Knightmare Deck #772539 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Lunalight Black Sheep x3, Lunalight Gold Leo x3, Lunalight Kaleido Chick x3. Created Oct 21, 2026 by YGO Mod.

Deck Knightmare OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: LowEvaluated Oct 21, 2026
34± 8/ 100
Power Score
Structural 49
Reliability 35
Going First 47
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 34/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 49
Going First 47
Going Second 50
Meta Power provisional
Tournament Reliability 35
  • Primary strategy: Combo
  • Secondary strategies: Midrange, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).

Identity & game plan

  • Win condition: Fusion Summon Lunalight Liger Dancer or Sabre Dancer from the Extra Deck, using Lunalight monsters, to attack through the board (Inferred from card text); Link and Fusion pressure through Knightmare Unicorn and Knightmare Phoenix, plus Lunalight Panther Dancer (Inferred)
  • Turn 1 (going first): Turn 1 search a Lunalight starter (Masquerade, Gold Leo, Black Sheep or Kaleido Chick), then build toward Polymerization into a Lunalight Fusion (Inferred)
  • Turn 2 (going second): Use Ash Blossom, Infinite Impermanence and Nibiru as hand interaction to stall the opponent's turn, then Fusion Summon through the resulting gap (Inferred)
  • Recovery: Recover Lunalight monsters from the GY with Luna Light Perfume and Yellow Marten, and re-Fusion (Inferred)
  • After siding: Not applicable: the side deck is empty, so there is no post-side plan (Verified)

Why it scores here

This is an illegal list: Ash Blossom and Foolish Burial Goods exceed their Semi-Limited copy limit, and three Forbidden cards are present, so the evaluation is theoretical and structural only. The system is a Lunalight Fusion engine with 21 searcher-text cards (P of at least one in a 5-card hand is about 0.92, Inferred) and a 9-card hand-trap suite, but only 6 Lunalight core cards and 2 Polymerization give a narrow fusion route. No combos were recorded, so the floor, median and ceiling are text-only inference and not observed. Popularity did not earn points: the archetype core is only 40% present against usage statistics, and no meta or tournament data exists. The score was not built by averaging card scores; it comes from the Combo-profile structural weights, a 0.20 tournament reliability term, and a -12 modifier for banlist exposure, the copy-limit breaches and the single fusion-route choke point.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(at least one searcher-text card in a 5-card hand) about 0.92 across 21 cards; only 6 Lunalight core cards and 2 Polymerization give a thin fusion route (Inferred)
D2 Opening-Hand Quality & Brick Management 45 25 distinct main-deck cards with 19 tech cards and 68 off-archetype copies suggest a moderate brick and dead-card rate (Inferred)
D3 Combo Conversion & Ceiling 50 Lunalight Dancer fusions (3500-3800 ATK) and a Luna Light Perfume chain suggest a high ceiling, but no combo boards were recorded (Inferred)
D4 Combo Floor & Median Output 35 total combos is 0, so the median is unobserved and rated low on structure alone (Inferred)
D5 Interruption Resilience & Route Redundancy 50 Nine hand traps and redundant searchers give partial recovery, but Polymerization is a single-route choke point (Inferred)
D6 Resource Economy, Recovery & Grind 45 Recursion exists through Luna Light Perfume and Yellow Marten, but no resource signature was recorded (Inferred)
D7 End-Board & Interaction Quality 62 Ash Blossom x3, Infinite Impermanence x3, Solemn Judgment, Forbidden Droplet and Lightning Storm give dense interaction, though Ash is over the limit (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 55 Hand traps and Nibiru give some going-second pressure, but no going-second combo split is recorded (Inferred)
D9 Offensive Pressure & Closing Power 60 Liger Dancer at 3800 ATK and Sabre Dancer at 3000 ATK give strong closing power, but the two Forbidden Xyz are removed (Verified stats, Inferred)
D10 Main Deck Efficiency & Flexibility 40 55 main cards with 25 distinct cards, 19 tech cards and 2.9% exact-archetype purity give low coherence (Verified composition)
D11 Extra Deck Efficiency & Coverage 55 Eight Fusion, four Link and three Xyz slots are used; the Xyz slots are reduced by Forbidden status (Verified composition)
D12 Side Deck Adaptability 20 The side deck is empty, so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 40 No tournament link or dated meta sample exists; the archetype is niche and off-meta by the usage stats (Provisional)
D14 Pilotability & Error Tolerance 40 A Fusion-based plan with many decision points and tech-card choices is moderately complex to pilot (Inferred)

How the score was computed

Strategy profile: Combo. Structural ≈ 49, Going First ≈ 47, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 35. Modifiers: banlist exposure (-8); unrecoverable choke point (-2); hard-garnet burden (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 46.2, then -12 context modifiers (capped at -12) = 34

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher density (21 cards), so a 5-card hand usually finds a Lunalight starter (Inferred)
  • Nine hand traps and about 15 removal or negation effects give broad interaction (Verified text)
  • High-ATK Lunalight Dancer fusions give strong closing power if the route is online (Verified stats)

Weaknesses

  • Illegal list: copy-limit breaches and three Forbidden cards (Verified)
  • No side deck, so no post-side plan (Verified)
  • Only 2.9% exact-archetype purity; the engine is split across Lunalight, generic and tech cards (Verified)
  • Only 6 Lunalight core cards and 2 Polymerization make the fusion route thin (Inferred)

Critical choke points

  • Polymerization x2 as the only fusion route into the Lunalight Dancer package (Inferred)
  • Forbidden Number 41 and 60 removed, so the Xyz package is weakened (Verified)
Priority Remove Add Reason
1 Triple Tactics Talent, Number 60: Dugares the Timeless, Number 41: Bagooska the Terribly Tired Tapir Legal Lunalight or Fusion-support cards from the same archetype These are Forbidden in OCG; the list cannot be played as built (Verified)
2 One copy each of Ash Blossom & Joyous Spring and Foolish Burial Goods Other legal searcher or Fusion-support cards Both are over the Semi-Limited copy limit of 2 (Verified)

Evidence & confidence

  • Verified: Legality: Illegal, with five violations (copy limits and Forbidden cards); Main 55, Extra 15, Side 0 are within OCG size rules; Card text and stats from the resolved card list; Usage statistics: Lunalight core present 2 of 5 (40%)
  • Inferred: Searcher density gives P(at least one starter in hand) about 0.92; Fusion route depends on 2 Polymerization and 6 Lunalight core cards; Interaction density is high relative to the rest of the deck
  • Provisional: Meta power and matchup fit: no dated meta sample exists
  • Data gaps: no combos supplied, so combo floor, median and ceiling are text-only inference no tournament link, so archetype meta-share and per-pilot records are absent no win-rate telemetry exists in YGOVN for this deck side deck is empty, so post-side adaptability cannot be assessed Meta Power is provisional unless a dated metagame sample is supplied

More OCG Info

Knightmare

Knightmare Breakdown

 
 

 

 

 

 

 

 
 

 

 
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