Lunalight Deck #772540 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Lunalight Black Sheep x3, Lunalight Gold Leo x3, Lunalight Kaleido Chick x3. Created Oct 21, 2026 by YGO Mod.

Deck Lunalight OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 21, 2026
30± 8/ 100
Power Score
Structural 60
Reliability 45
Going First 60
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 60
Going First 60
Going Second 50
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Fusion Summon Lunalight Dancers (Sabre, Liger, Leo, Panther) from the Extra Deck via Polymerization and Lunalight Fusion-style searches, then attack through the boards with 2-3 attacks.; Link and Xyz pressure (Knightmare Phoenix, Knightmare Unicorn, Accesscode Talker, Brotherhood of the Fire Fist - Tiger King) if the Fusion line is blanked.
  • Turn 1 (going first): Opening search chain through Lunalight Gold Leo, Black Sheep, Kaleido Chick and Luna Light Perfume into a Fusion Summon of a Dancer. Needs at least one Lunalight starter in hand, which the hypergeometric estimate puts near 0.99 for a 5-card hand.
  • Turn 2 (going second): Six-card hand with a hand trap (Ash Blossom, Infinite Impermanence, Nibiru, Forbidden Droplet) to blank the opponent's first interaction, then the same Fusion line. The hand-trap group reaches about 0.68 at six cards.
  • Recovery: Lunalight monsters recur from the GY (Yellow Marten, Silver Hound, Black Sheep), and Lunalight Tiger and Wolf provide Pendulum-based rebuilds.
  • After siding: Not evaluable: the deck runs no side deck (side_count 0), so there is no post-side plan to score.

Why it scores here

This OCG Lunalight list has a strong engine on paper: 31 exact-name Lunalight copies and 21 searcher-text cards put a Lunalight starter in the opening five cards about 99% of the time (Inferred, hypergeometric). Its closing power is high, with Sabre, Liger, Leo and Panther Dancers at 2800 to 3800 ATK. The score is held down by structure rather than power: 39 of 70 copies are off-archetype (44.3% exact-name purity), the deck runs no side deck, and it carries illegal copies. Because the list is Illegal, it receives a structural-only read capped at 30 and not a normal contextual score. No combo boards, guides or tournament data exist, so the ceiling and floor are text-based inference, and the archetype's usage popularity earned no points on its own. Card scores were not averaged; the system was scored on consistency, interaction and closing power together.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 70 P(>=1 Lunalight core card in 5-card hand) = 0.99; P(>=1 of any single 3-copy starter in 5) = 0.25; 21 searcher-text cards (Inferred)
D2 Opening-Hand Quality & Brick Management 58 39 off-archetype copies including Mulcharmy Fuwalos x3 and Fire Formation - Tenki x3 add dead or conflicting draws; no brick count available (Inferred)
D3 Combo Conversion & Ceiling 70 No parseable boards (combos_evidence.total_combos = 0); ceiling read from Fusion, search and recursion text only (Inferred)
D4 Combo Floor & Median Output 55 No recorded boards, so median and floor are unmeasured; text-based estimate only (Inferred)
D5 Interruption Resilience & Route Redundancy 60 9 hand traps, Nibiru and recursion via Yellow Marten and Silver Hound give several independent routes; no route-redundancy data (Inferred)
D6 Resource Economy, Recovery & Grind 62 Lunalight GY recursion and Pendulum rebuilds exist; no resource_signature or ResourceScore supplied (Inferred)
D7 End-Board & Interaction Quality 66 16 negation-text and 15 removal-text cards, with Raigeki, Harpie's Feather Duster, Lightning Storm and Solemn Judgment; interaction_density not supplied (Inferred)
D8 Going-Second & Board-Breaking Power 62 Going-second relies on hand traps plus Raigeki and Lightning Storm for board breaking; no going-second split data (Inferred)
D9 Offensive Pressure & Closing Power 72 Dancer ATK of 2800 to 3800 with second-attack text on Leo, Liger and Panther Dancers (Verified card text)
D10 Main Deck Efficiency & Flexibility 50 55 main cards inside the 40-60 range, but 13 cards at x3 are mostly off-engine and 25 distinct main cards are spread across sub-archetypes (Verified counts, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 40 Two Forbidden Extra Deck monsters (Number 41, Number 60) occupy slots that cannot be played, leaving 13 usable of 15 (Verified)
D12 Side Deck Adaptability 10 side_count = 0; no side deck to adapt (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; Provisional
D14 Pilotability & Error Tolerance 40 Multi-step Fusion chains with timing-sensitive hand-trap responses lower repeatability (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 60, Going First ≈ 60, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure (-8); no_side_deck (-4). Final formula: Illegal cap: min(0.80*Structural + 0.20*TournamentReliability + ContextModifiers, 30); no normal contextual score is awarded to an Illegal list (0.80*60 + 0.20*45 - 12 = 45 before cap)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ 0.01 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher and starter density for the Lunalight core (31 exact-name copies, 21 searcher-text cards)
  • Strong Fusion closers: Sabre, Liger, Leo and Panther Dancers
  • Nine hand traps plus Raigeki, Harpie's Feather Duster, Lightning Storm and Solemn Judgment cover both going-first and going-second interaction

