Dominus Deck #772565 — Yu-Gi-Oh! OCG

48 Main, 16 Extra, incl. Arianna the Labrynth Servant x3, Fallen of the White Dragon x3, Lovely Labrynth of the Silver Castle x3. Created Oct 21, 2026 by YGO Mod.

Deck Dominus OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 22, 2026
26± 8/ 100
Power Score
Structural 39
Reliability 35
Going First 38
Going Second 36

Deck — Deck Power Evaluation

Final Contextual Deck Power: 26/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 39.1
Going First 38
Going Second 36
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Toolbox
  • Secondary strategies: Stun, Combo
  • Format: ocg

Legality

Main 48 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Synchro and Fusion boss monsters from the Extra Deck (Red Dragon Archfiend 3000 ATK, Chaos Angel 3500 ATK, Psychic End Punisher 3500 ATK, Titaniklad the Ash Dragon 2500 ATK), with no single engine to build them reliably (Inferred from card text and Extra Deck composition); Trap-based interaction (hand traps and Normal Trap negations) that buys time for the Extra Deck bosses to land (Inferred)
  • Turn 1 (going first): Open on a Labrynth or Dominus searcher and hope to reach a Synchro or Fusion boss; the probability of a searcher-text card in a 5-card opening hand is about 0.81, but the cards it fetches belong to different sub-archetypes (Inferred)
  • Turn 2 (going second): Hold hand traps (Maxx "C", Infinite Impermanence, Mind Mirror Force, Solemn Accusation) to answer the opponent's first summon or activation, then convert with an Extra Deck boss (Inferred; P(at least one hand-trap in 6 cards) about 0.42)
  • Recovery: Recursion sits mostly in the Graveyard via Labrynth and Fallen-named cards, but no recursion engine is shown to chain these lines together (Inferred)
  • After siding: Not evaluable: the deck has no side deck (side_count 0)

Why it scores here

This list is structurally illegal in OCG: it runs one Forbidden copy of Albion the Branded Dragon and 16 Extra Deck cards against a 15-card cap, so the score is capped at a theoretical, structural-only read. Its main deck is a mix of at least five archetype lines (Labrynth, Dominus, Ashtra, Branded, Dogmatika, plus Ecclesia and Fallen-named cards), with only 5 of 48 main cards carrying the exact Dominus name, which is an engine-conflict problem rather than a single engine. The deck does have real interaction density: four hand traps, 13 negation-text cards, and 14 singleton slots that spread the answers across many turns, so it can slow an opponent down. Its Extra Deck offers high-ATK closers (3000 to 3500 ATK synchros), but nothing recorded shows how reliably they are reached, and there is no combo or win-rate data to confirm the floor or median. The score was built from the 14 system dimensions and weighted with the Toolbox profile, not from averaging the card scores, and popularity of the Dominus archetype earned no points.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 48 P(at least one searcher-text card in 5-card opening hand) ≈ 0.81 but the fetched cards span several sub-archetypes; 3 copies each of Labrynth and Dominus starters, so access is partial (Inferred)
D2 Opening-Hand Quality & Brick Management 38 27 distinct main-deck cards with 22 Trap Cards, 14 singletons and several cards that need a specific board or Normal Trap; high brick and dead-card risk (Inferred)
D3 Combo Conversion & Ceiling 30 No parseable boards exist (total_combos 0); ceiling is text-only from Synchro and Fusion boss text (Inferred)
D4 Combo Floor & Median Output 25 No recorded combo median or power distribution; floor cannot be measured from the evidence (Provisional)
D5 Interruption Resilience & Route Redundancy 45 Several independent interaction lines (hand traps, Normal Trap negations, Synchro bosses), but no shown recovery path after a single disruption (Inferred)
D6 Resource Economy, Recovery & Grind 45 Some recursion text in Labrynth and Fallen-named cards; no resource-signature data available (Inferred)
D7 End-Board & Interaction Quality 55 4 hand traps and 13 negation-text cards at 3 copies or fewer each; layering is broad but durability is unverified (Inferred from role_tag_counts)
D8 Going-Second & Board-Breaking Power 40 Hand traps and removal text answer the first board, but going-second Extra Deck conversion is not measured (Inferred)
D9 Offensive Pressure & Closing Power 52 Extra Deck contains multiple 3000+ ATK bosses (Red Dragon Archfiend 3000, Chaos Angel 3500, Psychic End Punisher 3500); closing depends on reaching them (Observed from card data, Inferred for conversion)
D10 Main Deck Efficiency & Flexibility 35 48 main cards with 28 Level-0 spell/trap slots and 7.8% exact-name archetype purity; compactness is weak (Observed from composition)
D11 Extra Deck Efficiency & Coverage 30 Extra Deck over the OCG cap of 15 (16 cards); the Forbidden Albion occupies a slot; mandatory and flex slots are not separable (Observed from legality)
D12 Side Deck Adaptability 10 No side deck (side_count 0); no post-side plan can be scored (Inferred)
D13 Matchup Coverage & Format Fit 40 Archetype share and tournament link absent; matchup fit cannot be verified (Provisional)
D14 Pilotability & Error Tolerance 35 Multiple archetype lines and many conditional traps raise the decision load; no combo steps recorded to measure repeatability (Inferred)

