Lunalight Deck #772425 — Yu-Gi-Oh! OCG
54 Main, 16 Extra, incl. Lunalight Black Sheep x3, Lunalight Gold Leo x3, Nibiru, the Primal Being x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (54)
- Droll & Lock Bird x1
- Lunalight Black Sheep x3
- Lunalight Emerald Bird x1
- Lunalight Gold Leo x3
- Lunalight Kaleido Chick x2
- Lunalight Scarlet Tiger x1
- Lunalight Silver Hound x2
- Lunalight Yellow Marten x2
- Mulcharmy Fuwalos x2
- Mulcharmy Meowls x1
- Mulcharmy Purulia x1
- Nibiru, the Primal Being x3
- Tri-Brigade Fraktall x1
- Lunalight Tiger x1
- Lunalight Wolf x1
- Ash Blossom & Joyous Spring x3
- Fire Formation - Tenki x3
- Foolish Burial x1
- Foolish Burial Goods x1
- Forbidden Droplet x3
- Harpie's Feather Duster x1
- Heavy Polymerization x1
- Lightning Storm x2
- Luna Light Perfume x2
- Lunalight Fusion x1
- Lunalight Masquerade x3
- Polymerization x1
- Raigeki x2
- Triple Tactics Thrust x1
- Infinite Impermanence x2
- Lunalight Serenade Dance x1
- The Black Goat Laughs x1
Extra Deck (16)
- Lunalight Cat Dancer x1
- Lunalight Leo Dancer x2
- Lunalight Liger Dancer x2
- Lunalight Panther Dancer x1
- Lunalight Perfume Dancer x2
- Lunalight Sabre Dancer x1
- Beyond the Pendulum x1
- Dharc the Dark Charmer, Gloomy x1
- S:P Little Knight x1
- Brotherhood of the Fire Fist - Tiger King x1
- Evilswarm Exciton Knight x1
- Outer Entity Nyarla x1
- Time Thief Redoer x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 56.6 |
| Going First | 60 |
| Going Second | 56 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Toolbox, Stun
- Format: ocg
Legality
Main 54 / Extra 16 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Fusion Summon Lunalight Liger Dancer, Sabre Dancer, Panther Dancer or Cat Dancer and attack through the board; Chip damage and recursion via Lunalight Perfume Dancer and Mulcharmy draw pressure
- Turn 1 (going first): Open a Lunalight searcher (Gold Leo, Black Sheep, Masquerade, Yellow Marten) into Lunalight Fusion or Polymerization for a Fusion Summon; Ash Blossom and Droll protect the line
- Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird, Infinite Impermanence and Forbidden Droplet to break the opponent's first line, then rebuild through the GY searchers
- Recovery: Recur Lunalight monsters from the GY through Luna Light Perfume, Kaleido Chick and Silver Hound, then re-run a Fusion Summon
- After siding: No side deck is listed; no post-side plan can be evaluated
Why it scores here
The deck is scored as a system: a 32-copy Lunalight core with about 20 searcher-text cards gives a high chance of finding a starter (P(at least one Lunalight core card in a 5-card hand) is about 0.99 as a proxy, and P(at least one searcher-text card) is about 0.91), which earns the engine-access score. Interaction is layered across Ash Blossom, Droll, Infinite Impermanence, Forbidden Droplet, Raigeki, Lightning Storm and Harpie's Feather Duster, so it is solid, but it is spread thin across off-theme tech. Closing power comes from the high-ATK Lunalight Fusion Monsters, not from the average of the individual card scores. Meta-share and popularity earned no points, because there is no tournament or meta sample. The deck is Illegal (Extra Deck of 16 with a maximum of 15, and 3 copies of Ash Blossom against a limit of 2), so the final score is capped at 35 and the result is structural and theoretical only. No combo boards were recorded, so the floor, median and ceiling are text-based inferences.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(at least one Lunalight core card in 5-card hand) approx 0.99 (proxy); P(at least one searcher-text card) approx 0.91 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 54 main cards with 17 singletons; 18 tech and 9 hand-trap slots dilute the core, and there are some dead-on-some-boards cards such as Foolish Burial and Triple Tactics Thrust (Inferred) |
| D3 | Combo Conversion & Ceiling | 60 | No recorded boards; the Fusion-to-Lunalight line plus Polymerization and Lunalight Fusion is a plausible high ceiling from card text alone (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards; median output cannot be measured and depends on whether Polymerization or Lunalight Fusion is in hand (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Nine hand traps plus Droll and the Ash/Impermanence pair give several independent answers to a single interaction (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 50 | Recursion through Luna Light Perfume, Kaleido Chick and Silver Hound gives some GY-based recovery; no resource signature exists (Inferred) |
