Phantom Knights Deck #772498 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Retaliating 'C' x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Droll & Lock Bird x1
- Maxx "C" x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x1
- Retaliating "C" x3
- The Phantom Knights of Ancient Cloak x1
- The Phantom Knights of Decayed Cloak x3
- The Phantom Knights of Doomed Soleret x3
- The Phantom Knights of Ragged Gloves x1
- The Phantom Knights of Silent Boots x3
- The Phantom Knights of Stained Greaves x1
- The Phantom Knights of Torn Scales x3
- Ash Blossom & Joyous Spring x2
- Forbidden Droplet x3
- Pot of Sloth x3
- Reinforcement of the Army x1
- The Fallen & The Virtuous x2
- The Phantom Knights' Rank-Up-Magic Requiem x1
- Dimensional Barrier x1
- Dominus Impulse x2
- Dominus Spark x2
- Evenly Matched x3
- Infinite Impermanence x3
- Phantom Knights' Fog Blade x2
- Phantom Knights' Wing x1
- Red Reboot x1
- The Phantom Knights of Umbrage Veil x1
Extra Deck (15)
- Albion the Branded Dragon x1
- Cherubini, Ebon Angel of the Burning Abyss x1
- The Phantom Knights of Rusty Bardiche x2
- Ecclesia and the Dark Dragon x1
- Arc Rebellion Xyz Dragon x1
- Dark Rebellion Xyz Dragon x1
- Dark Rebellion Xyz Dragon, Four Heavenly Dragons x2
- Dark Requiem Xyz Dragon x1
- Evilswarm Ophion x1
- Raider's Knight x1
- The Phantom Knights of Break Sword x1
- The Phantom Knights of Malevolent Scythe x2
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 51 |
| Going First | 54 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Stun
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Xyz and Link boards built from the Phantom Knights engine (Rusty Bardiche, Malevolent Scythe, Dark Rebellion Xyz Dragon, Dark Requiem Xyz Dragon); Hand-trap-backed grind: interrupt the opponent's summons and out-resource them over several turns
- Turn 1 (going first): Open a Phantom Knights monster, use Silent Boots or Doomed Soleret to Special Summon, then Xyz or Link into a board-control or pressure monster. Not fully supported by recorded boards, so this is text-derived.
- Turn 2 (going second): Hold hand traps (Ash Blossom, Maxx C, Infinite Impermanence, Droll and Lock Bird) to interrupt the opponent's first summon or search, then rebuild through the Phantom Knights searchers.
- Recovery: Banish-from-GY searchers and recursion (Silent Boots, Decayed Cloak, Ancient Cloak) to re-add Phantom Knights cards after a hand trap or a board wipe.
- After siding: No Side Deck is listed (side_count 0), so the deck cannot adapt between games of a best-of-3. This is a weakness, not a neutral score.
