Crimson Dragon Deck #772488 — Yu-Gi-Oh! OCG
52 Main, 21 Extra, incl. Elzette of the White Forest x3, Fiendsmith Engraver x3, Ash Blossom & Joyous Spring x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (52)
- Astellar of the White Forest x1
- Centur-Ion Gargoyle II x1
- Centur-Ion Trudea x1
- Diabellstar the Black Witch x2
- Diabellstar Vengeance x1
- Diabellze the White Witch x1
- Droll & Lock Bird x2
- Elzette of the White Forest x3
- Elzette, Azamina of the White Forest x1
- Fabled Lurrie x1
- Fiendsmith Engraver x3
- Lacrima the Crimson Tears x1
- Queen Azamina x1
- Ash Blossom & Joyous Spring x3
- Centur-Ion Atrii x1
- Centur-Ion Primera x2
- Rucia of the White Forest x1
- Silvy of the White Forest x3
- Deception of the Sinful Spoils x1
- Emblema Oath x1
- Fiendsmith's Tract x1
- Filia Diabell x1
- Sinful Spoils of Subversion - Snake-Eye x1
- Sinful Spoils of the White Forest x1
- Stand Up Centur-Ion! x3
- Susurrus of the Sinful Spoils x1
- Synchro Rumble x1
- Tales of the White Forest x1
- The Hallowed Azamina x1
- Wake Up Centur-Ion! x1
- WANTED: Seeker of Sinful Spoils x1
- Centur-Ion Phalanx x1
- Centur-Ion True Awakening x1
- Infinite Impermanence x3
- Sinful Spoils of Betrayal - Silvera x1
- Sinful Spoils of Slumber - Morrian x1
- Woes of the White Forest x1
Extra Deck (21)
- Azamina x1
- Azamina Ilia Silvia x1
- Azamina Moa Regina x1
- Azamina Mu Rcielago x1
- Azamina Sol Erysichthon x1
- Fiendsmith's Desirae x1
- Saint Azamina x1
- Snake-Eyes Doomed Dragon x1
- Fiendsmith's Requiem x1
- Fiendsmith's Sequence x1
- Centur-Ion Auxila x1
- Centur-Ion Legatia x1
- Chaos Angel x1
- Cosmic Blazar Dragon x1
- Crimson Dragon x1
- Diabell, Queen of the White Forest x3
- Centur-Ion Primera Primus x1
- Rciela, Sinister Soul of the White Forest x1
- Silvera, Wolf Tamer of the White Forest x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 53 |
| Going First | 58 |
| Going Second | 58 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 52 / Extra 21 / Side 0 — status under the rules at evaluation time: Illegal. 5 violation(s).
Identity & game plan
- Win condition: Extra Deck boss monsters from the Azamina, Centur-Ion, Synchro and Fusion pools (Azamina Sol Erysichthon 2700 ATK, Azamina 4000 ATK, Centur-Ion Legatia 3500 ATK, Chaos Angel 3500 ATK) reached through several separate engines; Synchro and Fusion pressure through Diabellstar, White Forest and Fiendsmith monsters
- Turn 1 (going first): Open a searcher (Fiendsmith Engraver, Elzette, Silvy, Stand Up Centur-Ion!), search a Centur-Ion or White Forest engine piece, then Synchro or Fusion Summon a boss; Ash Blossom and Infinite Impermanence protect the first line
- Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird and Infinite Impermanence to slow the opponent's starter, then rebuild through GY recursion (Lacrima, Astellar, Rucia, Silvera) and a Synchro boss
- Recovery: Recurse Synchro materials and Spell/Trap cost cards from the GY (Sinful Spoils, Centur-Ion Phalanx, Woes of the White Forest) to resummon into the next boss
- After siding: Not applicable: the deck carries no Side Deck (0 cards), so there is no post-side plan
Why it scores here
The deck reliably opens a searcher in the opening hand (P(at least one searcher in 5 cards) ≈ 0.92, Inferred), so its starter access is good, but the list spans five engines (White Forest, Centur-Ion, Fiendsmith, Azamina, Diabell) with 0% exact-archetype purity, which weakens consistency. Its interaction is dense (8 hand traps, 12 negation-text cards, 9 removal-text cards), and GY recursion gives it reasonable resilience after disruption. Its closing power comes from high-ATK Extra Deck bosses (up to 4000 ATK), but there are no recorded boards, so the conversion and median scores are text-only inferences. The score is not based on popularity: the Crimson Dragon archetype tag and usage statistics confirm the list is real but do not earn points, and the dimension scores were not averaged from individual card scores. The deck is Illegal (Extra Deck of 21 over the 15-card cap, a Forbidden card, and four copy-limit breaches), so the score is capped at 30 and is structural/theoretical only.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(≥1 searcher in 5-card opening hand) ≈ 0.92 across 20 searcher-text cards, but starters are split across five engines; (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | Eight hand traps and many single-copy tech cards create dead-card risk, and multiple Normal Summon engines conflict in the same hand; (Inferred) |
| D3 | Combo Conversion & Ceiling | 52 | No parseable recorded boards (total combos 0), so the ceiling is a text-only read of boss Extra Deck monsters and their summon routes; (Inferred, low) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so median output cannot be measured and is estimated from starter diversity alone; (Inferred, low) |