Weaknesses

  • Illegal list: two cards over the Semi-Limited limit and three Forbidden cards
  • Low archetype purity (44.3%) with Mulcharmy, Fire Formation and Knightmare lines competing for slots
  • No side deck, so no best-of-3 adaptation

Critical choke points

  • Single-card-type starter reliance on Polymerization and Lunalight Fusion-style searches to reach the Dancers
  • Forbidden Number 41 and Number 60 occupy Extra Deck slots, so Fusion/Xyz coverage is thinner than it looks
Priority Remove Add Reason
1 Triple Tactics Talent, Number 60: Dugares the Timeless, Number 41: Bagooska the Terribly Tired Tapir Legal Lunalight core cards from the archetype usage list (e.g. Lunalight Fusion, Lunalight Emerald Bird), within copy limits Makes the list legal; without this the deck cannot be scored normally
2 1 copy each of Ash Blossom & Joyous Spring and Foolish Burial Goods Lunalight copies or a legal alternative Brings Semi-Limited cards to the 2-copy limit
3 Off-engine Mulcharmy Fuwalos or Fire Formation - Tenki copies Exact-name Lunalight monsters or spells Raises archetype purity and reduces dead draws
4 n/a (no side deck) A 15-card side with hand traps and Lunalight-compatible answers Gives a post-side plan for best-of-3 play

Evidence & confidence

  • Verified: Legality status Illegal with 5 violations (3 Forbidden, 2 over Semi-Limited limit); Main 55 and Extra 15 are within the OCG size rules; side_count 0; Hypergeometric draw odds (hand 5 and hand 6) match the card counts; Card text and ATK/DEF values for Lunalight Dancers and key spells
  • Inferred: Consistency and starter-access estimates (D1, D2); Combo ceiling and floor from text only (D3, D4); Interaction and going-second read (D7, D8); Pilotability and resilience estimates (D5, D14)
  • Provisional: Matchup and format fit (D13), no tournament link or dated meta sample; Meta Power is null
  • Data gaps: No combos supplied (combos_evidence.total_combos = 0): combo floor, median and ceiling are text-based inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry for this deck No guides attached (guides_evidence.total_guides = 0) usage_statistics in_this_deck flags conflict with the card list for Lunalight Sabre Dancer, Leo Dancer, Panther Dancer, Perfume Dancer and Liger Dancer (flagged not in deck but present in cards), so usage-based core coverage is unreliable No side deck to evaluate post-side performance (D12 scored from absence) Meta Power is Provisional unless a dated metagame sample is supplied

More OCG Info

Lunalight

Lunalight Breakdown

 
 

 

 

 

 

 

 
 

 

 
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