Sacred Beast Deck #772495 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Calamity of the Sacred Beasts - Hamon, Lord of Striking Thunder x3, Infinity of the Sacred Beasts - Raviel, Lord of Phantasms x3, Martyr of the Sacred Beasts x3. Created Oct 21, 2026 by YGO Mod.

Deck Sacred Beast OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
35± 10/ 100
Power Score
Structural 58
Reliability 50
Going First 55
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 58
Going First 55
Going Second 60
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Toolbox
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).

Identity & game plan

  • Win condition: Phantasm Extra-Deck boss (Raviel, Hamon, Uria, Chaotic Phantasmal Sacred Beasts) special-summoned through Sacred Beast monster effects, then pressure via 4000-5000 ATK bodies and Gustav Rocket.; Angelechy Synchro removal and banish lines that clear the opponent's column and open attacks.
  • Turn 1 (going first): Open on Thunderclap, Released or Opening of the Spirit Gates to search Sacred Beast monsters and Lords, then use Martyr or Fallen Paradise to reach Level 10 Sacred Beast boss summons.
  • Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence and Angelechy Opening to e4 to answer the opponent's first engine, then rebuild through Martyr and Released recursion.
  • Recovery: Released and Martyr recover from GY and banishment, Mulcharmy Fuwalos redraws, and Summoner of the Sacred Beasts discards to revive a Sacred Beast from hand or GY.
  • After siding: No side deck is registered, so no post-side plan can be evaluated; best-of-3 play would need a side constructed from scratch.

Why it scores here

The deck is scored as a system: three Sacred Beast starters and Released and Opening of the Spirit Gates give a high chance of a live Phantasm engine, but the score is capped because Ash Blossom is run three times in OCG (limit two), so the list is Illegal. Its ceiling comes from Level 10 Extra-Deck bosses (Raviel, Hamon, Uria, Chaotic Phantasmal Sacred Beasts, Gustav Rocket) reached through Sacred Beast effects, but no recorded boards exist, so median output is inferred from text only. Interaction is layered (Ash, Infinite Impermanence, Combined Assault, Angelechy Disturbance), while the lack of a side deck and of tournament data holds the matchup and post-side dimensions down. Popularity of the Sacred Beast archetype did not earn points, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 66 Per-card P(at least one of 3 copies in a 5-card opening) is 0.34 for each starter; core-group P(at least one core card) is 0.998, with 27 core copies (Inferred).
D2 Opening-Hand Quality & Brick Management 58 Copy histogram is 12 triples plus 4 singletons with 23 Level-0 spells, so bricks are plausible but redundancy is high (Inferred).
D3 Combo Conversion & Ceiling 70 Best-line data is absent; text shows Lord summons, banish-and-search, and 4000-5000 ATK bosses, so the ceiling is high (Inferred, text-only).
D4 Combo Floor & Median Output 52 Median output has no recorded boards, so it is estimated from starter redundancy and Level-10 summon density only (Inferred, provisional).
D5 Interruption Resilience & Route Redundancy 62 Multiple starters, recursion from GY and banishment, and six hand traps give a second route after one interruption (Inferred).
D6 Resource Economy, Recovery & Grind 60 Released and Martyr recover from GY, Mulcharmy redraws, and Fallen Paradise costs three cards per use, giving a medium economy (Inferred).
D7 End-Board & Interaction Quality 66 Interaction density is 10 removal and 8 negation text hits, with Ash, Infinite Impermanence, Combined Assault and Angelechy Disturbance as layered answers (Verified text, Inferred quality).
D8 Going-Second & Board-Breaking Power 64 Six hand traps and Ash give strong going-second answers, but Ash over-limit means the list cannot be played as built (Inferred).
D9 Offensive Pressure & Closing Power 70 Ending bosses are 4000-5000 ATK (Raviel, Hamon, Chaotic Phantasmal, Gustav Rocket) and Gustav Rocket negates monster effects (Verified card text).
D10 Main Deck Efficiency & Flexibility 55 Forty main cards across 16 distinct cards with 12 triples and 23 Level-0 spells; the Ash over-limit reduces efficiency (Verified count, Inferred quality).
D11 Extra Deck Efficiency & Coverage 60 Fifteen Extra-Deck cards: 11 Synchro, 2 Fusion, 2 Xyz; Angelechy Synchros need Tuners and Phantasm bosses are Extra-based, so flexibility is moderate (Verified count, Inferred).
D12 Side Deck Adaptability 5 No side deck is registered, so adaptability cannot be assessed beyond zero (Verified).
D13 Matchup Coverage & Format Fit 40 No tournament link or archetype meta-share is supplied; archetype usage stats only show a Sacred Beast core (Provisional).
D14 Pilotability & Error Tolerance 40 Several engines (Phantasm, Angelechy, Chaos, Thunder Dragon, Train) and long multi-step summons give a demanding pilot profile (Inferred).

How the score was computed

Strategy profile: Midrange. Structural ≈ 58, Going First ≈ 55, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Banlist exposure (Ash Blossom over OCG limit) (-4); No side deck (-4); Illegal cap (-13). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 56 before modifiers; context modifiers -8 applied (~48); Illegal cap applied to 35.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.34 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense Sacred Beast starter package with triple copies of key Phantasm cards.
  • Layered interaction: Ash, Infinite Impermanence, Combined Assault, Angelechy Disturbance.
  • High-ceiling Level-10 Extra-Deck bosses with 4000-5000 ATK.

Weaknesses

  • Ash Blossom run three times in OCG, which is illegal.
  • No recorded boards, so the median output is unverified.
  • No side deck and no tournament context.

Critical choke points

  • Sacred Beast Level-10 summons depend on Thunderclap, Released or Opening of the Spirit Gates being live early.
  • Ash over-limit leaves the interaction plan dependent on a card that cannot legally be run this many times.
Priority Remove Add Reason
1 One copy of Ash Blossom & Joyous Spring One legal non-Ash slot (any engine card or a single-copy hand trap) Restores copy-limit legality so the deck can receive a normal Final Contextual score.
2 One Level-0 Spell (filler slot) A Level-10 Sacred Beast monster or a second Lord summon route Raises the boss-summon density without changing the engine core.
3 None (side deck absent) A 10-15 card side with matchup-specific answers Gives post-side plans so Structural D12 can rise above zero.

Evidence & confidence

  • Verified: Main Deck is 40 cards and Extra Deck is 15, within OCG size rules.; Ash Blossom & Joyous Spring is run 3 times against an OCG limit of 2 (Semi-Limited).; Extra Deck is 11 Synchro, 2 Fusion, 2 Xyz; Gustav Max is Limited and run once (legal).
  • Observed: Usage stats show a Sacred Beast core with 11 of 17 core cards present (64.7%).
  • Inferred: Starter access and brick estimates from hypergeometric odds.; Interaction quality and going-second value from card text.; Board-breaking and closing estimates from boss ATK and text.
  • Provisional: Meta Power is null because no dated metagame sample exists.; D13 matchup fit is Provisional.
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference. No tournament link: archetype meta-share and per-pilot record are absent. No win-rate telemetry for going-first, going-second, matchups or brick rate. Meta Power provisional without a dated metagame sample. No side deck registered, so post-side adaptability cannot be measured.

More OCG Info

Sacred Beast

Sacred Beast Breakdown

 
 

 

 

 

 

 

 
 

 

 
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