Kaiju Deck #772543 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. K9-17 Izuna x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.

Deck Kaiju OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ToolboxConfidence: LowEvaluated Oct 21, 2026
30± 10/ 100
Power Score
Structural 46
Reliability 30
Going First 44
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 46
Going First 44
Going Second 52
Meta Power provisional
Tournament Reliability 30
  • Primary strategy: Toolbox
  • Secondary strategies: Midrange
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).

Identity & game plan

  • Win condition: Boss monsters and Xyz/Link pressure built from Vanquish Soul and K9 searches (for example Vanquish Soul Caesar Valius, K9-X Werewolf, Vanquish Soul Rocks); Kaiju boss Dogoran plus Number C104 / TY-PHON / AA-ZEUS as late-game extenders, none of which is a reliable finisher on its own
  • Turn 1 (going first): Open with a Vanquish Soul or K9 searcher (Dr. Mad Love, Mulcharmy Fuwalos, K9-66a Jokul) to reach a Level 4-5 Xyz or Link base, then use Stake your Soul! or Vanquish Soul, Start! to add a second body
  • Turn 2 (going second): Use hand traps (Ash Blossom, Ghost Belle, Droll & Lock Bird, Infinite Impermanence, Nibiru) to blank the opponent's first engine, then rebuild a board with the searchers that remain
  • Recovery: Vanquish Soul Rocks and Rock of the Vanquisher recover Xyz/Link presence from Extra Deck material; Vanquish Soul Heavy Borger and Vanquish Soul Razen re-search when the board is cleared
  • After siding: Not evaluable: the deck runs no side deck, so there is no post-side plan

Why it scores here

This is an illegal OCG list: three cards exceed their copy limits (Ash Blossom and K9-17 Izuna at 3 copies each against a limit of 2, Vanquish Soul Razen at 3 against a limit of 1), so the final score is capped low and the evaluation is structural-only. The 3-copy searchers give a 25% chance of at least one of a given card in a 5-card opening hand, and the 16 search cards give about 83% of at least one searcher, which supports the engine on paper. Toolbox density (13 hand traps, 18 tech cards, 3 floodgates) gives reasonable interaction and going-second resilience. However, the list is only 1.4% exact Kaiju archetype: 69 of 70 archetype-tagged copies belong to other sub-archetypes (Vanquish Soul, K9, Mulcharmy, Bystial), so the engine is spread across several families. No combos, tournament results or side deck are supplied, so the score comes from the system's consistency and interaction read, not from card-level strength and not from Kaiju's popularity.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one 3-copy starter in a 5-card opening hand) ≈ 0.25 per card, searcher group ≈ 0.83, but the Vanquish Soul and K9 engines split the starters across families (Inferred)
D2 Opening-Hand Quality & Brick Management 40 18 tech and 13 hand-trap slots compete with 16 search cards for hand space, and the only Kaiju card is a single Dogoran, so dead and redundant hands are common (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable combo boards exist; ceiling is inferred from text (Vanquish Soul search chains into Xyz/Link summons) and is unverified (Inferred)
D4 Combo Floor & Median Output 40 No recorded boards, so the median output cannot be measured and is inferred to be low because the engine splits across families (Inferred)
D5 Interruption Resilience & Route Redundancy 55 Hand traps and multiple Xyz/Link routes give alternate lines after one disruption, but the sub-archetype split limits redundancy (Inferred)
D6 Resource Economy, Recovery & Grind 50 Vanquish Soul Rocks and Rock of the Vanquisher can recover Xyz presence; no resource signature is available (Inferred)
D7 End-Board & Interaction Quality 60 16 removal-text cards, 9 negation-text cards, and Droll & Lock Bird / Dimensional Fissure floodgates give layered end-board interaction (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 60 Hand-trap density (P ≈ 0.82 for at least one hand trap in a 6-card going-second hand) gives strong early disruption against an established board (Inferred)
D9 Offensive Pressure & Closing Power 55 Boss monsters such as Vanquish Soul Caesar Valius (3000 ATK), Dogoran (3000 ATK), Number C104 and TY-PHON reach high ATK, but no closing sequence is recorded (Verified stat, Inferred closing)
D10 Main Deck Efficiency & Flexibility 35 55 main cards with 30 distinct main names and 18 tech slots give a low-coherence main deck, with 69 off-archetype copies (Verified composition)
D11 Extra Deck Efficiency & Coverage 45 15 Extra cards across 13 distinct names mix Xyz, Link and K9/Vanquish/Number engines; several Extra-only cards have narrow access (Verified composition, Inferred)
D12 Side Deck Adaptability 10 The deck has zero side-deck cards, so there is no post-side adaptation (Verified)
D13 Matchup Coverage & Format Fit 20 No tournament link and no dated metagame sample; the list is also illegal in OCG, which lowers format fit (Provisional)
D14 Pilotability & Error Tolerance 25 Several sub-archetypes, Xyz/Link chains and a dozen interaction timings make the list complex and error-prone to pilot (Inferred)

How the score was computed

Strategy profile: Toolbox weights used for structural; Balanced weights used as a cross-check (structural 46 under Balanced as well). Structural ≈ 46, Going First ≈ 44, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 30. Modifiers: banlist exposure (-5); archetype_incoherence (-3); illegal_list_cap (0). Final formula: Illegal deck: structural-only. Unrounded 0.80*46 + 0.20*30 - 8 (modifiers) = 34.8, capped to 30 because the list is illegal. Meta Power is null (provisional).

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher density (16 search-text cards) with 3-copy starters
  • High hand-trap and negation density (13 hand traps, 9 negation-text cards) for going second
  • Floodgates and removal text give layered end-board interaction

Weaknesses

  • Illegal in OCG: three cards over copy limits
  • No side deck
  • Engine split across Vanquish Soul, K9, Mulcharmy and Bystial
  • No recorded combos or tournament data

Critical choke points

  • Illegal copy counts must be fixed before any normal score can apply
  • Starter access depends on a single 3-copy searcher per family
  • No side deck: no answer to a hostile matchup after game 1
Priority Remove Add Reason
1 One copy each of Ash Blossom & Joyous Spring and K9-17 Izuna (1 copy each over the limit) Non-restricted tech or a second searcher Fixes the illegal copy counts so the deck can receive a normal evaluation
2 Two copies of Vanquish Soul Razen Vanquish Soul or K9 cards without copy limits Vanquish Soul Razen is Limited to 1 copy in OCG; running 3 is the largest illegality
3 One or two tech cards that duplicate hand-trap roles A 15-card side deck A side deck gives a post-side plan and raises D12, currently scored 10

Evidence & confidence

  • Verified: Main 55, Extra 15, Side 0 counts; OCG copy-limit violations for Ash Blossom, Vanquish Soul Razen and K9-17 Izuna; Archetype purity 1.4% exact name; 69 off-archetype copies; Role tags: 13 hand traps, 18 tech, 3 floodgates, 16 searchers, 16 removal-text, 9 negation-text
  • Observed: Usage stat: Harpie's Feather Duster present at 62.5% inclusion (core card, present in this deck)
  • Inferred: Starter access and brick risk from hypergeometric draws and family split; Going-second hand-trap resilience; Dimension scores D1-D14 from text and composition
  • Provisional: Meta Power (null) and D13 matchup/format fit: no dated metagame sample
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry: going-first/second, matchup and brick rates are Inferred No side deck: post-side plan cannot be evaluated Meta Power provisional without a dated metagame sample

More OCG Info

Kaiju

Kaiju Breakdown

 
 

 

 

 

 

 

 
 

 

 
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