| D5 | Interruption Resilience & Route Redundancy | 58 | Several independent searchers, GY-recursion starters (Lacrima, Astellar, Rucia, Silvera) and two hand-trap types give some route redundancy; (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Multiple GY recursion effects and Spell/Trap recycling (Sinful Spoils, Woes, Centur-Ion Phalanx) allow partial rebuilds after spending resources; (Inferred) |
| D7 | End-Board & Interaction Quality | 66 | Eight hand traps, 12 negation-text cards and 9 removal-text cards give broad, layered interaction; (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 58 | Droll & Lock Bird, Ash Blossom, Infinite Impermanence and boss effects that negate or destroy give going-second board pressure, but no board data confirms it; (Inferred) |
| D9 | Offensive Pressure & Closing Power | 70 | Extra Deck bosses at 2700 to 4000 ATK (Azamina, Legatia, Chaos Angel, Cosmic Blazar Dragon) provide closing power; (Verified stat, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 37 distinct main-deck cards with 28 singletons and 0% exact archetype purity make the 52-card main deck diffuse and less coherent; (Verified composition, Inferred efficiency) |
| D11 | Extra Deck Efficiency & Coverage | 40 | Extra Deck holds 21 cards against a 15-card cap, with 19 distinct cards and mandatory engine pieces split across five archetypes; (Verified count) |
| D12 | Side Deck Adaptability | 15 | The deck has no Side Deck (Side Deck size 0), so there is no post-side adaptability; (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No dated metagame sample or tournament link exists, so matchup fit is provisional; archetype meta-share is absent; (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multi-archetype lines with many decision points, optional negations and several GY-recursion timings are demanding to pilot; (Inferred) |
How the score was computed
Strategy profile: Midrange 100%; Toolbox noted as secondary with no weight blend applied. Structural ≈ 53, Going First ≈ 58, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist exposure (-8); engine conflicts (-4). Final formula: No reliable metagame: 0.80*Structural(53) + 0.20*TournamentReliability(45) = 51.4; modifiers -12 → 39.4; Illegal-status cap applied → 30 (theoretical/structural only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.92 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher and recursion density gives reliable starts and rebuilds
- Eight hand traps and multiple negation effects give layered interaction
- High-ATK Extra Deck bosses provide closing power
Weaknesses
- Illegal list: 21 Extra Deck cards over the 15 cap, a Forbidden card and four copy-limit breaches
- Five engines with 0% exact-archetype purity cause conflicts and bricks
- No Side Deck, so no best-of-3 adaptation
Critical choke points
- Azamina Ilia Silvia is Forbidden and cannot be legally run in this format
- Multiple boss summons depend on single-copy Fiendsmith and Limited Extra Deck pieces
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Azamina Ilia Silvia (Forbidden) and one copy of Fiendsmith Engraver, Droll & Lock Bird and Ash Blossom to satisfy copy limits | Legal single-copy replacements or a 1-copy split of the Limited cards | Legality is a hard precondition; the deck cannot receive a normal score until it is legal |
| 2 | Extra Deck cards beyond the 15-card cap (6 cards) | Keep only the boss Synchro/Fusion monsters the main-deck engine actually reaches | Extra Deck size is over the OCG maximum of 15 |
| 3 | Off-archetype singletons in the main deck | Core White Forest or Centur-Ion cards with a Side Deck of 15 | Improves purity, consistency, and gives post-side options |
Evidence & confidence
- Verified: Main deck 52 and Extra Deck 21 counts; Azamina Ilia Silvia is Forbidden; Fiendsmith Engraver, Droll & Lock Bird and Ash Blossom exceed their copy limits; Extra Deck size exceeds the OCG cap of 15; Side Deck is empty; 0% exact-archetype purity across five sub-archetypes
- Inferred: Searcher access ≈ 0.92 in the opening hand (hypergeometric); Interaction density from hand-trap and negation text; Recursion-based rebuild potential from card text; Boss ATK values as closing power
- Provisional: Matchup and format fit (no dated metagame or tournament data); Meta power (no metagame sample)
- Data gaps: No recorded combos supplied, so floor, median and ceiling are text-only inferences No tournament link, so archetype meta-share and per-pilot record are absent No win-rate telemetry for going-first/second, matchups, or brick rate Meta Power is Provisional without a dated metagame sample Deck has no title and no Side Deck
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