Dragon Ruler Deck #772463 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Blaster, Dragon Ruler of Infernos x3, Dragonic Warrior x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Armed Dragon Thunder LV3 x1
- Armed Dragon Thunder LV5 x1
- Blaster, Dragon Ruler of Infernos x3
- Burner, Dragon Ruler of Sparks x1
- D.D. Crow x2
- Dragonic Warrior x3
- Heavenly Zephyr - Miradora x1
- Kumongous, the Sticky String Kaiju x1
- Lightning, Dragon Ruler of Drafts x1
- Mulcharmy Purulia x3
- Nebulus, Dragon Ruler of Mishaps x1
- Nibiru, the Primal Being x2
- Pile Armed Dragon x1
- Radian, the Multidimensional Kaiju x1
- Reactan, Dragon Ruler of Pebbles x1
- Redox, Dragon Ruler of Boulders x2
- Shiina, Twin Tempests of Celestial Thunder x2
- Skull Meister x2
- Spectral, Dragon Ruler of Flickers x3
- Stream, Dragon Ruler of Droplets x1
- Tempest, Dragon Ruler of Storms x3
- Testudo erat Numen x1
- Tidal, Dragon Ruler of Waterfalls x2
- White Rose Dragon x1
- Ghost Belle & Haunted Mansion x2
- Ghost Ogre & Snow Rabbit x2
- Red Rose Dragon x2
- Roxrose Dragon x1
- My Body as a Shield x2
- Sekka's Light x3
- Twin Twisters x2
- Typhoon x1
Extra Deck (15)
- Arms of Genex Return Zero x1
- Black Rose Moonlight Dragon x1
- Swordsoul Supreme Sovereign - Chengying x1
- Sangenpai Bident Dragion x1
- Blaze, Supreme Ruler of all Dragons x1
- Chasma, Dragon Ruler of Auroras x2
- Dark Armed, the Dragon of Annihilation x1
- Disaster, Dragon Ruler of All Apocalypses x1
- Eclipse, Dragon Ruler of Catastrophes x2
- Number 11: Big Eye x1
- Queen Dragun Djinn x1
- Tornado Dragon x1
- Voloferniges, the Darkest Dragon Doomrider x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±5 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57.6 |
| Going First | 58 |
| Going Second | 55 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Combo
- Secondary strategies: Toolbox, Midrange
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Dragon Ruler Xyz/Synchro boss (Chasma, Blaze, Dark Armed, Disaster, Tempest/Blaster via Spectral and Burner chains) pressuring the board; Hand-trap and removal disruption (Twin Twisters, Typhoon, Mulcharmy, Tidal and Tempest bounce/destroy effects) grinding the opponent
- Turn 1 (going first): Starter Spectral or Burner, then search or summon a Tempest/Blaster/Tidal-tier Dragon Ruler and go to Xyz or Synchro boss
- Turn 2 (going second): Hold Ghost Ogre, Ghost Belle, Skull Meister or D.D. Crow to stop the opponent's first play, then rebuild through Dragon Ruler recursion from the GY
- Recovery: Revive Dragon Ruler monsters from the GY and banishment via Nebulus, Spectral and Chasma effects, plus Tempest and Blaster return loops
- After siding: Not evaluable: the deck has no side deck (side_count 0), so there is no post-side plan
Why it scores here
The deck is scored as a system: a Dragon Ruler starter chain (Spectral, Burner, Reactan, Lightning, Nebulus) reaches Tempest, Blaster and Tidal, which search and recur through the GY and banishment, so it opens a functional plan in most hands (searcher-text group P of at least one in a 5-card hand about 0.86, Inferred). Interaction is broad (10 hand traps, 11 negation-text cards, 28 removal-text cards), which lifts end-board and disruption scores. Floor and median output are unmeasured because the deck has no recorded boards, so those scores are text-only and Inferred. Popularity and archetype share did not earn points (no tournament link, and archetype purity is only 12.9% exact-name), and the individual card scores were not averaged. Legality is the main limit: three copies of Sekka's Light against a Limited slot-of-one, and no side deck, so the structural score is capped to 30 under the Illegal rule.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one searcher-text card in a 5-card opening hand) 0.86; core group P(at least one of 11) 0.69; 6 Dragon Ruler starters at 3 copies each (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 55 main cards with 15 singletons and 61 off-archetype copies; little deck-specific redundancy beyond the Dragon Ruler chain (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | Text-only read: Chasma, Blaze, Dark Armed and Disaster can convert a Tempest/Blaster board into a 2800-3000 ATK or mass-banish pressure, but there are no recorded boards to confirm it (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so median output is unmeasured; the floor is set by starters that need a second Dragon to proceed (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Redundant starter routes (Spectral, Burner, Reactan, Lightning) and 10 hand traps give several independent lines after one disruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | 17 searcher-text cards and GY/banish recursion (Blaster, Tempest, Tidal, Nebulus) regenerate resources across turns (Inferred) |
