Apophis Deck #772447 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Mulcharmy Purulia x3, Speedroid Terrortop x3. Created Oct 21, 2026 by YGO Mod.

Deck Apophis OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 21, 2026
51± 7/ 100
Power Score
Structural 56
Reliability 47
Going First 62
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 51/100 (±7 · Confidence: Medium)

Overall score Value
Structural Deck Power 56
Going First 62
Going Second 60
Meta Power provisional
Tournament Reliability 47
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Xyz/Link/Fusion
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status: Legal.

Identity & game plan

  • Win condition: Extra Deck boss from Xyz, Link or Fusion (Divine Serpent Apophis 2800, Full Armored Dark Knight Lancer 2800, Divine Arsenal AA-ZEUS 3000, Topologic Bomber Dragon 3000) reached through Argostars and Apophis trap-based summons (Inferred); Argostars - Adventurous Arion (2200 Xyz) and Argostars / Apophis trap-to-monster beaters, with Xyz recursion from the GY (Inferred)
  • Turn 1 (going first): Open a searcher (12 searcher-text cards, P(at least one in a 5-card hand) = 0.72), search an Argostars or Apophis piece, and build an Xyz or Link. No combo records exist, so this line is text-derived (Inferred).
  • Turn 2 (going second): Use one of 6 hand traps or negations (6 copies; P(at least one in a 6-card hand) = 0.52) to answer the opponent's first summon or search, then rebuild into the Extra Deck. Text-derived (Inferred).
  • Recovery: Re-use Xyz from the GY through Armored Xyz, Full Armored Dark Knight Lancer and Argostars banish/GY searches, plus Mulcharmy draw effects. Text-derived (Inferred).
  • After siding: None. The deck has 0 Side Deck cards, so there is no post-side plan (Verified from legality counts).

Why it scores here

The deck is scored as a system, not as an average of its cards. Its best feature is interaction: 15 negation-text cards, 19 removal-text cards, 6 hand traps and 3 floodgates give layered answers that score well on end-board interaction (D7 74, Inferred from text). Its Extra Deck supplies several 2500-3000 ATK bosses, which earns the closing score (D9 70). Access is the weakness. The Apophis core is thin (3 of 15 usage-core cards present, with Treasures of the Kings and Temple of the Kings absent), and Mulcharmy and Speedroid/Phantom Knights effects need an empty field or hand, so conditional starters conflict with one another. Popularity and archetype share did not earn points, and the meta is provisional. No combo records exist, so the floor and ceiling are text-derived and carry low weight. The deck has no Side Deck, so it cannot adapt after game one and D12 is 12.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one searcher in 5 cards) 0.72 and P(at least one Trap-based starter copy) 0.25 for 3-copy cards; conditional starters conflict with each other (Inferred)
D2 Opening-Hand Quality & Brick Management 52 Mulcharmy and Speedroid/Phantom Knights bricks when the field is occupied, plus 6 reactive hand traps that can dead-hand a turn (Inferred)
D3 Combo Conversion & Ceiling 55 No recorded boards; Xyz and Link bosses plus Argostars and Apophis trap summons read as a capable ceiling from card text only (Inferred)
D4 Combo Floor & Median Output 46 No recorded boards, so median and floor are unmeasured; the thin Apophis core lowers the expected floor (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Redundant routes via 12 searchers, 3 Argostars trap-to-monster summons and 6 hand traps (Inferred)
D6 Resource Economy, Recovery & Grind 62 Draw effects from Mulcharmy and Maxx C plus Xyz recursion from the GY; Argostars Home Stadium costs 1000 LP (Inferred from text)
D7 End-Board & Interaction Quality 74 15 negation-text and 19 removal-text cards with 6 hand traps and 3 floodgates across several layers (Inferred semantic read)
D8 Going-Second & Board-Breaking Power 66 Destructive Daruma, Hey Space Trunade, Divine Arsenal AA-ZEUS and Dominus Purge answer a going-second board (Inferred from text)
D9 Offensive Pressure & Closing Power 70 Extra Deck bosses of 2500-3000 ATK plus Argostars Adventurous Arion (2200) provide closing pressure (Verified stats, Inferred use)
D10 Main Deck Efficiency & Flexibility 40 55 Main Deck cards across 30 distinct names with 2.9% exact-archetype purity; many tech and single-copy cards dilute density (Verified composition, Inferred scoring)
D11 Extra Deck Efficiency & Coverage 60 Extra Deck of 15 spans Xyz, Link and Fusion with 13 distinct names, and most bosses are single-copy with flexible access (Verified composition, Inferred)
D12 Side Deck Adaptability 12 Side Deck has 0 cards, so there is no post-side adaptation (Verified legality counts)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated metagame sample; not weighted in the structural score (Provisional)
D14 Pilotability & Error Tolerance 40 Multiple engines with Quick Effect timing and conditional summon requirements raise decision load (Inferred)

