Umbral Horror Deck #772387 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Clown Crew Biancaviso x3, K9-17 Izuna x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck Umbral Horror OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
30± 10/ 100
Power Score
Structural 55
Reliability 49
Going First 52
Going Second 50

Deck — Deck Power Evaluation

Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 52
Going Second 50
Meta Power provisional
Tournament Reliability 49
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Xyz
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Extra-Deck boss monsters (K9-X "Werewolf" 3300 ATK, Divine Arsenal AA-ZEUS 3000 ATK, Number C104 3000 ATK) reached through Clown Crew and K9 summon routes (Inferred from card text; no recorded boards); Pendulum/Ritual/Tribute-Summon Clown Crew beaters and link/synchro pressure (Clown Crew Dristy, Clown Crew Biancaviso, Clown Crew Meteor) (Inferred)
  • Turn 1 (going first): Search into a Clown Crew or K9 starter (Clown Crew Rehearsal, Chaotic Elements, Preparation of Rites, "A Case for K9"), then Normal Summon or Pendulum-summon into an Xyz boss (Inferred)
  • Turn 2 (going second): Open with the hand traps (Ash Blossom x3, Nibiru x3) to stop the opponent's starter, then rebuild through the searchers; P(>=1 hand trap in a 6-card hand) = 0.52 (Inferred)
  • Recovery: Searcher density (18 copies, P(>=1 in 5 cards) = 0.87) plus graveyard recursion (Clown Crew Malabarisme, Clown Crew New Face, Mulcharmy Fuwalos) (Inferred)
  • After siding: None. The deck runs zero Side Deck cards, so there is no post-side plan (Verified: side_count = 0).

Why it scores here

The deck reliably finds its searchers (18 copies, P(at least one in a 5-card opening hand) = 0.87), so it usually reaches a Clown Crew or K9 starter, and graveyard recursion helps it recover across turns (Inferred). Interaction is dense: 6 hand traps, 9 negation-text cards and 20 removal-text cards give it layered answers (Verified text, Inferred quality). Its closing power comes from Extra-Deck bosses such as K9-X "Werewolf" and Number C104, but no recorded boards exist, so the conversion and floor scores are text-only estimates. The list is Illegal (Ash Blossom and K9-17 Izuna at 3 copies against a limit of 2), it has no Side Deck, and the Umbral Horror label does not match the cards (exact archetype purity 0%; 2 of 13 core cards present). The score is capped at 30 as theoretical only. Archetype popularity and card-level scores were not averaged or used to raise it.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(>=1 searcher in 5 cards) = 0.87; P(>=1 of any 3-copy starter in 5 cards) = 0.25, so the engine is searcher-gated rather than starter-gated (Inferred)
D2 Opening-Hand Quality & Brick Management 50 Many conditional summons: Ritual, Tribute, and K9 Normal Summons that need 2+ opponent cards in hand; 7 singleton main slots dilute consistency (Inferred)
D3 Combo Conversion & Ceiling 55 No parseable combo boards; ceiling read from text only, e.g. Clown Crew Biancaviso tribute draw/negate and K9-X Werewolf attack scaling (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so median output is unknown and set conservatively (Provisional)
D5 Interruption Resilience & Route Redundancy 60 Six hand traps and multiple searchers give independent lines after one disruption; GY recursion adds resilience (Inferred)
D6 Resource Economy, Recovery & Grind 70 18 searcher-text cards and recursion cards (Malabarisme, New Face) regenerate resources across turns (Inferred)
D7 End-Board & Interaction Quality 68 Solemn Strike, Lightning Storm, Ash Blossom, Dimensional Fissure and Book of Eclipse give layered end-board interaction (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 55 Hand traps 6 copies, P(>=1 in 6 cards going second) = 0.52; board breaking from Lightning Storm and Book of Eclipse is conditional (Inferred)
D9 Offensive Pressure & Closing Power 62 Boss Extra monsters at 3300, 3000 and 3000 ATK, with Clown Crew Dristy linking to double attacks; no recorded closing data (Inferred)
D10 Main Deck Efficiency & Flexibility 50 55 main cards with 24 distinct, 7 singletons, and 3 two-copy cards; main size is within the 40-60 range (Verified count, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 60 15 Extra cards (11 distinct) with 9 Xyz; the Clown Crew Extra cards are doubled, so access is reasonable (Verified count, Inferred)
D12 Side Deck Adaptability 10 No Side Deck cards at all (side_count = 0), so there is no post-side adaptability (Verified)
D13 Matchup Coverage & Format Fit 40 Tournament context is unavailable; the archetype core is largely absent (2 of 13 core cards, 15.4%) (Provisional)
D14 Pilotability & Error Tolerance 40 Multi-step Extra-Deck summon chains, Ritual tributes and K9 summon conditions raise the skill and error load (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 55, Going First ≈ 52, Going Second ≈ 50, Meta = provisional, Tournament Reliability ≈ 49. Modifiers: banlist exposure (-8); engine conflicts (-4). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability = 0.80*55 + 0.20*49 = 54; modifiers -12 give 42; the deck is Illegal, so it is capped to 30 and labelled theoretical/structural-only

