Kaiju Deck #772543 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. K9-17 Izuna x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Dogoran, the Mad Flame Kaiju x1
- Droll & Lock Bird x1
- K9-17 Izuna x3
- K9-66a Jokul x1
- K9-66b Lantern x1
- K9-ØØ Lupis x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Vanquish Soul Caesar Valius x1
- Vanquish Soul Dr. Mad Love x3
- Vanquish Soul Heavy Borger x2
- Vanquish Soul Hollie Sue x1
- Vanquish Soul Jiaolong x3
- Vanquish Soul Pantera x1
- Vanquish Soul Razen x3
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x3
- "A Case for K9" x1
- Dimensional Fissure x3
- Harpie's Feather Duster x1
- K9-X Forced Release x1
- Pot of Prosperity x1
- Reinforcement of the Army x1
- Stake your Soul! x3
- Vanquish Soul, Start! x1
- Infinite Impermanence x3
- Vanquish Soul Snow Devil x1
Extra Deck (15)
- Rock of the Vanquisher x2
- S:P Little Knight x1
- CXyz N.As.Ch. Knight x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- K9-17 "Ripper" x2
- K9-X "Werewolf" x1
- N.As.H. Knight x1
- Number 104: Masquerade x1
- Number C101: Silent Honor DARK x1
- Number C104: Umbral Horror Masquerade x1
- Super Starslayer TY-PHON - Sky Crisis x1
- Vallon, the Super Psy Skyblaster x1
- Vanquish Soul Rocks x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 46 |
| Going First | 44 |
| Going Second | 52 |
| Meta Power | provisional |
| Tournament Reliability | 30 |
- Primary strategy: Toolbox
- Secondary strategies: Midrange
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Boss monsters and Xyz/Link pressure built from Vanquish Soul and K9 searches (for example Vanquish Soul Caesar Valius, K9-X Werewolf, Vanquish Soul Rocks); Kaiju boss Dogoran plus Number C104 / TY-PHON / AA-ZEUS as late-game extenders, none of which is a reliable finisher on its own
- Turn 1 (going first): Open with a Vanquish Soul or K9 searcher (Dr. Mad Love, Mulcharmy Fuwalos, K9-66a Jokul) to reach a Level 4-5 Xyz or Link base, then use Stake your Soul! or Vanquish Soul, Start! to add a second body
- Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Belle, Droll & Lock Bird, Infinite Impermanence, Nibiru) to blank the opponent's first engine, then rebuild a board with the searchers that remain
- Recovery: Vanquish Soul Rocks and Rock of the Vanquisher recover Xyz/Link presence from Extra Deck material; Vanquish Soul Heavy Borger and Vanquish Soul Razen re-search when the board is cleared
- After siding: Not evaluable: the deck runs no side deck, so there is no post-side plan
Why it scores here
This is an illegal OCG list: three cards exceed their copy limits (Ash Blossom and K9-17 Izuna at 3 copies each against a limit of 2, Vanquish Soul Razen at 3 against a limit of 1), so the final score is capped low and the evaluation is structural-only. The 3-copy searchers give a 25% chance of at least one of a given card in a 5-card opening hand, and the 16 search cards give about 83% of at least one searcher, which supports the engine on paper. Toolbox density (13 hand traps, 18 tech cards, 3 floodgates) gives reasonable interaction and going-second resilience. However, the list is only 1.4% exact Kaiju archetype: 69 of 70 archetype-tagged copies belong to other sub-archetypes (Vanquish Soul, K9, Mulcharmy, Bystial), so the engine is spread across several families. No combos, tournament results or side deck are supplied, so the score comes from the system's consistency and interaction read, not from card-level strength and not from Kaiju's popularity.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 55 | P(at least one 3-copy starter in a 5-card opening hand) ≈ 0.25 per card, searcher group ≈ 0.83, but the Vanquish Soul and K9 engines split the starters across families (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 40 | 18 tech and 13 hand-trap slots compete with 16 search cards for hand space, and the only Kaiju card is a single Dogoran, so dead and redundant hands are common (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable combo boards exist; ceiling is inferred from text (Vanquish Soul search chains into Xyz/Link summons) and is unverified (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so the median output cannot be measured and is inferred to be low because the engine splits across families (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Hand traps and multiple Xyz/Link routes give alternate lines after one disruption, but the sub-archetype split limits redundancy (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Vanquish Soul Rocks and Rock of the Vanquisher can recover Xyz presence; no resource signature is available (Inferred) |
