Secret Six Samurai Deck #772589 — Yu-Gi-Oh! OCG

54 Main, 12 Extra, incl. Legendary Six Samurai - Kageki x3, Shien's Smoke Signal x3, Legendary Six Samurai - Kizan x2. Created Oct 21, 2026 by YGO Mod.

Deck Secret Six Samurai OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 21, 2026
55± 6/ 100
Power Score
Structural 60
Reliability 55
Going First 62
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 55/100 (±6 · Confidence: Medium)

Overall score Value
Structural Deck Power 60
Going First 62
Going Second 52
Meta Power provisional
Tournament Reliability 55
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 54 / Extra 12 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Six Samurai field engine (Bushido counter cards and Hand-summon chains) feeding Extra Deck synchro, XYZ and link closers such as Shi En, Lord Shi En, Crimson Blader and Battle Shogun; Six Strike - Triple Impact as a conditional mass-removal board breaker once 3 Six Samurai are face-up
  • Turn 1 (going first): Normal Summon Legendary Six Samurai - Kageki, use its Special Summon of a Level 4 or lower Six Samurai from hand (Kizan, Trainer, Anarchist Monk), and search a Level 3 or lower Six Samurai with Shien's Smoke Signal to keep the field growing
  • Turn 2 (going second): Hold Ash Blossom or Ghost Belle for the opponent's first activation or Summon, then use Six Samurai hand Special Summons and Solemn Judgment or Musakani Magatama as interaction on the opponent's board
  • Recovery: Recur Six Samurai from the Graveyard with Warrior Returning Alive, Grandmaster of the Six Samurai, Monster Reborn or Pinpoint Guard, then re-enter Extra Deck synchros
  • After siding: No side deck is registered, so there is no post-side plan

Why it scores here

The deck opens a Six Samurai engine reliably: the archetype core group of 16 copies has an estimated 0.84 chance of at least one copy in an opening 5-card hand, and Kageki, Kizan, Anarchist Monk and Trainer all have hand-Summon conditions that keep the first turns live. Conversion is credited from the card text and the structural evidence only, because there are no recorded boards: Triple Impact, the Bushido counter cards and the Extra Deck synchro closers give a plausible ceiling, but the median is scored conservatively. Interaction is layered across Solemn Judgment, Ash Blossom, Ghost Belle, Musakani Magatama, Pinpoint Guard and Shi En negation, which lifts the endboard score. The score is not driven by the popularity of the archetype, which only confirms the list is real, and card scores were not averaged; the deck is judged as a system. The deck has no side deck, so its post-side adaptation is scored at the floor, and matchup and meta fit are provisional without a dated sample.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 68 P(>=1 archetype-core copy in opening 5) ~0.84, Kageki 3-of P(>=1)=0.26; Hand-Summon chains reliable (Inferred)
D2 Opening-Hand Quality & Brick Management 60 54 cards with 26 monsters and 28 spells/traps, several conditional spells (Magnum Shield, United We Stand, Triple Tactics Thrust) add brick risk (Inferred)
D3 Combo Conversion & Ceiling 62 No recorded combos; ceiling inferred from Triple Impact, Bushido counter cards and Lord Kizan 600 buff in text (Inferred)
D4 Combo Floor & Median Output 55 Median rests on Shien's Smoke Signal searching Level 3 or lower and Anarchist Monk/Trainer hand Summons; no board data (Inferred)
D5 Interruption Resilience & Route Redundancy 66 Multiple name-distinct Six Samurai starters and GY recursion (Warrior Returning Alive, Grandmaster, Monster Reborn) give alternate lines (Inferred)
D6 Resource Economy, Recovery & Grind 64 Recursion and draw cards (Six Samurai United, Asceticism, Smoke Signal) offset spending; no resource telemetry (Inferred)
D7 End-Board & Interaction Quality 72 Four negates (Solemn Judgment, Ash, Ghost Belle, Musakani) plus Shi En negation and Triple Impact mass removal; several are conditional (Inferred, card text)
D8 Going-Second & Board-Breaking Power 58 Only 2 hand traps for a 6-card going-second hand (P>=1 = 0.21) and Triple Impact needs 3 face-up Six Samurai (Inferred)
D9 Offensive Pressure & Closing Power 74 Closers at 2500 to 3000 ATK, Magnum Excalibur doubled, and direct-attack Yariza and Nisashi double attacks in text (Verified stats, Inferred pressure)
D10 Main Deck Efficiency & Flexibility 55 54 cards with 34 distinct, 16 singletons and 9 off-engine staples; size inside the 40-60 limit but the density is low (Inferred)
D11 Extra Deck Efficiency & Coverage 66 12 Extra Deck slots: 7 synchro, 2 XYZ, 3 link, all with Six Samurai or generic access; Ra'ten and Colossal Fighter are off-archetype (Verified)
D12 Side Deck Adaptability 8 No side deck registered (side_count 0), so no post-side plan can be scored (Verified, Provisional)
D13 Matchup Coverage & Format Fit 50 tournament_context unavailable; archetype meta share not supplied, scored neutral (Provisional)
D14 Pilotability & Error Tolerance 50 Multiple chained Special Summons and conditional effects across 26 monsters, moderate decision load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 60, Going First ≈ 62, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 55. Modifiers: no_side_deck (-2); engine_compactness (-1); banlist_exposure (-1). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); Structural 60.5, TR 55, modifiers -4 -> 55

