Maliss Deck #772400 — Yu-Gi-Oh! OCG
50 Main, 14 Extra, incl. Maliss Chessy Cat x3, Maliss March Hare x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (50)
- Bystial Baldrake x2
- Bystial Druiswurm x1
- Bystial Magnamhut x1
- Droll & Lock Bird x1
- Maliss <P> Chessy Cat x3
- Maliss <P> Dormouse x1
- Maliss <P> March Hare x3
- Maliss <P> White Rabbit x1
- Mulcharmy Fuwalos x3
- Nibiru, the Primal Being x3
- Wizard @Ignister x1
- Cyberse Code Magician x1
- Ash Blossom & Joyous Spring x3
- Backup @Ignister x3
- Allure of Darkness x3
- Gold Sarcophagus x1
- Harpie's Feather Duster x1
- Maliss in the Mirror x1
- Maliss in Underground x2
- Terraforming x1
- Triple Tactics Thrust x3
- Different Dimension Ground x3
- Dominus Impulse x3
- Infinite Impermanence x3
- Maliss <C> MTP-07 x1
- Maliss <C> TB-11 x1
Extra Deck (14)
- Accesscode Talker x1
- Allied Code Talker @Ignister x1
- Cyberse Wicckid x1
- Decode Talker x1
- Decode Talker Heatsoul x1
- Dharc the Dark Charmer, Gloomy x1
- Firewall Dragon x1
- Haggard Lizardose x1
- Linguriboh x1
- Link Disciple x1
- Maliss <Q> Hearts Crypter x1
- Maliss <Q> Red Ransom x1
- S:P Little Knight x1
- Transcode Talker x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±8 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 58 |
| Going First | 60 |
| Going Second | 64 |
| Meta Power | provisional |
| Tournament Reliability | 48 |
- Primary strategy: Combo
- Secondary strategies: Toolbox, Stun
- Format: ocg
Legality
Main 50 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Link Summon Maliss Link Monsters (Red Ransom, Hearts Crypter, Accesscode/Decode Talker-style boards) and convert the 2300–2500 ATK end boards, supported by banish-from-GY and hand-to-field Maliss effects.; Bystial and @Ignister Cyberse Special Summon chains that pressure from the hand and GY, with Nibiru and Ash Blossom as disruption that can end the opponent's turn.
- Turn 1 (going first): Open with a Maliss March Hare, Chessy Cat or Backup @Ignister starter, search or banish a Maliss card, then Link Summon into a 2300+ ATK Link using the monsters on field and banished Maliss cards.
- Turn 2 (going second): Hold Ash Blossom, Droll & Lock Bird, Infinite Impermanence and Nibiru as hand traps against the opponent's summon or search, then rebuild through Maliss Dormouse and Chessy Cat from the GY.
- Recovery: Banish Maliss cards from the hand and GY to re-fire Maliss effects and Link Summon again, using Bystial Baldrake/Druiswurm/Magnamhut to Special Summon from the hand after a mass removal.
- After siding: No Side Deck is registered, so no post-side plan can be evaluated; the list is structurally unable to adapt in a best-of-three match.
