Power Patron Deck #772441 — Yu-Gi-Oh! OCG
57 Main, 15 Extra, incl. Medius the Pure x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (57)
- Ars Magna the Corruption and the Purification x1
- Ars Magna the Division and the Union x1
- Ars Magna the Finite and the Infinite x1
- Artmage Finmel x1
- Artmage Graflare x1
- Artmage Power Patron x1
- Droll & Lock Bird x1
- Medius the Pure x3
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Theorealized Medius x1
- Astrograph Sorcerer, the Starfrost Magician x1
- Junoldo the Shadespirit Power Patron x1
- Jupredo the Shademachine Power Patron x1
- Nervedo the Shadebeast Power Patron x3
- Shade the Obscure x1
- Vidolium the Unstable Power Patron of Unity x3
- Ash Blossom & Joyous Spring x3
- Ghost Belle & Haunted Mansion x3
- Ghost Ogre & Snow Rabbit x3
- Ars Magna "Citrinitas" x1
- Artmage Academic Arcane Arts Acropolis x1
- Artmage Varnish -Alteration- x1
- Harpie's Feather Duster x1
- Lightning Storm x2
- Pendulum Treasure x3
- Prohibited Power Patron Portal - Terminus x1
- Theorealize Past Lull x1
- Triple Tactics Thrust x2
- Ars Magna "Philosophorum" x1
- Artmage Impasto -Recapture- x1
- Evenly Matched x3
- Infinite Impermanence x3
Extra Deck (15)
- Artmage Diactorus x1
- Artmage Non-Finito x2
- Nerva the Power Patron of Creation x1
- Predaplant Dragostapelia x1
- Beyond the Pendulum x1
- Exceed the Pendulum x1
- I:P Masquerena x1
- Mediclius the Extraordinary Power Patron x1
- Purification Power Patron x1
- S:P Little Knight x1
- Junora the Power Patron of Tuning x1
- Jupiter the Power Patron of Destruction x1
- Number 38: Hope Harbinger Dragon Titanic Galaxy x1
- Number 90: Galaxy-Eyes Photon Lord x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 57 |
| Going First | 50 |
| Going Second | 64 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Stun, Toolbox, Tempo
- Format: ocg
Legality
Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 1 violation(s).
Identity & game plan
- Win condition: Extra-Deck boss monsters (Vidolium 5000 ATK via Pendulum/Power Patron, Jupiter 3500 ATK, Nerva 3300 ATK, Mediclius 3000 ATK) after the Mulcharmy/Medius/Artmage engine has put the board together; Hand-trap and removal-based interaction (16 hand traps, 35 removal-text cards) that stalls the opponent while the engine builds advantage
- Turn 1 (going first): Open with Mulcharmy Fuwalos/Purulia and Pendulum Treasure or Medius for draw and Power Patron extension, then Artmage Finmel or Artmage Non-Finito fusion into a Power Patron Link or Fusion boss; the 2-hand-trap draw is the main risk on the first turn
- Turn 2 (going second): Hold 2-4 hand traps (Ash Blossom, Ghost Belle, Ghost Ogre, Infinite Impermanence, Droll & Lock Bird) to answer the opponent's first summon, then convert Mulcharmy draws and Medius/Theorealized Medius into a board
- Recovery: Mulcharmy draw effects, Theorealize Past Lull recursion from the GY, and Ars Magna banish-to-search effects refill the hand after a board wipe or hand-trap-heavy turn
- After siding: Not evaluable: the deck has 0 side-deck cards in the export, so there is no post-side plan to score
Why it scores here
The deck opens a live plan reasonably often: the archetype core group has about 0.82 probability of at least one copy in a 5-card opening hand, and the 16 hand traps give about 0.88 probability of at least one going second. Its strongest signal is interaction density: 16 hand traps and 35 removal-text cards make the deck hard to play through on the opponent's turn, which earns D7 and D8 points. Conversion is scored on text alone because no recorded boards exist, so the ceiling (Vidolium, Jupiter, Nerva) is treated as an unverified upper bound and not as the typical result. The deck is capped low because Ash Blossom & Joyous Spring is run 3 copies against a Semi-Limited limit of 2, so the score is a theoretical structural read. Popularity and the usage core (71.4% of core cards present) did not earn points on their own, and the dimension scores were not averaged from card scores.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(>=1 archetype-core copy in 5-card opening hand) ~0.82, 16 core copies; 2-card bootstrap via Mulcharmy draw and Pendulum Treasure (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 48 | 16 hand traps and 22 searcher-text cards raise the chance of dead or non-functional opening hands; no brick-rate data (Inferred) |
| D3 | Combo Conversion & Ceiling | 52 | Ceiling from card text only: Medius/Artmage fusion into Power Patron boss plus Ars Magna tripling; no recorded boards (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards, so median output cannot be measured; kept near neutral (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Multiple independent interaction routes (16 hand traps across several effect types) plus Theorealize recursion (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 60 | Mulcharmy draw effects, Medius and Theorealize recursion, and Pendulum Treasure searching give repeatable resource generation (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | Interaction density is high: 16 hand traps, 17 negation-text cards, 35 removal-text cards, and Lightning Storm/Harpie's Feather Duster for board-wide spell/trap removal (Inferred from text plus role flags) |
