Odd-Eyes Deck #772614 — Yu-Gi-Oh! OCG
47 Main, 16 Extra, incl. Mulcharmy Fuwalos x3, Odd-Eyes Revolution Dragon x3, Performapal Monkeyboard x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (47)
- Droll & Lock Bird x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x2
- Astrograph Sorcerer x1
- Odd-Eyes Pendulum Dragon of the Four Heavenly Dragons x1
- Odd-Eyes Persona Dragon x1
- Odd-Eyes Revolution Dragon x3
- Performapal Gentrude x1
- Performapal Ladyange x1
- Performapal Monkeyboard x3
- Performapal Odd-Eyes Butler x1
- Performapal Odd-Eyes Dissolver x1
- Performapal Odd-Eyes Seer x3
- Performapal Odd-Eyes Valet x1
- Performapal Pendulum Sorcerer x1
- Performapal Skullcrobat Joker x3
- Odd-Eyes Arc Pendulum Dragon x2
- Performapal Odd-Eyes Synchron x1
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x3
- Odd-Eyes Fusion x2
- Pot of Prosperity x1
- Sky Iris x3
- Spiral Flame Strike x2
- Infinite Impermanence x3
Extra Deck (16)
- Odd-Eyes Vortex Dragon x2
- Accesscode Talker x1
- Beyond the Pendulum x1
- Exceed the Pendulum x1
- I:P Masquerena x1
- Odd-Eyes Override Dragon x1
- S:P Little Knight x1
- Chaos Angel x1
- Odd-Eyes Meteorburst Dragon x1
- Odd-Eyes Solblaze Dragon x1
- Arc Rebellion Xyz Dragon x1
- Odd-Eyes Absolute Dragon x1
- Raider's Knight x1
- Odd-Eyes Rebellion Dragon x1
- Odd-Eyes Rebellion Dragon Overlord x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 50 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Combo, Stun
- Format: ocg
Legality
Main 47 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Extra Deck Odd-Eyes boss monsters (Rebellion Overlord, Absolute Dragon, Vortex Dragon) summoned through Pendulum and Xyz/Fusion lines, backed by Pendulum Zone recursion; Chaos Angel and Synchro/Link follow-up for pressure
- Turn 1 (going first): Pendulum Summon from the Pendulum Zone using Performapal/Odd-Eyes scales, search a Pendulum starter with Seer or Skullcrobat, then extend into an Extra Deck boss (Inferred from card text, no recorded boards)
- Turn 2 (going second): Hold hand traps (Ash Blossom, Ghost Belle, Infinite Impermanence, Droll) to answer the opponent's first starter, then rebuild through Pendulum recursion (Inferred)
- Recovery: Recover Odd-Eyes Pendulum monsters from the GY via Arc Pendulum Dragon, Vortex Dragon and Astrograph/Sky Iris searches (Inferred)
- After siding: Not evaluable: the Side Deck is empty (0 cards), so there is no post-side plan
Why it scores here
The deck's Main Deck is 47 cards with 9 triple-copy cards, so the 3-copy Odd-Eyes and Performapal engine is reasonably accessible, but the 4-card archetype core has only about a 37% chance of appearing in an opening 5-card hand (hypergeometric, Inferred). Its strongest structural feature is interaction density: 10 hand traps and 18 negation-text cards give high resilience and going-second hand disruption, with about a 78% chance of at least one hand trap in a 6-card hand. Recovery is supported by Pendulum Zone recursion and GY-to-Extra-Deck re-entry, and the Extra Deck gives boss coverage at 2800 to 3500 ATK. The score is not based on Odd-Eyes being a popular archetype, and it does not average the individual card scores. The score is capped at 30 because the list is illegal: there are 16 Extra Deck cards against a 15-card maximum, and 3 copies of Ash Blossom & Joyous Spring against a limit of 2.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 52 | P(at least one core Odd-Eyes card in opening 5) ~0.37; searcher text in 23 Main Deck cards gives P(at least one) ~0.97 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 48 | 25 distinct Main Deck cards, 9 triple-copy cards, and 13 off-archetype copies; brick and redundancy risk is moderate (Inferred) |
| D3 | Combo Conversion & Ceiling | 52 | Ceiling read from card text only: Odd-Eyes Override and Rebellion Dragons with Pendulum recursion; no recorded boards to verify (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so median output cannot be measured; estimated below ceiling (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 62 | 10 hand traps, 23 searcher-text cards and GY recursion give several independent routes after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Pendulum Zone recursion and GY-to-Extra re-entry regenerate resources, but Pot of Prosperity is a Limited single-copy card (Inferred) |
| D7 | End-Board & Interaction Quality | 66 | Hand traps and negation text: Ash Blossom, Ghost Belle, Infinite Impermanence, Droll, Override Dragon, Arc Rebellion Xyz (Verified text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 58 | Going-second hand-trap coverage ~0.78 in a 6-card hand; Droll is the only board-breaker-like effect (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Extra Deck bosses at 3000 ATK (Rebellion Overlord, Rebellion Dragon) and 2800 ATK (Absolute Dragon) (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 47 Main Deck cards, all in size range, but 12 singleton tech cards and 13 off-archetype copies reduce coherence (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 distinct Extra Deck cards, but 16 are listed (one over the limit); link, Xyz and Fusion access is broad (Verified count, Inferred use) |
| D12 | Side Deck Adaptability | 15 | Side Deck is empty, so there is no post-side adaptability (Verified count) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link and no dated meta sample; archetype share is not available (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-zone Pendulum, Extra Deck and hand-trap timing with many decision points raises pilot load (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 54, Going First ≈ 50, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist exposure (-6); No side deck (-4). Final formula: Structural 54 -> 0.80*54 + 0.20*45 = 52, plus modifiers (-10) = 42, capped at 30 because the list is Illegal (theoretical/structural-only)
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