Dracotail Deck #772505 — Yu-Gi-Oh! OCG
53 Main, 15 Extra, incl. Dracotail Faimena x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (53)
- Aiwass, Divine Spirit of the Law x2
- Aleister the Reminiscent x2
- Bystial Magnamhut x1
- Dinowrestler Pankratops x2
- Dracotail Faimena x3
- Dracotail Lukias x2
- Dracotail Mululu x1
- Dracotail Pan x1
- Dracotail Phryxul x1
- Dracotail Urgula x1
- Droll & Lock Bird x1
- Gameciel, the Sea Turtle Kaiju x2
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Virakam, the Divine Spirit of Artifice x1
- Ash Blossom & Joyous Spring x3
- Effect Veiler x2
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x2
- Cosmic Cyclone x2
- Harpie's Feather Duster x1
- Invocation x2
- Invocation - "Sword" x1
- Ketu Dracotail x1
- Rahu Dracotail x1
- Sacred Spirit Sword Aiwass x2
- Super Polymerization x3
- Dracotail Flame x1
- Dracotail Horn x1
- Dracotail Sting x1
- Gamma Summon x1
- Solemn Judgment x1
Extra Deck (15)
- Dracotail Arthalion x2
- Dracotail Gulamel x1
- Dracotail Shaulas x1
- Favorite HERO Shining Flare Wingman x1
- Hyperinvoked Aeon x2
- Invoked Baybarron x1
- Invoked Elysium x1
- Invoked Mechaba x1
- Invoked Oceanus x1
- Invoked Sorath x1
- Mixousia the Confounder x1
- Aleister the Invoker of Madness x1
- Artemis, the Magistus Moon Maiden x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 60 |
| Going First | 62 |
| Going Second | 66 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Fusion Summon a Dracotail or Invoked boss (Arthalion, Gulamel, Aeon, Elysium) from the Extra Deck off Dracotail starters and recursion; Mulcharmy draw-and-hand-advantage grind into a Fusion boss
- Turn 1 (going first): T1 Dracotail Faimena or Lukias search/discard into Fusion Summon, using Super Polymerization or Ketu/Rahu for a boss, with Ash/Droll/Effect Veiler protecting the line
- Turn 2 (going second): Hand traps (Ash, Ghost Ogre, Ghost Belle, Effect Veiler, Droll) answer the opponent's first play, then Dracotail Fusion or Invocation to rebuild a board
- Recovery: Dracotail Phryxul and Faimena recursion from GY, Dracotail Sting/Flame/Horn card advantage, Mulcharmy draws
- After siding: No side deck is registered, so there is no post-side plan
Why it scores here
The deck reliably opens its engine: the Dracotail/Invoked core shows a 94% chance of at least one core card in the opening five, and the Dracotail starters plus recursion give it several independent T1-T2 lines (Inferred). It converts those starts into Fusion bosses from the Extra Deck, with the Invoked and Dracotail extra-deck ceiling reaching 3000-3800 ATK, and its 26 removal-text and 10 hand-trap cards give it real interaction, especially going second (72% chance of a hand trap in six). Its weaknesses are the Illegal list (three Semi-Limited copies over the cap, one unresolved passcode), the absence of recorded combo boards (median output is text-only inference), and the lack of any side deck. Popularity and archetype usage stats confirm a real, accessible list but earned no points by themselves, and no card scores were averaged; the score comes from the system's consistency, interaction and conversion. Because the list is Illegal, this is a theoretical, structural-only read capped low.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 66 | P(>=1 archetype core card in opening 5) = 0.94; starters are 3x Faimena and 2x Lukias, with Phryxul and Faimena as recursion (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | Archetype-core brick proxy 0.058; 10 hand traps and 15 tech cards add some dead-draw risk, partly offset by Mulcharmy draws (Inferred) |
| D3 | Combo Conversion & Ceiling | 62 | No recorded boards, so conversion comes from card text: Fusion Summons off Faimena/Lukias/Ketu/Rahu, with Arthalion, Gulamel and Aeon as bosses (Inferred) |