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.84 · key two-card combo ≈ — · full-brick estimate ≈ 0.16 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Hand-Summon starters across multiple names keep the engine live from hand
  • Layered interaction: four negates, Shi En negation, and a mass-removal card
  • Extra Deck covers synchro, XYZ and link closers with high ATK
  • Legal list with Limited and Semi-Limited cards within their copy limits

Weaknesses

  • No side deck, so no post-side adaptation
  • 54-card main with several conditional or off-engine spells
  • Two hand traps only, weak going-second interaction
  • Shinai and Mizuho require each other on the field for the hand Special Summon

Critical choke points

  • Shinai and Mizuho mutual Special Summon condition
  • Six Strike - Triple Impact needs 3 face-up Six Samurai
  • Solemn Judgment, Monster Reborn and Gateway of the Six are Limited (1 copy each)
Priority Remove Add Reason
1 United We Stand or Magnum Shield A side deck of up to 15 cards Side count is 0; the deck has no post-side plan at all
2 Triple Tactics Thrust Reinforcement of the Army (usage core at 90% inclusion, not in the list) The usage stat marks it as a core card missing from this list; treat as usage-based, not verified

Evidence & confidence

  • Verified: Legal status: 54 Main, 12 Extra, 0 Side, all copy limits respected; Card stats and text for all listed cards; Banlist: Solemn, Monster Reborn and Gateway Limited at 1; Ash Semi-Limited at 1 of 2
  • Observed: Usage statistics: 9 of 17 core cards present (52.9%)
  • Inferred: Starter probability 0.84 and brick proxy 0.16; Engine conversion and median output from card text; Interaction and pressure ratings from text
  • Provisional: Meta power null; Matchup and format fit (D13) scored neutral with no dated meta sample
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta share and pilot match record absent No win-rate telemetry: going-first, going-second, matchup and brick rates are Inferred Usage stats conflict with the card list: 42209438 (Lord Kizan), 34235530 (Lord Shi En) and 29981921 (Shi En) are in the Extra Deck but usage marks in_this_deck false; the core count is unreliable Deck title is null; no guides attached Meta Power is Provisional without a dated metagame sample

More OCG Info

Secret Six Samurai

Secret Six Samurai Breakdown

 
 

 

 

 

 

 

 
 

 

 
https://metaduelist.com/
Top