| D8 | Going-Second & Board-Breaking Power | 70 | Going-second hand-trap coverage is about 0.88 at least one hand6 hit; Lightning Storm and Triple Tactics Thrust help break a board (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Closers include Vidolium 5000 ATK, Jupiter 3500 ATK, Nerva 3300 ATK, and Mediclius 3000 ATK; pressure depends on reaching them (Verified stat, Inferred conversion) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 57 main cards across 33 distinct names; only 9 exact-name Power Patron copies, with 63 off-archetype copies from Artmage, Mulcharmy, Ars Magna and Medius (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 60 | 15 Extra cards (6 Link, 5 Fusion, 3 Xyz, 1 Synchro) and a Fusion/Link hub that uses most of the Extra Deck, with no obvious dead slot (Observed composition) |
| D12 | Side Deck Adaptability | 20 | No side deck is present in the export, so post-side adaptability is effectively 0 cards deep (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or archetype meta-share is available, so matchup and format fit cannot be scored from data (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step engine with many decision points (hand-trap timing, Mulcharmy conditions, Artmage fusion ordering) raises the skill floor (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 57, Going First ≈ 50, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Illegal copy limit (-15); No side deck (-2); Off-archetype dependence (-3). Final formula: Legality cap applied (Illegal: Ash Blossom 3 copies vs limit 2). Pre-cap: 0.80*57 + 0.20*45 = 54.6, then modifiers -5 = ~50, capped to 35 as theoretical/structural only. Meta Power provisional (null).
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.82 · key two-card combo ≈ — · full-brick estimate ≈ 0.18 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- 16 hand traps and 35 removal-text cards give dense interaction on both turns
- Mulcharmy draw engine (3 Fuwalos + 3 Purulia) and Medius/Theorealize recursion sustain card flow
- Strong Extra-Deck closers (Vidolium, Jupiter, Nerva, Mediclius) once the engine is online
Weaknesses
- Illegal list: Ash Blossom & Joyous Spring is over the copy limit (3 vs 2)
- Thin exact-name coherence (12.5%) with a large off-archetype share
- No side deck, so no post-side adaptability
- Brick risk from 16 hand traps that do nothing without an opposing board or a live engine
Critical choke points
- Ash Blossom over-limit: the list cannot be played legally as built
- Artmage Academic Arcane Arts Acropolis and Medius summons gate the fusion route
- Mulcharmy conditions ('if you control no cards') restrict when the draw engine turns on
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1x Ash Blossom & Joyous Spring | 1x any legal hand trap or Artmage card | Restores legality (limit 2) and reduces brick-prone hand traps |
| 2 | 1x Lightning Storm or Triple Tactics Thrust | A Power Patron or Artmage playable to cut off-archetype dead cards | Raises archetype purity and reduces off-archetype dependence |
| 3 | none | Add a side deck (up to 15) before best-of-3 play | Side deck is currently 0, so post-side adaptability cannot be scored |
Evidence & confidence
- Verified: Legality: Ash Blossom & Joyous Spring 3 copies vs Semi-Limited limit 2 (Illegal); Main 57 within 40-60; Extra 15 within 0-15; Side 0 within 0-15; Archetype core P(>=1 in 5-card hand) = 0.821 from the hypergeometric table; Usage: 10 of 14 core cards present (71.4%); Composition: 9 exact-name Power Patron copies, 63 off-archetype copies
- Observed: Usage statistics show Mulcharmy Fuwalos at 84% and Ash Blossom at 57% inclusion across the archetype
- Inferred: Starter reliability and brick rate estimates; Interaction quality read from text (negation, removal, hand-trap role tags); Ceiling and median output read from text only (no recorded boards); Going-first vs going-second split estimates
- Provisional: Meta Power (null, no dated metagame sample); Matchup and format fit (D13 = 50, no tournament data)
- Data gaps: Illegal copy-limit violation (Ash Blossom 3 vs 2) makes this a structural-only score No combos supplied: combo floor, median and ceiling are text-only inference No side deck in the export: D12 cannot be measured from data No tournament link: archetype meta-share and per-pilot record absent No win-rate or brick telemetry exists; those signals are Inferred Deck title is null Data quality: Shade the Obscure archetype field contains the string '| supports_archetypes Power Patron' (not a real archetype name), which may distort archetype purity
Couldn't load the combos