| D7 | End-Board & Interaction Quality | 62 | Interaction is layered: Ash Blossom, Droll, Infinite Impermanence, Forbidden Droplet, Raigeki, Lightning Storm and Harpie's Feather Duster (Verified card text, Inferred quality) |
| D8 | Going-Second & Board-Breaking Power | 60 | Nine hand traps and Droll give going-second answers, but no going-second combo split is recorded (Inferred) |
| D9 | Offensive Pressure & Closing Power | 68 | Lunalight Liger Dancer (3800 ATK), Sabre Dancer (3000 base ATK, gains 200 per Beast-Warrior), Panther Dancer and Cat Dancer give strong end-board ATK (Verified stats) |
| D10 | Main Deck Efficiency & Flexibility | 50 | Main deck is 54 cards, within the 40-60 size rule; 38 of 54 copies are off the exact archetype name, so the list is partly generic tech and splash (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 45 | Extra Deck is 16 cards, one over the 15-card OCG limit; 9 Fusion and 3 Link and 4 Xyz choices, with several off-theme Extra Deck slots (Verified) |
| D12 | Side Deck Adaptability | 30 | No side deck (side count 0), so there is no post-side plan; this cannot be assessed (Provisional) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no archetype meta-share, so format fit is unknown; the OCG-only legality issue is a fit problem on its own (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Fusion lines with many decision points and several Extra Deck choices; error tolerance is moderate (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 56.6, Going First ≈ 60, Going Second ≈ 56, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Illegal list cap (-8); Banlist exposure (-3). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 0.80*56.6 + 0.20*45 = 54.3; modifiers -11 give 43.3; Illegal cap sets the final score to 35 (theoretical/structural only)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense Lunalight searcher set (about 20 searcher-text cards) gives reliable starter access
- Layered interaction: 9 hand traps plus Droll, Impermanence, Droplet and the Ash/Imperm/Raigeki set
- High-ATK Fusion finishers (Liger Dancer 3800, Sabre Dancer 3000+) with recursion through the GY
Weaknesses
- Illegal list: Extra Deck 16 > 15 and Ash Blossom at 3 copies > 2
- Many off-archetype tech cards (38 of 54 copies) dilute the engine
- No side deck, no combo data and no tournament data
Critical choke points
- Polymerization and Lunalight Fusion as the single Fusion-enabling route
- Lunalight Wolf as the only Fusion Summon engine that is not a searcher
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Ash Blossom & Joyous Spring | Keep at 2 copies (legal limit) | Fixes the copy-limit violation with the smallest change; the Ash Blossom slot is still covered by the other two copies |
| 2 | 1 Extra Deck card, such as Evilswarm Exciton Knight (off-archetype Lswarm Xyz) | Keep the Extra Deck at 15 cards | Fixes the Extra Deck size violation; the removed card is off the Lunalight core and outside the usage-stat core |
Evidence & confidence
- Verified: Main Deck 54 and Extra Deck 16 counts; Ash Blossom & Joyous Spring at 3 copies vs 2 legal (Semi-Limited); Limited status of Droll & Lock Bird, S:P Little Knight, Harpie's Feather Duster and Foolish Burial; Card text and stats from the resolved list
- Observed: Usage stats: Lunalight core inclusion rates (for example Gold Leo 100%, Sabre Dancer 97%, Liger Dancer 70%)
- Inferred: Starter access estimate from hypergeometric probabilities; Interaction quality and resilience from card text; Brick risk from tech density and the 17 singleton slots
- Provisional: Meta and matchup fit (no tournament link, no dated meta sample); Side deck adaptability (no side deck)
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot record absent No win-rate telemetry (going first/second, matchup, brick and starter rates) No side deck: post-side plan cannot be evaluated Meta Power is Provisional without a dated metagame sample
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