Probability & combo summary

  • Opening a starter: P(≥1) ≈ — · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Searcher density: 18 searcher-text copies give P(>=1 in a 5-card hand) = 0.87
  • Six hand traps (Ash Blossom x3, Nibiru x3) plus Solemn Strike and Lightning Storm give layered interaction
  • Extra Deck carries high-ATK bosses (K9-X Werewolf 3300, ZEUS 3000, Number C104 3000)

Weaknesses

  • Illegal list: Ash Blossom and K9-17 Izuna at 3 copies against a limit of 2
  • No Side Deck, so no post-side adaptation
  • Archetype label Umbral Horror does not match the cards: 0% exact purity and 2 of 13 core cards present
  • No recorded combo boards, so floor and median are unknown
  • Seven singleton main slots dilute consistency

Critical choke points

  • Legality: one Ash Blossom and one K9-17 Izuna must come out before the deck can be scored normally
  • Hand-trap dependence: six hand traps cover going-second interaction, and no fallback exists if they are dead
  • Limited K9 cards (A Case for K9, K9-66a Jokul) are singletons, so their searches are unrepeatable
Priority Remove Add Reason
1 1 Ash Blossom & Joyous Spring and 1 K9-17 Izuna 2 legal replacement cards of the player's choice (not over the copy limit) The list is Illegal; this is the only change that lets it receive a normal score
2 none a Side Deck of up to 15 cards A zero-card Side Deck gives no post-side plan and drives D12 to 10
3 none the Umbral Horror core (or relabel the deck to its actual engine) The archetype label and the cards disagree (0% exact purity; 2 of 13 core cards), which blocks archetype-based reads

Evidence & confidence

  • Verified: Legality: Ash Blossom and K9-17 Izuna at 3 copies vs a limit of 2 (Semi-Limited); Main 55 / Extra 15 / Side 0; Extra 15 is within the 15 maximum; Searcher-text count 18, hand-trap count 6, negation-text 9, removal-text 20; Usage: 2 of 13 archetype core cards present (15.4%)
  • Inferred: Consistency: P(>=1 searcher in 5) = 0.87 and the hypergeometric estimates on the core engine; Interaction quality and going-second hand-trap coverage (P(>=1 hand trap in 6) = 0.52); Boss ceilings and summon routes from card text only; Structural score 55 and the dimension scores
  • Provisional: Meta Power and matchup fit (no dated metagame sample; tournament_context unavailable); Floor and median output (no recorded boards)
  • Data gaps: No combos supplied: floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record are absent No win-rate telemetry exists in YGOVN for this deck Meta Power is provisional unless a dated metagame sample is supplied Deck title is null and the archetype label (Umbral Horror) does not match the cards played

More OCG Info

Umbral Horror

Umbral Horror Breakdown

 
 

 

 

 

 

 

 
 

 

 
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