White Forest Deck #772486 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Artifact Lancea x3, Astellar of the White Forest x3, Elzette of the White Forest x3. Created Oct 21, 2026 by YGO Mod.

Deck White Forest OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 21, 2026
53± 8/ 100
Power Score
Structural 59
Reliability 52
Going First 57
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 53/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 59
Going First 57
Going Second 60
Meta Power provisional
Tournament Reliability 52
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Synchro-summon large LIGHT/DARK bosses (Diabellze the White Witch, Junora, Draco Berserker, Centur-Ion Legatia, Chaos Emperor) through the White Forest and Diabell searcher chain; Azamina Fusion/Synchro pressure with Saint Azamina and Azamina Sol Erysichthon, plus Toy and Diabell disruption
  • Turn 1 (going first): Open a searcher (Elzette, Silvy, Toy Soldier, Filia Diabell) to reach a Tuner, Synchro into Poplar, Rciela or Silvera, and keep a hand trap (Infinite Impermanence, Skull Meister, Artifact Lancea) up for the opponent's first play
  • Turn 2 (going second): Use hand traps and Mystical Space Typhoon / Magic Cylinder to answer the first board, then rebuild through recursion (Tales of the White Forest, Woes of the White Forest) into a boss
  • Recovery: Recur Silvy and Rciela from the GY through their Synchro-return effects, and search back a Synchro or Diabell payoff with Tales and Filia Diabell
  • After siding: No side deck is registered, so no post-side plan exists; any sideboarding requires a new list

Why it scores here

The deck reliably opens a functional plan because its searcher density is high: about 76% of opening hands (5 cards) contain at least one of the 13 archetype-core copies, and about 78% contain a searcher, which makes the White Forest and Diabell chain accessible on turn 1 or 2 (Inferred from the hypergeometric estimates). It converts that plan into pressure through a Synchro-heavy Extra Deck with several 2500 to 3500 ATK bosses, which lifts closing power. Interaction is layered: eight hand traps plus Magic Cylinder, Mystical Space Typhoon and Forbidden Chalice give it a real end-board answer set, though its going-second hand-trap hit rate (about 63%) is the main limit on board-breaking. Consistency and resilience are held back by a low archetype purity (about 26% exact-name), splashed sub-archetypes (Toy, Diabell, Azamina, Sinful Spoils, Artifact) and a 0-card Side Deck, which removes any post-side adaptation. Popularity and usage statistics confirm the list is a real, accessible build, but they did not raise the score, and card scores were not averaged into the deck score.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 75 P(at least one archetype-core copy in 5-card opener) about 0.76 across 13 copies; searcher group about 0.78 (Inferred)
D2 Opening-Hand Quality & Brick Management 60 16 singleton and 15 two-or-three-copy slots are mixed with self-taxing or narrow cards such as Chain Energy, Deck Devastation Virus and Santa Claws; brick risk is moderate (Inferred)
D3 Combo Conversion & Ceiling 58 No parseable boards; ceiling is inferred from text only, with Silvera, Rciela and Diabellze enabling multi-step Synchro lines (Inferred)
D4 Combo Floor & Median Output 50 No combo corpus; median output cannot be measured, so the score is held near neutral and labelled as an inference (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Multiple recursion and re-search routes (Silvy, Rciela, Poplar, Tales, Woes, Filia Diabell) give some route redundancy after a disruption (Inferred)
D6 Resource Economy, Recovery & Grind 60 Recursion from the GY and searchers provide a moderate resource loop, offset by Chain Energy's life cost and the lack of a dedicated card-advantage engine (Inferred)
D7 End-Board & Interaction Quality 66 Eight hand traps plus Magic Cylinder, Mystical Space Typhoon, Forbidden Chalice and Mannadium Reframing give layered negation and removal (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 60 Going-second hand-trap coverage is about 0.63 in a 6-card hand; board-breaking relies on Diabellze, Sinful Spoils of Slumber - Morrian and Curse of Diabell (Inferred)
D9 Offensive Pressure & Closing Power 70 Diabellze (2500), Draco Berserker (3000), Centur-Ion Legatia (3500), Junora (3100) and Chaos Emperor (3000) give strong end-board ATK and a Saint Azamina wall (Verified stats, Inferred closing)
D10 Main Deck Efficiency & Flexibility 50 55 main-deck slots with 31 distinct cards and a 25.7% exact-name purity give low compactness, which is the reason for a moderate score (Verified composition, Inferred)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck is full at 15 cards: 4 Fusion and 11 Synchro, with mostly on-plan bosses and some flex Synchros such as Zapper Shrimp and Coral Dragon (Verified composition)
D12 Side Deck Adaptability 25 No Side Deck is registered, so no post-side adaptability can be credited; this is a structural gap (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; archetype usage share is a context read only and does not set this score (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-engine sequencing across Diabell, Azamina, Toy and White Forest with frequent Synchro and Fusion steps raises the decision load (Inferred)

How the score was computed

Strategy profile: Midrange primary, Toolbox secondary; Midrange weights used for Structural (no blend of weights applied). Structural ≈ 59, Going First ≈ 57, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 52. Modifiers: engine conflicts (-3); self-taxing or dead-slot card (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional, no dated metagame sample)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.76 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher and Tuner density (about 78% of openers have a searcher)
  • Eight hand traps plus several Quick-Play negates give layered interaction
  • Strong Synchro bosses (Diabellze 2500, Junora 3100, Centur-Ion Legatia 3500)
  • Full Extra Deck with on-plan Synchro and Fusion options
  • All cards are Unlimited with no banlist exposure

Weaknesses

  • No Side Deck registered, so no post-side plan
  • Low exact archetype purity (25.7%) and several splashed sub-archetypes
  • Going-second hand-trap coverage is about 63%
  • Chain Energy and other narrow cards add dead-card risk
  • No combo corpus, so the ceiling and median are unmeasured

Critical choke points

  • Synchro Summon via Silvy, Rciela or Poplar: if the Tuner is not in the opening hand, the boss line stalls
  • Diabell core (13 cores, 2 Diabell copies per archetype-core group) for board-breaking
Priority Remove Add Reason
1 Chain Energy A second copy of a core White Forest searcher or a Tuner Removes a self-taxing card and raises starter density (Inferred)
2 Deck Devastation Virus A non-Trap interaction card or Synchro Tuner Narrow conditional removal with a high Tribute cost (Inferred)
3 none A 5 to 10 card Side Deck Adds post-side adaptability, which is missing from the current list (Verified)

Evidence & confidence

  • Verified: Main 55, Extra 15, Side 0; legal for OCG size and copy limits; All 31 main and 14 extra distinct cards are Unlimited; Exact-name archetype purity 25.7%; Extra Deck is 4 Fusion and 11 Synchro
  • Observed: Archetype usage stats show 13 of 17 core cards present (47.1%) (usage stats only, not this deck's play)
  • Inferred: At least one starter in a 5-card opener about 0.76; Searcher access about 0.78 in a 5-card opener; Going-second hand-trap hit rate about 0.63 in a 6-card hand; Consistency, interaction and resilience scores derived from text and composition
  • Provisional: Meta Power is null and D13 is Provisional because no dated metagame sample or tournament link is supplied
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry: going-first, going-second and matchup rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied no side deck registered

More OCG Info

White Forest

White Forest Breakdown

 
 

 

 

 

 

 

 
 

 

 
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