Dominus Deck #772392 — Yu-Gi-Oh! OCG

55 Main, 14 Extra, incl. Deep-Eyes White Dragon, the Blue Abyss x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.

Deck Dominus OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
30± 8/ 100
Power Score
Structural 47
Reliability 42
Going First 46
Going Second 52

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 47
Going First 46
Going Second 52
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox
  • Format: ocg

Legality

Main 56 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Blue-Eyes boss monsters (Blue-Eyes Ultimate Spirit Dragon, Neo Blue-Eyes Ultimate Dragon, Blue-Eyes Tyrant Dragon) via Blue-Eyes White Dragon searches and summons; Mulcharmy draw-and-pressure with hand-advantage through Mulcharmy Fuwalos and Purulia
  • Turn 1 (going first): Normal Summon Sage with Eyes of Blue or Maiden of White to search or Special Summon a Blue-Eyes, then extend with Deep-Eyes White Dragon and a Synchro (Inferred, text-only)
  • Turn 2 (going second): Hold Infinite Impermanence, Ash Blossom, Ghost Ogre, Maxx C, Droll and Lock Bird and Effect Veiler for the opponent's first action, then rebuild Blue-Eyes presence (Inferred)
  • Recovery: Search and Special Summon from the Deck via Bingo Machine, Go!!!, Wishes for Eyes of Blue and Kaibaman the Legend, and recur Deep-Eyes and Maiden of White from the Graveyard (Inferred from card text)
  • After siding: Not applicable: the deck has no Side Deck, so there is no post-side plan (Verified)

Why it scores here

The deck is scored as a system: a three-copy Blue-Eyes White Dragon line with a six-copy Mulcharmy draw layer, 10 hand traps and 17 searcher-text cards gives it a real way to open, interact and rebuild. Its consistency is limited, though. The probability of at least one Blue-Eyes White Dragon in a 5-card opening hand is about 0.25 (Inferred), and the exact archetype name covers only 7.1% of the main deck, so the engines conflict instead of reinforcing each other. Two Ritual Blue-Eyes/Black Chaos MAX monsters appear to need Chaos Form, which is absent from the list (Inferred from card text). No recorded boards, tournament link or guides exist, so the ceiling and floor are text-only inferences and the score does not reflect popularity or the average of card scores. The deck is Illegal because of a Forbidden Baronne de Fleur, so the score is capped and labelled theoretical/structural-only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 52 P(at least one Blue-Eyes White Dragon in 5 cards) is 0.25 for a three-copy line, with 0.85 for at least one searcher-text card and 0.55 for the core group (Inferred).
D2 Opening-Hand Quality & Brick Management 45 Two Chaos MAX dead-ish cards, an unresolved passcode slot and a high off-archetype count give a moderate brick rate (Inferred).
D3 Combo Conversion & Ceiling 40 No recorded boards; the ceiling is a text-only read of Sage/Deep-Eyes/Maiden/Bingo into Blue-Eyes boss summons (Inferred).
D4 Combo Floor & Median Output 35 No combo data, so the median output cannot be measured and is held near the middle of the range (Provisional).
D5 Interruption Resilience & Route Redundancy 55 Ten hand traps and redundant starters (Sage, Deep-Eyes, Maiden, Kaibaman) give alternative routes after disruption (Inferred).
D6 Resource Economy, Recovery & Grind 50 Mulcharmy draw effects and Wishes/Bingo recovery help resource regrowth, but Dominus Purge and dead Chaos cards waste resources (Inferred).
D7 End-Board & Interaction Quality 58 Infinite Impermanence x3, Solemn Judgment, Crossout Designator, Ash Blossom x2, Effect Veiler and Maxx C layer interaction well (Inferred from card text).
D8 Going-Second & Board-Breaking Power 55 Hand traps and Solemn/Maxx/Ghost Ogre give going-second answers; 0.71 for at least one hand trap in a 6-card hand (Inferred).
D9 Offensive Pressure & Closing Power 50 Blue-Eyes Ultimate Spirit (3500 ATK), Neo Blue-Eyes UD (4500) and BE Tyrant (3400) are strong bosses, but the line to reach them is unmeasured (Inferred).
D10 Main Deck Efficiency & Flexibility 35 56 main with 22 singletons, 65 of 66 cards off the exact archetype, two floodgate/ritual-dead slots and an Anti-Spell Fragrance that hurts own Spells (Verified).
D11 Extra Deck Efficiency & Coverage 45 14 Extra Deck cards cover Synchro, Fusion, Link and XYZ, but the Illegal Baronne de Fleur and Hieratic Seal add clutter (Verified).
D12 Side Deck Adaptability 25 No Side Deck at all, so post-side adaptation is absent (Verified).
D13 Matchup Coverage & Format Fit 40 No tournament or dated metagame sample exists, so matchup and format fit are Provisional.
D14 Pilotability & Error Tolerance 40 Multiple engines (Blue-Eyes, Mulcharmy, Dominus, Eyes of Blue) and many decision points give a high pilot burden (Inferred).

