Therions Deck #772384 — Yu-Gi-Oh! OCG
60 Main, 14 Extra, incl. X-Cross Cannon x3, Unauthorized Reactivation x3, Union Activation x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (60)
- Cyber Dragon, the Luminous Mech Dragon x1
- Droll & Lock Bird x1
- Galaxy-Eyes Tachyon Primal x1
- Gearfried the Steel Knight x1
- Maxx "C" x1
- Mulcharmy Fuwalos x1
- Nibiru, the Primal Being x1
- Therion "King" Regulus x2
- X-Cross Cannon x3
- X-Head Cannon x1
- Ash Blossom & Joyous Spring x2
- Ghost Belle & Haunted Mansion x2
- Torque Tune Gear x1
- A-Assault Core x1
- B-Buster Drake x2
- C-Crush Wyvern x1
- Union Driver x1
- Union Pilot x1
- Y-Yare Head x2
- Z-Zillion Tank x2
- Crossout Designator x1
- Galaxy Journey x1
- Pot of Prosperity x1
- Quick Summon x1
- Reinforcement of the Army x1
- Sales Ban x2
- Spell Card "Enemy Controller" x2
- Spell Card "Monster Reborn" x1
- Terraforming x1
- Therion Discolosseum x1
- Triple Tactics Talent x1
- Unauthorized Reactivation x3
- Union Activation x3
- Union Hangar x3
- Angel Statue - Azurune x1
- Dominus Purge x3
- Evenly Matched x3
- Infinite Impermanence x1
- Red Reboot x1
- Tachyon Transmigration x1
Extra Deck (14)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 52 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 42 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox, Stun
- Format: ocg
Legality
Main 61 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).
Identity & game plan
- Win condition: Union-equip boss pressure (Union Hangar, Union Activation and the A-to-Z / ABC Union monsters) feeding Extra Deck bosses such as ABC-Dragon Buster, XYZ-Hyper Dragon Cannon and Galaxy-Eyes Tachyon Primal, with Therion King Regulus as the main Machine boss; Hand-trap-supported disruption that wins by denying the opponent's board and draw
- Turn 1 (going first): Search a Union or Therion starter with Union Hangar or Therion Discolosseum, then equip a Union monster to a LIGHT Machine and attack or extend; no reliable 2-card bootstrap is evidenced
- Turn 2 (going second): Keep a hand with a hand trap (Ash Blossom, Ghost Belle, Maxx C, Droll and Lock Bird, Infinite Impermanence, Nibiru) and answer the opponent's first board before rebuilding through Union searches
- Recovery: Recover with searchers (17 searcher-text cards) and GY recursion (Union Activation, Galaxy Journey, Therion King Regulus self-summon)
- After siding: Not evaluable: the deck has 0 side cards, so no post-side plan exists
Why it scores here
The deck is scored as a system, not as an average of its cards. It reliably opens a searcher (about 0.82 chance of at least one searcher in a 5-card opening hand) and has enough hand traps (12 cards, about 0.75 chance of one in a 6-card going-second hand) to interact with a first board. Its strongest scores come from interruption resilience and going-second interaction, and its weakest from the absence of recorded combos, a 0-card side deck, and a 61-card main with a Forbidden card. The list is Illegal, so it is capped to a theoretical, structural-only score of 30. Popularity did not earn points: the Therions archetype usage stats confirm the core is real but do not add power.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(>=1 searcher in 5) ~0.82 and P(>=1 copy of a 3-copy starter) ~0.23; the Union engine needs 2 or more specific cards to go live (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 50 | 27 singleton slots and many Union monsters that need an equip target make dead hands plausible; no brick estimate was supplied (Inferred) |
| D3 | Combo Conversion & Ceiling | 50 | No recorded boards; ceiling is read from card text only (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No recorded boards, so the median is unknown and scored conservatively (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Hand traps, GY recursion (Union Activation, Galaxy Journey) and Therion Discolosseum give several independent recovery routes (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | Searchers and recursion cover resource replenishment; no resource data was supplied (Inferred) |