| D7 | End-Board & Interaction Quality | 60 | 16 removal-text cards, 9 negation-text cards, and Droll & Lock Bird / Dimensional Fissure floodgates give layered end-board interaction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 60 | Hand-trap density (P ≈ 0.82 for at least one hand trap in a 6-card going-second hand) gives strong early disruption against an established board (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Boss monsters such as Vanquish Soul Caesar Valius (3000 ATK), Dogoran (3000 ATK), Number C104 and TY-PHON reach high ATK, but no closing sequence is recorded (Verified stat, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 35 | 55 main cards with 30 distinct main names and 18 tech slots give a low-coherence main deck, with 69 off-archetype copies (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 45 | 15 Extra cards across 13 distinct names mix Xyz, Link and K9/Vanquish/Number engines; several Extra-only cards have narrow access (Verified composition, Inferred) |
| D12 | Side Deck Adaptability | 10 | The deck has zero side-deck cards, so there is no post-side adaptation (Verified) |
| D13 | Matchup Coverage & Format Fit | 20 | No tournament link and no dated metagame sample; the list is also illegal in OCG, which lowers format fit (Provisional) |
| D14 | Pilotability & Error Tolerance | 25 | Several sub-archetypes, Xyz/Link chains and a dozen interaction timings make the list complex and error-prone to pilot (Inferred) |
How the score was computed
Strategy profile: Toolbox weights used for structural; Balanced weights used as a cross-check (structural 46 under Balanced as well). Structural ≈ 46, Going First ≈ 44, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: banlist exposure (-5); archetype_incoherence (-3); illegal_list_cap (0). Final formula: Illegal deck: structural-only. Unrounded 0.80*46 + 0.20*30 - 8 (modifiers) = 34.8, capped to 30 because the list is illegal. Meta Power is null (provisional).
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher density (16 search-text cards) with 3-copy starters
- High hand-trap and negation density (13 hand traps, 9 negation-text cards) for going second
- Floodgates and removal text give layered end-board interaction
Weaknesses
- Illegal in OCG: three cards over copy limits
- No side deck
- Engine split across Vanquish Soul, K9, Mulcharmy and Bystial
- No recorded combos or tournament data
Critical choke points
- Illegal copy counts must be fixed before any normal score can apply
- Starter access depends on a single 3-copy searcher per family
- No side deck: no answer to a hostile matchup after game 1
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy each of Ash Blossom & Joyous Spring and K9-17 Izuna (1 copy each over the limit) | Non-restricted tech or a second searcher | Fixes the illegal copy counts so the deck can receive a normal evaluation |
| 2 | Two copies of Vanquish Soul Razen | Vanquish Soul or K9 cards without copy limits | Vanquish Soul Razen is Limited to 1 copy in OCG; running 3 is the largest illegality |
| 3 | One or two tech cards that duplicate hand-trap roles | A 15-card side deck | A side deck gives a post-side plan and raises D12, currently scored 10 |
Evidence & confidence
- Verified: Main 55, Extra 15, Side 0 counts; OCG copy-limit violations for Ash Blossom, Vanquish Soul Razen and K9-17 Izuna; Archetype purity 1.4% exact name; 69 off-archetype copies; Role tags: 13 hand traps, 18 tech, 3 floodgates, 16 searchers, 16 removal-text, 9 negation-text
- Observed: Usage stat: Harpie's Feather Duster present at 62.5% inclusion (core card, present in this deck)
- Inferred: Starter access and brick risk from hypergeometric draws and family split; Going-second hand-trap resilience; Dimension scores D1-D14 from text and composition
- Provisional: Meta Power (null) and D13 matchup/format fit: no dated metagame sample
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry: going-first/second, matchup and brick rates are Inferred No side deck: post-side plan cannot be evaluated Meta Power provisional without a dated metagame sample
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