How the score was computed

Strategy profile: Midrange profile with Toolbox as the disclosed secondary; the Structural score uses the Midrange weights only. Structural ≈ 47, Going First ≈ 46, Going Second ≈ 52, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist exposure (-4); engine conflicts (-3); no side deck (-2). Final formula: 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 45.8 before modifiers; modifiers -9 gives 36.8; Illegal-deck cap applied, final 30 (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.25 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Ten hand traps (Infinite Impermanence x3, Ash Blossom x2, Ghost Ogre x2, Maxx C, Droll and Lock Bird, Effect Veiler) give a strong going-second answer set
  • Seventeen searcher-text cards give 0.85 chance of at least one search in a 5-card opening hand
  • Core usage stats are 100% present (Droll and Lock Bird, Mulcharmy Fuwalos, Maxx C, Infinite Impermanence)
  • Blue-Eyes boss Extra Deck options (Ultimate Spirit, Neo BEUD, Tyrant) give high ceiling ATK

Weaknesses

  • Illegal list: Baronne de Fleur is Forbidden
  • No Side Deck in a best-of-3 format
  • Chaos MAX monsters need Chaos Form, which is not in the list (Inferred)
  • Exact archetype purity is 7.1%, so the deck spreads across four themes

Critical choke points

  • Three-copy Blue-Eyes White Dragon: about 0.25 chance of at least one in a 5-card opening hand (Inferred)
  • Majesty of the White Dragons is the only Ritual enabler in the list (Verified)
  • Baronne de Fleur must be removed before any normal evaluation (Verified)
Priority Remove Add Reason
1 Baronne de Fleur (Forbidden) A third Blue-Eyes Spirit Dragon (Unlimited, legal 3 copies) Restores legality (Extra count 13) and keeps the Synchro boss line
2 Anti-Spell Fragrance A Side Deck card or a Spell-compatible tech Floodgate hurts the deck's own Spells (Wishes, Bingo, Mausoleum, Ultimate Fusion)
3 Blue-Eyes Chaos MAX Dragon and Magician of Black Chaos MAX (need Chaos Form) Chaos Form if legal and in the card pool, otherwise a legal Blue-Eyes or Dragon payoff Removes two likely dead cards (Inferred from card text)
4 None A 15-card Side Deck Adds post-side adaptability for best-of-3 play

Evidence & confidence

  • Verified: Baronne de Fleur is Forbidden with 0 legal copies, so the deck is Illegal; Main 56 and Extra 14 are within the OCG size rules, and Side is 0 with no side-deck rule violation; Ten hand traps, 17 searcher-text cards, 16 negation-text cards and 20 removal-text cards from the role tags; Exact archetype purity 7.1% (5 of 70 archetype-named copies); Core usage stats: four core cards, 100% present
  • Observed: No measured combo boards are available (0 recorded boards)
  • Inferred: P(at least one BEWD in 5 cards) is about 0.25 and at least one searcher in 5 cards is about 0.85; Blue-Eyes Chaos MAX and Magician of Black Chaos MAX likely need Chaos Form, which is absent; Ten hand traps give a going-second hand-trap probability of 0.71; Going-first and going-second power estimates are text-based
  • Provisional: Meta Power is null because no dated metagame sample is supplied; Matchup and format-fit scores (D13) are provisional
  • Data gaps: No recorded combo boards, so combo floor, median and ceiling are text-only inferences No tournament link, so archetype meta-share and pilot match record are absent One passcode (23995346) in the deck could not be resolved and is counted as a main deck card No win-rate telemetry exists in YGOVN (going-first/second, matchup, brick and starter rates) Meta Power is provisional unless a dated metagame sample is supplied Deck title is null, so the deck name is unknown

More OCG Info

Dominus

Dominus Breakdown

 
 

 

 

 

 

 

 
 

 

 
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