| D7 | End-Board & Interaction Quality | 72 | 12 hand traps plus negate and removal text on boss monsters, from card text and flags (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 72 | Going-second hand-trap density is high (about 0.75 for at least one); no going-second split is recorded (Inferred) |
| D9 | Offensive Pressure & Closing Power | 60 | Boss ATK reaches 2800 to 3000 (Regulus, ABC-Dragon Buster, Dragon Cannon) but no end-board data exists (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 45 | 61 Main cards against a 60 cap, 32 level-0 spells and traps, and 75 off-exact-archetype copies lower compactness (Verified structure, Inferred consequence) |
| D11 | Extra Deck Efficiency & Coverage | 45 | 14 Extra cards spread across 4 summoning types (7 Fusion, 3 Link, 3 XYZ, 1 Synchro) with little shared engine; the Extra Deck is not coherent (Inferred) |
| D12 | Side Deck Adaptability | 10 | Side deck is empty, so there is no post-side adaptability (Verified) |
| D13 | Matchup Coverage & Format Fit | 45 | No tournament link or dated meta sample; archetype share is not available (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multiple engines (Union, Galaxy, Dominus, ABC) and many decision points (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 54, Going First ≈ 52, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist exposure (-8); illegal_cap (-14). Final formula: No reliable metagame: 0.80*Structural(54.3) + 0.20*TournamentReliability(42) = 51.9; modifiers -8 gives 43.9; Illegal cap applied, so score = 30 (theoretical / structural-only, not a normal Final Contextual score)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.82 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Strong interruption package: 12 hand traps and about 15 negation-text cards
- Reliable searcher density: 17 searcher-text cards give a high chance of a search in the opening hand
- Varied recovery routes through Union Activation, Galaxy Journey and Therion Discolosseum
Weaknesses
- Illegal list: Triple Tactics Talent is Forbidden and the Main Deck has 61 cards against a 60-card cap
- No side deck, so there is no post-side adaptability
- Four Extra Deck summoning types with little shared engine (Fusion, Link, XYZ, Synchro)
- 75 of 61 Main cards are outside the exact Therion archetype, which lowers engine coherence
Critical choke points
- Union monsters need an equip target, so the Union engine stalls without a LIGHT Machine on board
- Several boss Extra Deck monsters need specific Fusion or Union materials, which can be unavailable after interruption
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Triple Tactics Talent | Any legal card | It is Forbidden in OCG; the list cannot be legal while it is present |
| 2 | One non-engine Main Deck card (for example Quick Summon or Galaxy Journey) | None | Bring the Main Deck to 60 cards, the maximum for this format |
| 3 | None | A 15-card side deck with hand traps and anti-Union or anti-Galaxy answers | The list has no side deck, so it has no post-side plan |
Evidence & confidence
- Verified: Triple Tactics Talent is Forbidden and run 1 copy (legal 0); Main Deck size is 61, outside the OCG range of 40 to 60; Side deck is 0 cards; 17 searcher-text cards, 12 hand traps and 15 negation-text cards from card flags and text; Ash Blossom and Ghost Belle hand-trap text and copy counts
- Observed: Usage stats show Therion King Regulus at 94.7% inclusion across the archetype sample (2 copies here)
- Inferred: P(>=1 searcher in 5) about 0.82 (hypergeometric); Union engine can go live from a 2-card bootstrap (Inferred); Interaction density is high and gives the going-second advantage
- Provisional: Meta Power is null: no dated metagame sample; Matchup fit is unknown: no tournament link
- Data gaps: Illegal list (Forbidden card and 61 Main cards) means no normal Final Contextual score 1 passcode in CardIDList (10443957) could not be resolved to a card and was counted as Main No recorded combos (0 parseable boards), so floor, median and ceiling are text-only inference No side deck, so post-side adaptability cannot be scored No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry exists in YGOVN; all consistency values are Inferred Meta Power is Provisional unless a dated metagame sample is supplied
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