Vanquish Soul Deck #772544 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. K9-17 Izuna x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Dogoran, the Mad Flame Kaiju x1
- Droll & Lock Bird x1
- K9-17 Izuna x3
- K9-66a Jokul x1
- K9-66b Lantern x1
- K9-ØØ Lupis x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Vanquish Soul Caesar Valius x1
- Vanquish Soul Dr. Mad Love x3
- Vanquish Soul Heavy Borger x2
- Vanquish Soul Hollie Sue x1
- Vanquish Soul Jiaolong x3
- Vanquish Soul Pantera x1
- Vanquish Soul Razen x3
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x3
- "A Case for K9" x1
- Dimensional Fissure x3
- Harpie's Feather Duster x1
- K9-X Forced Release x1
- Pot of Prosperity x1
- Reinforcement of the Army x1
- Stake your Soul! x3
- Vanquish Soul, Start! x1
- Infinite Impermanence x3
- Vanquish Soul Snow Devil x1
Extra Deck (15)
- Rock of the Vanquisher x2
- S:P Little Knight x1
- CXyz N.As.Ch. Knight x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- K9-17 "Ripper" x2
- K9-X "Werewolf" x1
- N.As.H. Knight x1
- Number 104: Masquerade x1
- Number C101: Silent Honor DARK x1
- Number C104: Umbral Horror Masquerade x1
- Super Starslayer TY-PHON - Sky Crisis x1
- Vallon, the Super Psy Skyblaster x1
- Vanquish Soul Rocks x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 50 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Vanquish Soul boss monsters (Caesar Valius, Heavy Borger, Vanquish Soul Rocks) and Xyz/Link pressure after a hand-revealing monster chain; Bystial Druiswurm / Magnamhut recursion-based board pressure when Limited copies are legal
- Turn 1 (going first): Open a Vanquish Soul monster plus Stake your Soul! or Vanquish Soul, Start! to search and build a Xyz/Link board; hold hand traps where possible
- Turn 2 (going second): Use 13 hand traps (Ash Blossom, Infinite Impermanence, Ghost Belle, Nibiru, Droll & Lock Bird) to disrupt the opponent's first summon, then convert with Vanquish Soul recursion
- Recovery: Search through Vanquish Soul Dr. Mad Love, Razen and Start! to rebuild; Rock of the Vanquisher is absent so Link recovery is thin
- After siding: No side deck is registered, so there is no post-side plan; this is a structural gap
Why it scores here
The deck is scored as a system, not as an average of its cards. Its archetype core (27 copies, roughly 97% chance of at least one in a 5-card opening hand) gives it a reliable early engine, and the 16 searcher effects keep it consistent. Thirteen hand traps and recursion from the Vanquish Soul monsters give it real resilience against an opponent's first turn, especially going second. Output is capped by the lack of recorded combos and the thin floor: with no boards on record, the median and ceiling are inferred from text only. The list is Illegal under OCG copy limits (three copies each of Ash Blossom, Razen and Izuna), so it is capped at 35 and labelled theoretical; popularity of the archetype did not earn points.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 68 | P(at least one archetype core card in a 5-card hand) ≈ 0.97; 16 searcher effects; three-copy engine pieces (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 13 hand traps and 9 negation effects compete for the same hand slots; 17 single-copy cards dilute redundancy (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable combo boards; ceiling inferred from text only (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so floor and median are unknown and scored conservatively (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Recursion via Vanquish Soul summons and 13 hand traps offer independent continuation routes (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Searcher and draw effects are abundant; Pot of Prosperity and Dimensional Fissure add recovery (Inferred) |
| D7 | End-Board & Interaction Quality | 58 | Infinite Impermanence, Harpie's Feather Duster, Dimensional Fissure and Vanquish Soul Snow Devil give layered interaction (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 62 | Droll & Lock Bird, Ash and Ghost Belle protect the going-second turn; P(at least one hand trap in 6 cards) ≈ 0.82 (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Caesar Valius (3000 ATK), Heavy Borger (2500) and the Bystial 2500s give closing pressure; Limited copies are illegal in this list (Observed) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 55 main cards with 17 singles and three-copy staples; K9 and Mulcharmy off-archetype copies lower purity to 31% (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 52 | 15 Extra cards across Xyz and Link, with Ripper and Rock of the Vanquisher as the core; Number 104 and Werewolf are absent (Verified) |
| D12 | Side Deck Adaptability | 8 | Side deck is empty; no post-side plan is possible (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated meta sample; archetype meta-share unavailable (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multiple engines (Vanquish Soul, K9, Bystial, Mulcharmy) and unfamiliar Link/Xyz sequencing raise decision load (Inferred) |
How the score was computed
Strategy profile: Midrange primary with Stun secondary; Stun is used only for hand-trap disruption context. Structural ≈ 54, Going First ≈ 50, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-8); off-archetype purity (-2); no side deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional); 52 raw, then modifiers -12 total, then capped at 35 because the deck is Illegal (theoretical only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense archetype core with 16 searchers
- 13 hand traps for going-second disruption
- Layered interaction: Infinite Impermanence, Feather Duster, Dimensional Fissure
Weaknesses
- Illegal copy limits on three cards
- No side deck
- High off-archetype density (K9, Mulcharmy, Greed, Bystial) reduces engine coherence
- No recorded combos to confirm a floor or ceiling
Critical choke points
- Razen, Ash and Izuna must be cut to legal counts before the deck can be played
- Heavy reliance on Vanquish Soul monsters in hand to fuel the Xyz/Link engine
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 2 copies of Vanquish Soul Razen | Keep 1 copy | Limited to one copy in OCG; the deck is Illegal as built |
| 2 | 1 copy of Ash Blossom & Joyous Spring | Keep 2 copies | Semi-Limited to two copies in OCG |
| 3 | 1 copy of K9-17 Izuna | Keep 2 copies | Semi-Limited to two copies in OCG |
| 4 | Off-archetype K9 and Mulcharmy copies | Vanquish Soul or hand-trap alternatives | Raise archetype purity and reduce engine conflicts |
Evidence & confidence
- Verified: Illegal status: three copy-limit violations (OCG BanList); Main 55, Extra 15, Side 0 counts; Archetype purity 31.4%; Archetype core inclusion via usage stats
- Observed: Archetype usage stats show core inclusion around 80–97%
- Inferred: Opening-hand probabilities from hypergeometric draw tables; Hand-trap and resilience estimates from card text; Dimension scores D1–D12 and D14
- Provisional: Meta power (null) and D13 matchup fit; Tournament reliability
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record absent No win-rate telemetry in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied No side deck registered for post-side evaluation
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