Why it scores here
The deck reliably opens a Maliss starter: 23 archetype-core copies give P(at least one core card in a 5-card opening hand) ≈ 0.96, so the engine comes online often (Inferred). Its interaction is dense, with about 10 hand traps and about 10 negation texts plus removal-text cards such as Dominus Impulse and Ash Blossom, which lifts the going-second and end-board reads. Scores come from the system: starter access, interaction layering and Link-Summon closing power, not from averaging card scores. Popularity and archetype usage do not earn points, and the deck is capped because three cards run over their OCG copy limits, so it is Illegal and the final score is held low. The loss of consistency and conversion data (no combos, no tournament link, no Side Deck) keeps the reads Inferred and Provisional.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 70 | P(≥1 Maliss core card in opening 5) ≈ 0.96 across 23 archetype-core copies; engine starters are multi-copy (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | Full-brick proxy ≈ 0.04; 0-level Normal Spells and Traps and tech cards add dead-draw risk (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No parseable boards; ceiling read from Link-Summon and banish-loop card text only (Inferred) |
| D4 | Combo Floor & Median Output | 45 | No combo medians supplied; the floor is set by a narrow Maliss-only starter set (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Hand traps and GY-banish recursion give alternate routes after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Banish-from-hand and GY costs drain resources but Maliss cards regenerate them (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Ten negation texts, Dominus Impulse, Ash Blossom and Droll give layered interaction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 68 | Ten hand traps and Nibiru provide strong going-second disruption (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | Link ATK of 2300–2500 with Red Ransom and Hearts Crypter forms a credible end board (Verified card text) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 50 Main cards at 3-copy density with 49 of 50 cards off exact archetype name; purity is 23.4% (Observed) |
| D11 | Extra Deck Efficiency & Coverage | 62 | All 14 Extra Deck slots are Link monsters that the Maliss/Code Talker routes can use (Verified) |
| D12 | Side Deck Adaptability | 10 | Side Deck count is 0; no post-side adaptation is possible (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; format fit is unknown (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Many optional Quick Effects and three-card Maliss sequencing create a high decision load (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 58, Going First ≈ 60, Going Second ≈ 64, Meta = provisional, Tournament Reliability ≈ 48. Modifiers: Banlist exposure (-6); Engine conflicts (-2); Weak post-side plan (-4). Final formula: No reliable metagame: 0.80*Structural(58.3) + 0.20*TournamentReliability(48) = 56.2; modifiers -12 → 44; capped at 30 because the deck is Illegal (three copy-limit violations)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.96 · key two-card combo ≈ — · full-brick estimate ≈ 0.04 (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense archetype-core access (23 copies, P ≈ 0.96 in opening 5)
- Layered interaction: hand traps, negations and removal-text cards
- Extra Deck of 14 Link monsters with 2300–2500 ATK closers
Weaknesses
- Three copy-limit violations make the list Illegal in OCG
- Off-archetype dilution: exact-name purity is 23.4%
- No Side Deck, so no best-of-three adaptation
- Heavy reliance on tech 0-level cards that add dead-draw risk
Critical choke points
- Maliss starter access depends on a few Link Monsters in the Extra Deck being live
- Illegal copy counts must be fixed before the list can be played or scored normally
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 Allure of Darkness (third copy) | A legal Maliss Trap or Spell | Restores legality; the OCG limit is 1 |
| 2 | 1 Ash Blossom & Joyous Spring and 1 Dominus Impulse | One legal copy of each card to the Side Deck or a replacement hand trap | Each has an OCG limit of 2, so the third copy of each is illegal |
| 3 | Off-archetype tech 0-level cards | More Maliss-named monsters or searchers | Raises exact-name purity and starter density |
| 4 | None | A 10–15 card Side Deck | Enables a post-side plan in best-of-three play |
Evidence & confidence
- Verified: Deck is Illegal: Allure of Darkness 3/1, Ash Blossom 3/2, Dominus Impulse 3/2 (OCG BanList); Main 50 (within 40–60), Extra 14 (within 0–15), Side 0 (within 0–15); Archetype core 23 copies; exact Maliss-name purity 23.4%; All 14 Extra Deck cards are Link monsters
- Observed: Archetype usage stats: 14 of 25 core cards present (56%)
- Inferred: P(≥1 Maliss core card in 5-card opening hand) ≈ 0.96; brick proxy ≈ 0.04; Interaction density from negation and removal text (10 negation, 24 removal); Going-first and going-second read from hand traps and starters
- Provisional: Meta fit (D13) and Meta Power: no dated metagame sample supplied; Tournament reliability: no tournament or per-pilot match record
- Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot record are absent No win-rate telemetry for going-first/second, matchup or brick/starter rates Meta Power is provisional unless a dated metagame sample is supplied Deck title is null in the export
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