Dogmatika Deck #772424 — Yu-Gi-Oh! OCG
55 Main, 15 Extra, incl. Aluber the Jester of Despia x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Albion the Shrouded Dragon x1
- Aluber the Jester of Despia x3
- Bystial Magnamhut x1
- Bystial Saronir x1
- Cocatorium the Heavy Metal Avian x1
- Diabellze the Original Sinkeeper x1
- Dogmatika Ecclesia, the Virtuous x1
- Droll & Lock Bird x1
- Fallen of Albaz x1
- Fallen of the White Dragon x2
- Ido the Supreme Magical Force x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Springans Kitt x1
- The Great Gallant Bandit x3
- Tri-Brigade Mercourier x1
- Tri-Brigade Springans Kitt x1
- Ash Blossom & Joyous Spring x3
- Blazing Cartesia, the Virtuous x2
- Guiding Quem, the Virtuous x1
- Incredible Ecclesia, the Virtuous x2
- The Golden Swordsoul x1
- Branded Fusion x1
- Branded in High Spirits x1
- Branded in Red x1
- Branded Opening x1
- Gold Sarcophagus x1
- Harpie's Feather Duster x1
- Mistaken Arrest x3
- Pot of Sloth x3
- Super Polymerization x3
- The Fallen & The Virtuous x3
- Branded Retribution x1
- Branded Sword x1
Extra Deck (15)
- Alba-Lenatus the Abyss Dragon x1
- Albion the Sanctifire Dragon x1
- Granguignol the Dusk Dragon x1
- Hyperinvoked Aeon x1
- Khaos Starsource Dragon x1
- Lubellion the Searing Dragon x1
- Mirrorjade the Iceblade Dragon x1
- Mixousia the Confounder x1
- Rindbrumm the Striking Dragon x1
- Secreterion Dragon x1
- The Dragon that Devours the Dogma x2
- Titaniklad the Ash Dragon x1
- Ecclesia and the Dark Dragon x1
- The Three Champions of Swordsoul x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55.7 |
| Going First | 56 |
| Going Second | 52 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Combo
- Secondary strategies: Toolbox, Midrange
- Format: ocg
Legality
Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Fallen of Albaz and Fallen of the White Dragon feed Fusion Summons (Branded Fusion, Super Polymerization) into Extra Deck boss monsters such as Albion the Sanctifire Dragon, Titaniklad the Ash Dragon, and The Dragon that Devours the Dogma (text read, Inferred).; Mulcharmy draw engine and Pot of Sloth card advantage, with Dogmatika and Despia searchers, grinding the game in longer matches (Inferred).
- Turn 1 (going first): Open with Fallen of Albaz, Fallen of the White Dragon, or a searcher such as Branded Opening or Incredible Ecclesia, then convert into a Fusion Summon of a Level 8 boss (Inferred).
- Turn 2 (going second): Use Ash Blossom, Droll & Lock Bird, or The Great Gallant Bandit to interrupt the opponent, then Fusion Summon through the resulting board (Inferred).
- Recovery: Rebuild from the GY via Branded Retribution, Mirrorjade, and Tri-Brigade Mercourier's banish-based searches, and recycle Fallen-mention monsters from the GY (text read, Inferred).
- After siding: Not supported: the deck runs zero side-deck cards, so there is no post-side plan (Verified from composition).