How the score was computed

Strategy profile: Midrange, D13 excluded as meta-neutral and weights re-normalized over 95. Structural ≈ 56, Going First ≈ 62, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 47. Modifiers: Limited key interaction (-1); Archetype identity gap (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta null/provisional; Structural = 5357/95 = 56.4, D13 excluded)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.72 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered interaction: 15 negation-text, 19 removal-text, 6 hand traps and 3 floodgates
  • Extra Deck bosses of 2500-3000 ATK across Xyz, Link and Fusion
  • Searcher density: 12 searcher-text cards, P(>=1 in opening 5) 0.72
  • Legal list with all restricted cards at legal copies

Weaknesses

  • Thin Apophis core: 3 of 15 usage-core cards, and the boss enablers are absent
  • Conditional Mulcharmy, Speedroid and Phantom Knights effects conflict with each other and with a developed board
  • Diluted main deck: 30 distinct names, 2.9% exact-archetype purity
  • No Side Deck, so no post-side plan

Critical choke points

  • Divine Serpent Apophis needs Fusion or 2 Apophis monsters, and only 2 Apophis Trap copies plus 1 Apophis the Serpent are run (Inferred from description excerpt)
  • Reactive hand-trap density: a 6-card hand with no hand trap is about 48% likely (Inferred)
Priority Remove Add Reason
1 Build a 10-15 card Side Deck Side Deck is 0; without one, D12 is 12 and there is no post-side plan. Legal size allows up to 15 (Verified).
2 One low-impact single-copy tech card Treasures of the Kings or Temple of the Kings Both are usage-core cards (88.9% and 77.8% inclusion) and are absent; they restore the Apophis enablers (Observed usage stat, Inferred effect).
3 One Mulcharmy or Phantom Knights conditional starter A non-conditional starter or searcher Reduces dead-hand risk when the field is occupied (Inferred).

Evidence & confidence

  • Verified: Legal status with 55 Main and 15 Extra, Side 0; Restricted copies: Limited 1 each (Droll, Maxx C, S:P Little Knight, Solemn); Semi-Limited Ash at 2; Copy histogram sums to 55 Main and 15 Extra; Usage stats: 3 of 15 core cards present, 20%; Probability figures from the Main Deck hypergeometric draw table
  • Observed: Usage inclusion rates for Treasures of the Kings (88.9%) and Temple of the Kings (77.8%) among archetype decks
  • Inferred: Starter and engine reliability from searcher text and hypergeometric odds; Combo-free ceiling and floor read from card text only; Interaction quality from negation and removal text (semantic read); Going-first and going-second estimates
  • Provisional: Meta Power (null); D13 matchup and format fit (not weighted)
  • Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot record are absent No win-rate telemetry (going-first/second, matchup, brick/starter rates) Meta Power is Provisional without a dated metagame sample No Side Deck, so no post-side evidence

More OCG Info

Apophis

Apophis Breakdown

 
 

 

 

 

 

 

 
 

 

 
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