How the score was computed

Strategy profile: Toolbox. Structural ≈ 39.1, Going First ≈ 38, Going Second ≈ 36, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-7); engine conflicts (-5). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (-12); Meta provisional; illegal-deck cap applied: theoretical/structural read only

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.81 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Hand-trap and negation density (4 hand traps, 13 negation-text cards) gives interaction across turns
  • Extra Deck has several high-ATK synchro bosses that can close a board
  • Usage data shows the archetype core is partly present (Maxx "C" and Infinite Impermanence)

Weaknesses

  • Illegal in OCG: Forbidden Albion and a 16-card Extra Deck over the 15-card cap
  • Engine conflicts across five or more archetype lines, with only 5 of 48 main cards carrying the exact Dominus name
  • High brick risk: 22 Trap Cards and 14 singletons, many needing a specific board
  • No side deck, so no post-side adaptation
  • No combo, guide, or tournament evidence to check consistency

Critical choke points

  • Reaching any Extra Deck boss depends on a single searcher or Synchro path with no recorded backup
  • The Forbidden Albion slot removes a Fusion route and makes the list illegal until it is cut
Priority Remove Add Reason
1 Albion the Branded Dragon (Forbidden, 1 copy) A legal Extra Deck card that fits the deck's Synchro plan The deck cannot be played legally in OCG while Albion is in it; removing it also brings the Extra Deck to 15 cards, the OCG maximum
2 One off-plan Extra Deck card (for example Wind Pegasus @Ignister or Golden Cloud Beast - Malong) if Albion's slot is not refilled Nothing; keep the Extra Deck at 15 or fewer Extra count of 16 is an over-limit size violation in addition to the banned card
3 Some of the Labrynth and Fallen-named cards that do not fit the Dominus or Synchro line More cards from one archetype core (Dominus or Labrynth) to raise the exact-name purity Engine conflicts drag D1 and D2 down; a more compact list would convert its searchers more reliably

Evidence & confidence

  • Verified: Albion the Branded Dragon is Forbidden in OCG (1 copy run, 0 legal); Main Deck 48 cards, Extra Deck 16 cards, Side Deck 0 cards; Dimensional Barrier and Maxx "C" are Limited at 1 copy each; Dominus Impulse and The Fallen & The Virtuous are Semi-Limited at 2 copies each; Exact-name archetype purity 7.8%; 22 Trap Cards in the main deck
  • Observed: Extra Deck composition: 11 Synchro, 3 Fusion, 2 Link; Archetype usage: Maxx "C" 59.8% and Infinite Impermanence 51.2% inclusion; Droll & Lock Bird and Mulcharmy Fuwalos absent
  • Inferred: Consistency and brick estimates from the hypergeometric draw table; Going-first and going-second plans from the card text and role tags; Interaction density read from the negation and hand-trap tags
  • Provisional: Meta Power (no dated metagame sample); Matchup fit and format fit (no tournament or archetype meta-share data)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry for going-first, going-second, matchups, brick or OTK rates Meta Power provisional without a dated metagame sample No side deck, so post-side performance cannot be scored Deck title is null; identity is taken from the archetype and card list

More OCG Info

Dominus

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