Why it scores here
The deck is Illegal: one copy of Albion the Branded Dragon (Forbidden in OCG) is in the Extra Deck, so the normal Final Contextual score is capped and this result is structural-only. Its consistency reads as moderate: the 23-copy Phantom Knights core gives a high chance of at least one core card in a 5-card opening hand (about 0.94, Inferred), but only 40% of Main Deck copies are exact-archetype and 16 generic/off-archetype copies dilute the engine. Interaction is the strongest part of the system: 12 hand traps and 28 removal-text cards give good coverage, especially going second (about 0.79 chance of at least one hand trap in a 6-card hand, Inferred). Conversion and median output cannot be verified because no combos were supplied, so those scores are text-derived and carry a wide band. The deck has no Side Deck, which caps post-side adaptability and lowers Tournament Reliability. No popularity or meta-share points were given, and card scores were not averaged into the deck score.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | Archetype core of 23 copies gives P(>=1 core card in opening hand of 5) about 0.94; 40% exact-archetype purity lowers the score (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Eight generic and off-archetype non-engine cards plus 16 generic copies raise brick risk; 11 searcher-text cards partly offset it (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No recorded boards; ceiling is text-only from the Xyz/Link engine and Rusty Bardiche / Malevolent Scythe access (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so median output and power distribution are unknown and this score is provisional (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 55 | Hand traps and Phantom Knights recursion give some second-line access after one interruption; no independent-route data (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Searcher text (11 cards) plus draw effects (Pot of Sloth, Mulcharmy) give some resource regeneration; no resource data (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | Removal text on 28 cards and negation text on 15 cards; 12 hand traps give layered interaction (Inferred, semantic read of card text) |
| D8 | Going-Second & Board-Breaking Power | 60 | Going-second hand-trap density gives about 0.79 chance of at least one hand trap in a 6-card hand (Inferred) |
| D9 | Offensive Pressure & Closing Power | 55 | Closing power rests on a few 3000-ATK Xyz Dragons (1 copy each) and 2500-ATK Xyz Dragons; no end-board data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 55 Main Deck cards with 28 distinct cards and 40% exact-archetype purity; size is within the 40-60 OCG range (Verified size, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 45 | 15 Extra Deck slots across 12 distinct cards, including off-archetype Link, Synchro and Fusion splash (Ecclesia, Cherubini, Albion); Albion is illegal (Verified) |
| D12 | Side Deck Adaptability | 10 | No Side Deck (side_count 0); post-side adaptation is absent (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link and no dated meta sample; archetype share unknown (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multiple engines (Phantom Knights, Mulcharmy, Dominus, Greed, Branded, Lswarm) and many timing-sensitive hand traps raise decision load (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 51, Going First ≈ 54, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-8); no side deck (-4). Final formula: Illegal cap: 0.80*51 + 0.20*45 + modifiers(-12) = 38 pre-cap; capped to 30 because the list is Illegal (structural-only, Meta provisional)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense hand-trap and negation package (12 hand traps, 15 negation-text cards)
- Core archetype is accessible: 23 copies, about 0.94 chance of at least one in a 5-card hand
- Layered removal and recursion through Phantom Knights GY effects
Weaknesses
- Illegal as built: Albion the Branded Dragon is over the Forbidden limit
- No Side Deck, so no post-side adaptation
- Off-archetype splash across Link, Synchro, Fusion and Burning Abyss cards (about 42 copies) dilutes engine coherence
- No recorded combos, so conversion and median output cannot be verified
Critical choke points
- Albion the Branded Dragon in the Extra Deck is an automatic illegality until removed
- The Phantom Knights searchers must be live to rebuild after a hand-trap interruption
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Albion the Branded Dragon | A legal Extra Deck replacement that fits the Phantom Knights Xyz/Link plan | The list is illegal as built; removing the Forbidden card is required before the deck can receive a normal score. |
| 2 | Off-archetype generic copies (for example Pot of Sloth or a splash Link) | A Side Deck of 10-15 cards aimed at the most common opposing threats | A Side Deck of 0 gives no post-side plan for best-of-3, and this is the largest adjustable weakness after legality. |
Evidence & confidence
- Verified: Albion the Branded Dragon is Forbidden and over the copy limit (1 copy, 0 legal); Main Deck is 55 cards and Extra Deck is 15, both within OCG size rules; Side Deck count is 0; Limited and Semi-Limited copy counts are all within limits (only Albion violates)
- Observed: Archetype core inclusion statistics (23 core copies present; usage stats show Phantom Knights core cards at 50-69% inclusion)
- Inferred: P(at least one core card in opening hand of 5) about 0.94; P(at least one hand trap in 6-card going-second hand) about 0.79; Dimension scores D1-D11 and D14, from card text and hypergeometric estimates; Structural score 51 and pre-cap final 38
- Provisional: Meta Power (null, no dated metagame sample); D13 matchup and format fit (no tournament data); D4 floor and median output (no recorded boards)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry exists for this deck Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null, so the list is identified only by its archetype and id
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