| D7 | End-Board & Interaction Quality | 68 | 11 negation-text and 28 removal-text cards, with Tornado, Voloferniges, Blaze and Eclipse providing layered end-board removal (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 62 | 10 hand traps with P(at least one in a 6-card going-second hand) 0.72 and Twin Twisters/Typhoon for going-second answers (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Chasma 3000 ATK, Blaze and Dark Armed 2800 ATK, Disaster mass-banish; no combat simulation (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 55 main cards with 40 effect monsters and 32 distinct cards, 61 off-archetype copies, and 3-copy starters that are over the copy limit (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 65 | 15 Extra Deck slots: 11 Xyz and 4 Synchro, mostly Dragon Ruler bosses with real coverage across Synchro and Xyz (Verified structure, Inferred use) |
| D12 | Side Deck Adaptability | 10 | Side deck is empty (side_count 0), so no post-side adaptability exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No dated meta sample or tournament link; archetype meta-share absent, so this is Provisional |
| D14 | Pilotability & Error Tolerance | 55 | Multi-step chains with several GY and banish costs and a long starter route (Inferred) |
How the score was computed
Strategy profile: 100% Combo profile; Toolbox noted as secondary strategy only, not blended. Structural ≈ 57.6, Going First ≈ 58, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist exposure (-6); weak post-side plan (-4). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*57.6 + 0.20*50 - 10 = 46 raw; Illegal deck capped to 30 (theoretical/structural-only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.86 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dragon Ruler starter-to-searcher chain gives an accessible T1 route in most hands (Inferred)
- Ten hand traps and broad negation/removal text give strong disruption density (Inferred)
- Extra Deck covers Xyz and Synchro bosses at a high ATK (Verified structure)
Weaknesses
- Illegal list: three Sekka's Light against a Limited slot of one (Verified)
- Off-archetype copies make up 61 of 55 main slots and exact-name purity is 12.9% (Verified)
- No side deck, so no post-side plan at all (Verified)
Critical choke points
- Sekka's Light is a Limited card run 3x; the list cannot be played legally as built (Verified)
- Dragon Ruler starters all need a second Dragon or a specific attribute to proceed (Inferred)
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 2x Sekka's Light | 0 (or 1x Sekka's Light at most) | Fixes the legality violation so the deck can be scored as a normal list; the Limited card runs 3 copies against a legal maximum of 1 |
| 2 | 1-2 off-archetype tech cards | Dragon Ruler or Dragon-type support | Improves engine coherence (exact-name purity 12.9%) and starter reliability |
| 3 | none (side deck empty) | Side deck of 5-10 hand traps or floodgate answers | Gives the deck a post-side plan, which it currently lacks |
Evidence & confidence
- Verified: Legality: Illegal, Sekka's Light 3 copies vs Limited 1; Main 55, Extra 15, Side 0 within size rules for ocg; Archetype purity 12.9% exact-name; 61 off-archetype copies; Usage stat: 5 of 6 core Dragon Ruler cards present (83.3%)
- Inferred: Searcher-text group P(at least one in hand5) 0.86; Core group P(at least one in hand5) 0.69; Hand-trap group P(at least one in hand6) 0.72; Disruption and recovery scores from card text; Going-first and going-second scores from D-dimension reads
- Provisional: Meta Power null; Tournament Reliability 50; D13 matchup/format fit 50
- Data gaps: no combos supplied: floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot match record absent no win-rate telemetry (going-first/second, matchup, starter/brick rates) Meta Power is provisional unless a dated metagame sample is supplied deck has no side deck, so no post-side evidence deck_name is null in the source record
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