Why it scores here
The list has a real Fusion engine: Fallen of Albaz and Fallen of the White Dragon feed Level 8 bosses, and Super Polymerization, Branded Fusion, and Branded in Red provide multiple routes to them. Its searcher text is dense (about 83% chance of at least one searcher in an opening 5 by the hypergeometric estimate), so the engine is reasonably accessible on paper. Interaction is broad (12 negation and 17 removal text cards, plus Ash Blossom, Droll & Lock Bird, and Gallant Bandit), which lifts the interaction and resilience scores. Those gains are offset by a flat median (no recorded boards), a 0-card side deck, and a pilot burden of multi-step chains, and the deck is illegal as built. Popularity and archetype share were not counted, and card scores were not averaged; the score reflects the system, and the illegal copy limits cap the final result at 25.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 58 | P(at least one Fallen of Albaz-enabling starter in a 5-card opening hand) is modest per card (about 0.25 for 3-copy cards, 0.09 for the single Fallen of Albaz), but searcher text covers about 0.83 of openings (Inferred). |
| D2 | Opening-Hand Quality & Brick Management | 50 | 22 of 34 distinct main cards are singletons, and many are situational Branded and Limited cards, so brick risk is material; hand-trap group reaches about 0.38 going second (Inferred). |
| D3 | Combo Conversion & Ceiling | 62 | Text-level ceiling reaches Level 8 Dragon bosses with 2500 to 3800 ATK via Fallen-mention Fusion routes, but no recorded boards exist to confirm it (Inferred). |
| D4 | Combo Floor & Median Output | 40 | No parseable combos supplied, so median output is unknown and set conservatively (Provisional). |
| D5 | Interruption Resilience & Route Redundancy | 60 | Several independent interruption routes (Ash Blossom, Droll & Lock Bird, Gallant Bandit, Mistaken Arrest, Mulcharmy draw) support continuing after disruption (Inferred from text). |
| D6 | Resource Economy, Recovery & Grind | 60 | Pot of Sloth, Mulcharmy draw effects, and about 16 searcher-text cards support card-economy recovery (Inferred from text). |
| D7 | End-Board & Interaction Quality | 66 | Negation and removal density is high (12 negation and 17 removal text cards) with some durable backrow answers (Inferred from card text). |
| D8 | Going-Second & Board-Breaking Power | 55 | Going-second board breaking depends on Fusion boss density and removal text; no going-second combo split exists (Inferred). |
| D9 | Offensive Pressure & Closing Power | 62 | Boss monsters at 2500 to 3800 ATK (Albion, Titaniklad, Hyperinvoked Aeon, Dragon that Devours) provide closing power (Verified stats, Inferred conversion). |
| D10 | Main Deck Efficiency & Flexibility | 45 | 55 main cards are within the 40 to 60 range but include 3 over-limit copies and an archetype-purity of 2.9%, which lowers coherence (Verified composition, Inferred). |
| D11 | Extra Deck Efficiency & Coverage | 65 | Extra Deck of 15 is full with 13 Fusion and 2 Synchro monsters, every slot is a plausible boss or enabler (Verified composition, Inferred). |
| D12 | Side Deck Adaptability | 15 | Side deck is empty (0 of up to 15 slots), so there is no post-side adaptability (Verified). |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample, so matchup fit is provisional (Provisional). |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Fusion chains, Fallen-mention checks, and interruption timing create a high decision burden (Inferred from text). |
How the score was computed
Strategy profile: Combo. Structural ≈ 55.7, Going First ≈ 56, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: Illegal copy-limit violations (-8); No side deck (-4). Final formula: Illegal cap: Structural 55.7 is theoretical only. Normal Final = 0.80*55.7 + 0.20*48 - 12 modifiers = 42.2, then capped to 25 because the list breaks OCG copy limits. Meta Provisional.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.09 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher and interaction text (16 searcher, 12 negation, 17 removal) gives many routes to a live board
- Multiple routes into Level 8 Dragon bosses through Fallen-mention Fusions
- Full, flexible Extra Deck of 13 Fusion and 2 Synchro monsters
Weaknesses
- Three cards are over the OCG copy limit, so the list is illegal as built
- Zero side-deck cards, so there is no post-side plan
- 22 singleton main-deck cards and low archetype purity (2.9%) raise brick and coherence risk
- No recorded combos, so the median output is unverified
Critical choke points
- Fallen of Albaz is a single copy and is central to the Fusion route
- Branded Fusion and Super Polymerization are each the only route to some boss monsters
- Going-second interaction depends on a few copies of Ash Blossom and Droll
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy each of Ash Blossom & Joyous Spring, The Fallen & The Virtuous, and Super Polymerization | None (or a legal non-copy card) | Brings the deck within the OCG Semi-Limited copy limit; without this the deck cannot be legally played and the score stays capped. |
| 2 | A low-impact singleton main-deck card | Side deck of up to 15 cards (for example, extra hand traps or removal for the opponent's likely boss monsters) | Adds a post-side plan, which the current list entirely lacks. |
Evidence & confidence
- Verified: Illegal status: 3 cards run over the OCG Semi-Limited copy limit; Main 55 / Extra 15 / Side 0 counts; Extra Deck is 13 Fusion and 2 Synchro; Archetype exact-name purity is 2.9%
- Inferred: Engine accessibility from hypergeometric draw estimates; Brick risk from singleton count and situational text; Ceiling from text-level Fusion routes; Interaction density from card text role hints; Pilotability from chain complexity
- Provisional: Meta and matchup fit (no dated sample or tournament link); Median output (no recorded boards)
- Data gaps: No combos supplied, so combo floor, median, and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot match record are absent No win-rate telemetry for going-first, going-second, matchup, or brick rates Meta Power is Provisional without a dated metagame sample Side deck is empty, so post-side adaptability cannot be measured
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