Marincess Deck #772426 — Yu-Gi-Oh! OCG

56 Main, 15 Extra, incl. Artifact Lancea x3, First Penguin x3, Marincess Blue Tang x3. Created Oct 21, 2026 by YGO Mod.

Deck Marincess OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: MediumEvaluated Oct 21, 2026
35± 8/ 100
Power Score
Structural 53
Reliability 45
Going First 48
Going Second 55

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Medium)

Overall score Value
Structural Deck Power 53
Going First 48
Going Second 55
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Combo
  • Format: ocg

Legality

Main 56 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Link and Xyz pressure from WATER Link Monsters (Azure Ocean Dragon Lord - Neo-Daedalus Rage, Levia-Dragoon - Daedalus) with Marincess / Umi / Atlantis support; Synchro and Xyz boards (Icejade Gymir Aegirine, LeVirtue Dragon, Xyz Armor Torpedo) once the Link base is established
  • Turn 1 (going first): Open a starter (First Penguin, Trickstar Aqua Angel, Fish Sonar, Advent of Atlantis or Marincess Blue Tang), search an Umi/Atlantis piece, and extend into a WATER Link Summon
  • Turn 2 (going second): Use the 15 hand traps (Ash Blossom, Infinite Impermanence, Evenly Matched, Droll & Lock Bird, Nibiru, Artifact Lancea) to disrupt the opponent's first board, then rebuild through Marincess and Umi searchers
  • Recovery: Recover through Marincess Sea Angel, Marincess Blue Slug, Levia-Dragon / Atlantis recursion and Warchief of Atlantis from the GY; the deck has very few explicit recursion pieces left in the main deck list
  • After siding: No Side Deck is registered, so there is no post-side plan; the build is fixed for every game of a best-of-3

Why it scores here

The deck is Illegal as registered: three copies of Ash Blossom & Joyous Spring against a Semi-Limited limit of two, so the score is a theoretical, structural-only read and does not receive a normal Final Contextual score. The 56-card main deck has several reliable starters (First Penguin, Trickstar Aqua Angel, Fish Sonar, Advent of Atlantis, Marincess Blue Tang), and the hypergeometric estimate of at least one searcher-type card in a five-card opener is about 0.87, so the engine is reachable on paper. Interaction is the strongest part of the system: 15 hand traps and 13 negation-text cards give going-second disruption and layered protection. Consistency and conversion are held back by brick risk from 18 tech cards and low archetype purity (19.7% exact name), and by the absence of any recorded combo boards, so the median and ceiling output are text-only inferences. The score comes from the system (access, interaction, going-second disruption) and not from Marincess being a popular archetype, and the card scores were not averaged.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 55 P(>=1 Marincess Blue Tang in a 5-card opener) about 0.25, but several alternative starters push P(>=1 searcher-type card) to about 0.87 (Inferred)
D2 Opening-Hand Quality & Brick Management 45 18 tech cards and 15 hand traps in 56 main-deck slots create conflicting, often non-functional hands; no combo data to measure brick rate directly (Inferred)
D3 Combo Conversion & Ceiling 45 No recorded boards, so ceiling is a semantic read of Neo-Daedalus Rage and Levia-Dragoon links with Atlantis/Umi support (Inferred)
D4 Combo Floor & Median Output 40 Median output is unknown; no parseable boards in the export, so this is a text-only inference near the midpoint (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Multiple independent starter lines and 13-15 negation or hand-trap pieces give redundancy after one disruption (Inferred)
D6 Resource Economy, Recovery & Grind 55 Fish Sonar, Fury of Kairyu-Shin and Link recursion provide some resource regeneration; no ResourceScore data exists (Inferred)
D7 End-Board & Interaction Quality 70 Ash Blossom, Infinite Impermanence, Evenly Matched, Droll & Lock Bird, Lightning Storm and Torrential Tribute give broad, layered interaction (Verified card text, Inferred quality)
D8 Going-Second & Board-Breaking Power 65 Hand traps reach about 0.86 chance of at least one in a six-card going-second hand, and board-wipe and removal text can challenge a board (Inferred)
D9 Offensive Pressure & Closing Power 65 Several 2600-3000 ATK link and synchro bosses are present, but closing relies on a link chain that is easy to interrupt (Inferred)
D10 Main Deck Efficiency & Flexibility 40 56-card main with 19.7% exact-name purity and 57 off-archetype copies suggests a bloated, low-coherence main (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 60 12 Link, 2 Xyz and 1 Synchro in the Extra Deck give multiple boss options, but several are only conditional payoffs (Verified composition, Inferred)
D12 Side Deck Adaptability 15 No Side Deck is registered, so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated metagame sample exists; archetype core share alone is context, so this stays Provisional (Provisional)
D14 Pilotability & Error Tolerance 45 Many hand-trap timings and multi-step link chains raise decision load; complexity is high but learnable (Inferred)

How the score was computed

Strategy profile: Midrange primary with Toolbox secondary; the Midrange profile is applied as-is. Structural ≈ 53, Going First ≈ 48, Going Second ≈ 55, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: illegal_copy_limit_cap (-16); banlist exposure (-2); no Side Deck (-2). Final formula: Illegal deck: theoretical/structural-only cap applied (Final = 0.80*Structural + 0.20*TournamentReliability would be about 51, capped to 35 for the copy-limit violation); Meta Power null (Provisional)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • 15 hand traps and 13 negation-text cards give layered going-second interaction
  • Several reliable starters (First Penguin, Trickstar Aqua Angel, Fish Sonar, Advent of Atlantis, Blue Tang) give multiple routes
  • Extra Deck has multiple high-ATK Link and Xyz bosses

Weaknesses

  • Illegal copy count on Ash Blossom & Joyous Spring (3 vs 2)
  • No Side Deck, so no post-side plan
  • Low archetype purity (19.7%) and 18 tech cards raise brick risk
  • No recorded combo boards, so ceiling and median are unmeasured

Critical choke points

  • Starter access depends on a small number of starters; P(>=1 Blue Tang in opener) is only about 0.25
  • Link chains depend on specific Marincess/Umi pieces that are not fully present in the main deck
Priority Remove Add Reason
1 1x Ash Blossom & Joyous Spring none (or a card that fits the deck's core) Restores the legal copy limit; the deck cannot receive a normal score until this is fixed
2 1-2 tech cards with low engine value (for example Foolish Burial or Lightning Storm) 1-2 Marincess or Umi engine cards (for example Marincess Coral Anemone or Marincess Great Bubble Reef) Improves archetype purity and starter density, and lowers brick risk
3 none a 5-15 card Side Deck Gives best-of-3 adaptation; currently the deck has no post-side plan

Evidence & confidence

  • Verified: Main deck 56 cards, Extra Deck 15 cards, Side 0 (within OCG size rules); Ash Blossom & Joyous Spring run at 3 copies against a Semi-Limited limit of 2; Droll & Lock Bird and Foolish Burial are Limited and each run at 1 copy
  • Inferred: Starter access and consistency estimates from hypergeometric probabilities; Hand-trap and interaction quality from card text; Brick risk from tech density and purity
  • Provisional: Meta Power is null because no dated metagame sample is supplied; Matchup fit (D13) is a placeholder
  • Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot record are absent No win-rate telemetry exists in YGOVN Meta Power is Provisional unless a dated metagame sample is supplied No Side Deck registered, so post-side performance is unknown

More OCG Info

Marincess

Marincess Breakdown

 
 

 

 

 

 

 

 
 

 

 
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