| D4 | Combo Floor & Median Output | 48 | No combo data and no win-rate telemetry, so floor/median is a low-confidence text-only estimate (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Ash, Ghost Ogre, Ghost Belle, Effect Veiler and Droll give several answers to a first interruption; Phryxul and Faimena recover the engine (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 64 | Dracotail Sting, Flame and Horn return cards from GY/banish to the deck while drawing; Phryxul and Mulcharmy add card flow (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Removal-text count 26, negation-text 13, and 10 hand traps including Solemn Judgment and Harpie's Feather Duster give broad interaction (Inferred semantic) |
| D8 | Going-Second & Board-Breaking Power | 68 | Going-second hand-trap chance 0.72 for six cards, plus Ghost Ogre/Belle and Effect Veiler for disrupting the first play (Inferred) |
| D9 | Offensive Pressure & Closing Power | 66 | Extra-deck bosses of 2800-3800 ATK (Aeon, Elysium, Arthalion, Gulamel, Pan) give closing power if the Fusion line resolves (Verified stat, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 52 | 55 Main Deck cards with 33 distinct; 16 singles, 12 doubles and 5 triples, and triple copies of two Semi-Limited cards reduce flexibility (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 58 | 15 Extra cards: 13 Fusion and 2 Link, covering Dracotail, Invoked and Elemental HERO Fusion access with several flex slots (Verified composition) |
| D12 | Side Deck Adaptability | 15 | No side deck is registered (side count 0), so there is no post-side adaptation (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated metagame sample; archetype meta-share is absent (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Fusion lines with Invoked and Aleister interactions and many hand-trap timing decisions raise the skill floor (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 60, Going First ≈ 62, Going Second ≈ 66, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Illegal copy-limit violations (-6); No side deck (-3); Unresolved passcode (-1); Illegal cap (-15). Final formula: Structural 60 -> raw 0.80*60 + 0.20*50 - 8 modifiers = 50, then capped at 35 because the list is Illegal (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ 0.06 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Archetype core is present in 94% of opening 5-card hands (Inferred)
- Dense hand-trap and negation set (10 hand traps, 13 negation-text cards) for going second
- Recursion across Dracotail monsters and Spells keeps the engine going after disruption
- Extra Deck bosses reach 3000-3800 ATK via Fusion Summon
Weaknesses
- Illegal list: Ash Blossom and Super Polymerization each run 3 copies against a cap of 2
- No side deck, so no post-side adaptation
- No recorded combo boards, so the median and floor are unverified
- Low archetype purity (25.7% exact name) and a wide off-archetype spread
Critical choke points
- Fusion Summon access depends on Ketu/Rahu/Faimena/Lukias, which are Limited or Semi-Limited with 1-2 legal copies
- Super Polymerization and Ash Blossom are over the cap, so a legal rebuild must cut them
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy each of Ash Blossom & Joyous Spring and Super Polymerization | Legal filler from the same Dracotail or Invoked package | Restores legal copy counts so the deck can be played; the score cap is removed only after this |
| 2 | Non-core tech slot | A 1-3 card side deck | Gives post-side adaptation for best-of-3 play |
| 3 | Unresolved passcode 86120751 | Verified card from the list | Resolves the unknown Main Deck slot so the evidence is complete |
Evidence & confidence
- Verified: Illegal status: Ash Blossom and Super Polymerization over the OCG copy limit (3 vs 2); Main 55, Extra 15, Side 0; Extra Deck is 13 Fusion and 2 Link; Archetype core inclusion 94% in opening 5 (proxy)
- Observed: Usage stats: core Dracotail cards at 80-90% inclusion
- Inferred: Engine accessibility and brick rate from hypergeometric estimates; Hand-trap and removal coverage from card text; Going-second hand-trap chance of 72%
- Provisional: Meta power (null) and matchup fit: no dated metagame or tournament data
- Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link, so there is no archetype meta-share or pilot record One Main Deck passcode (86120751) could not be resolved No win-rate telemetry in YGOVN Meta Power is Provisional
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