x1
- Allure of Darkness x3
- Branded Fusion x1
- Branded in Red x3
- Branded Lost x1
- Branded Opening x1
- Despia, Theater of the Branded x1
- Forbidden Droplet x2
- Frightfur Patchwork x3
- Fusion Deployment x3
- Gold Sarcophagus x1
- Harpie's Feather Duster x1
- Polymerization x3
- Raigeki x1
- Super Polymerization x3
- Twin Twisters x1
- Branded Banishment x1
- Branded Sword x1
- Infinite Impermanence x2
Extra Deck (12)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 42/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 56 |
| Going First | 58 |
| Going Second | 52 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox
- Format: ocg
Legality
Main 55 / Extra 12 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Fusion Summon Level 8+ boss monsters (Masquerade, Mirrorjade, Titaniklad, Lubellion) off Despia and Branded engines, with Fallen of Albaz as the fusion-material hub; Aluber and Dramaturge-driven negation and pressure off Despia Fusion Monsters
- Turn 1 (going first): Opening Polymerization-family spells and Branded Opening or Fusion to reach Fallen of Albaz, then Fusion Summon a boss monster; Frightfur Patchwork and Edge Imp Chain thin toward the material set
- Turn 2 (going second): Use Ash Blossom, Infinite Impermanence, Droll and Nibiru as hand-trap interaction, then rebuild a board through Fallen of Albaz and Branded Banishment or Branded Sword
- Recovery: Despian Tragedy, Branded in Red and Aluber recursion from the GY, with Blazing Cartesia summoned back when Fallen of Albaz is in the GY
- After siding: Not evaluable: the deck runs no Side Deck, so there is no post-side plan in the export
Why it scores here
This list is Illegal as submitted: it runs 3 copies of Allure of Darkness (OCG limit 1) and 3 of Super Polymerization (limit 2), so the score is a capped theoretical read and not a normal Final Contextual score. Structurally, the Despia core is reasonably accessible: the 12 archetype-core copies give about 72% odds of at least one in an opening 5-card hand, and the searcher text group about 91%. Interaction is the strongest pillar, with 7 hand traps, 12 negation-text cards and 12 removal-text cards, which supports the going-second read. Consistency is held back by 28 Spells, 14 tech cards outside the archetype, 17 singletons, and a deck with no Side Deck, which lowers the brick and best-of-3 scores. The score comes from consistency, interaction and the fusion-boss closing power on the system, not from Despia being a popular archetype and not from averaging the individual card scores; no combo boards were supplied, so the floor and median are inferred from text only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(at least 1 of 12 core copies in opening 5) ~ 0.72 and searcher-text group ~ 0.91; accessible starter set (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 17 singleton main-deck slots and 14 tech cards outside the archetype raise brick risk; no brick estimate computed from combos (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No parseable boards; ceiling read from text as a fusion-boss route off Fallen of Albaz and Branded Fusion (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded board distribution, so median output is unmeasured and only text-inferred (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 58 | 7 hand traps and 2 Ash Blossom copies give several independent answers to a single disruption; no measured resilience (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Recursion through Despian Tragedy, Branded in Red and Aluber; resource cost unmeasured because no combo data exists (Inferred) |
| D7 | End-Board & Interaction Quality | 66 | 12 negation-text and 12 removal-text cards, with Infinite Impermanence and Ash Blossom as the interaction core (Inferred from flags and text) |
| D8 | Going-Second & Board-Breaking Power | 55 | Hand-trap group ~ 0.58 on going-second 6-card hands and Nibiru as a 3000-ATK board reset (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Level 8 boss monsters at 2500 to 3300 ATK and Nibiru at 3000 ATK provide closing power (Verified from card stats) |
| D10 | Main Deck Efficiency & Flexibility | 48 | 55 main cards with 31 distinct, 28 Spells and 14 tech cards; compactness is middling for the format (Verified from composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 12 Fusion Monsters across 10 distinct cards, mostly Despia, Branded and Albaz Dragon, with several core bosses missing (Verified from composition and usage) |
| D12 | Side Deck Adaptability | 20 | Side Deck count is 0, so no post-side adaptability is possible in best-of-3 (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated meta sample; format fit is provisional (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step fusion sequences with several material and target conditions; repeatable only with practice (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 56, Going First ≈ 58, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Copy-limit violation (-10); No Side Deck (-2). Final formula: Theoretical only (Illegal, not a normal Final): 0.80*Structural(56) + 0.20*TournamentReliability(45) = 53.8, then modifiers -12 and capped to 42; Meta Power provisional/null
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.72 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense Fusion-boss route through Fallen of Albaz and Branded Fusion
- Strong interaction count: 7 hand traps, 12 negation-text cards and 12 removal-text cards
- Core archetype cards have a high chance of appearing in an opening hand
Weaknesses
- Illegal as submitted: copy-limit violations on two cards
- No Side Deck, so no post-side adaptability
- 14 off-archetype tech cards and 28 Spells add brick risk and dilute the engine
- Mostly singleton main-deck slots reduce redundancy for the fusion starter
Critical choke points
- Fallen of Albaz is the material hub for Branded Fusion, Lubellion, Titaniklad and Mirrorjade, so losing it to disruption breaks most boss routes
- Branded Fusion is a single copy and is the main Fusion Summon enabler
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 3rd copy of Allure of Darkness | 1 legal copy only (or a non-restricted card) | Restores legality; the deck cannot be ranked normally while over the copy limit |
| 2 | 1 copy of Super Polymerization | 2 copies only | Restores legality and reduces Semi-Limited exposure |
| 3 | 1 low-impact tech card | 1 Side Deck card (e.g. a hand trap or boss-answer) | Adds post-side adaptability in best-of-3 play |
Evidence & confidence
- Verified: Illegal status: Allure of Darkness 3/1 and Super Polymerization 3/2 over limit; Main 55 and Extra 12 within OCG size rules; Side 0 is legal; Card stats and text for all 33+ resolved cards; Usage stat: Branded Fusion core, Fallen of Albaz core present
- Inferred: Core starter access ~0.72 at 5-card hand; Hand-trap access ~0.58 on going-second 6-card hand; Interaction, brick and consistency read from text and composition
- Provisional: Median output and floor (no combo boards); Meta and matchup fit (no tournament link or dated sample)
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry: going-first, going-second and matchup rates unknown Meta Power is provisional unless a dated metagame sample is supplied Side Deck is empty, so post-side scoring is unavailable
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