K9 Deck #772378 — Yu-Gi-Oh! OCG

55 Main, 15 Extra, incl. Artifact Lancea x3, K9-17 Izuna x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck K9 OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 22, 2026
35± 10/ 100
Power Score
Structural 55
Reliability 42
Going First 52
Going Second 58

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±10 · Confidence: Low)

Overall score Value
Structural Deck Power 55
Going First 52
Going Second 58
Meta Power provisional
Tournament Reliability 42
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Toolbox
  • Format: ocg

Legality

Main 55 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: K9 Xyz and Vanquish Soul Extra Deck bosses (K9-X Werewolf, Divine Arsenal AA-ZEUS, Super Starslayer TY-PHON, Arc Rebellion) converting an established board after a hand-trap or Normal Summon line; Vanquish Soul Level 4-8 beaters (Caesar Valius, Heavy Borger, Jiaolong) and Number-series Xyz boss via Umbral Horror Masquerade
  • Turn 1 (going first): Turn 1 Normal Summon K9 or Vanquish Soul monsters without tribute (opponent holds 2+ cards), search with K9 or Vanquish Soul searchers, then Xyz or Link into a boss while holding Ash Blossom, Ghost Belle or Droll as interaction
  • Turn 2 (going second): Hold Ash Blossom, Ghost Belle, Ghost Ogre, Skull Meister, Droll and Snow Devil to disrupt the opponent's starter, then convert the surviving Level 5 monsters into an Xyz boss
  • Recovery: Rebuild through the Mulcharmy draw engine, Pot of Prosperity and K9 searchers, then re-Xyz from the Extra Deck with K9-X Forced Release
  • After siding: No side deck is registered, so no post-side plan can be evaluated; the deck cannot adapt between games

Why it scores here

This is a structural-only read because the list is Illegal: it runs 3 copies each of Ash Blossom and K9-17 Izuna where the OCG limit is 2, and 3 copies of Vanquish Soul Razen where the limit is 1, and it registers no side deck. Its engine access is reasonable, since the archetype core has about an 81% chance of at least one card in a 5-card opening hand (Inferred), but the K9 and Vanquish Soul lines split the deck. Interaction is the strongest dimension: 19 hand traps and 21 removal-text cards give layered answers on both turns (Inferred from card text). Combo conversion and median output are scored conservatively because the export contains no recorded boards. Popularity did not earn points: the K9 core inclusion rates confirm the list is real, not that it is strong. The deck score was not built by averaging card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 62 P(at least one archetype-core card in opening hand of 5) = 0.81 across 15 copies; starter access is good but split across two engines (Inferred)
D2 Opening-Hand Quality & Brick Management 50 19 hand traps and 14 searcher-text cards raise dead-card risk; no side deck to rebalance brick hands (Inferred)
D3 Combo Conversion & Ceiling 45 No recorded boards; ceiling is inferred from Extra Deck bosses and multi-material Xyz routes in card text (Inferred)
D4 Combo Floor & Median Output 40 No combo data, so median output cannot be measured; scored conservatively (Provisional)
D5 Interruption Resilience & Route Redundancy 60 Two hand-trap engines and Mulcharmy draw give several independent responses to a disrupted turn (Inferred)
D6 Resource Economy, Recovery & Grind 58 Searcher text on 14 cards, Pot of Prosperity and Mulcharmy draws regenerate resources (Inferred)
D7 End-Board & Interaction Quality 74 Negation and removal text on 9 and 21 cards, including Ash Blossom, Ghost Belle, Droll and Skull Meister (Verified card text, Inferred quality)
D8 Going-Second & Board-Breaking Power 66 Hand traps reach 93% at least one in a 6-card going-second hand; Typhoon, Feather Duster and Snow Devil add board breakers (Inferred)
D9 Offensive Pressure & Closing Power 68 Extra Deck closers at 3000 ATK or more (K9-X Werewolf 3300, ZEUS 3000, Arc Rebellion 3000, TY-PHON 2900) (Verified stat, Inferred conversion)
D10 Main Deck Efficiency & Flexibility 50 55 Main cards with 28 distinct; exact-name archetype purity 15.7% across Vanquish Soul, Mulcharmy and generic filler (Verified composition, Inferred efficiency)
D11 Extra Deck Efficiency & Coverage 62 15 Extra cards with 13 distinct; Xyz and Link bosses are coherent but K9 and Vanquish Soul summon routes overlap (Verified composition, Inferred)
D12 Side Deck Adaptability 15 No side deck registered; adaptability cannot be shown (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament link or dated meta sample; format fit is neutral placeholder (Provisional)
D14 Pilotability & Error Tolerance 40 Two-engine hand-trap deck with many Quick Effects and timing decisions; high decision load (Inferred)

How the score was computed

Strategy profile: Midrange primary; Stun secondary disclosed but not weighted separately (rubric allows one profile; Midrange used as stated primary). Structural ≈ 55, Going First ≈ 52, Going Second ≈ 58, Meta = provisional, Tournament Reliability ≈ 42. Modifiers: banlist exposure (-6); no side deck (-3); hand-trap brick load (0). Final formula: Theoretical/structural-only: 0.80*Structural(55) + 0.20*TournamentReliability(42) = 52.8, minus 9 in modifiers = 43.8, then capped to 35 because the list is Illegal (rubric Step 2). Meta provisional.

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.81 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Layered hand-trap and removal coverage across both turns
  • Strong Extra Deck closers at 3000 ATK or more
  • Real archetype core (K9 and Vanquish Soul) with high usage stats

Weaknesses

  • Illegal list: three cards exceed their OCG copy limit
  • No side deck, so no adaptation
  • Two engines with 19 hand traps raise brick and dead-card risk

Critical choke points

  • Ash Blossom, Ghost Belle and Droll as the only protection for the first boss
  • K9-X Forced Release as the only Xyz re-summon route in the list
Priority Remove Add Reason
1 1 copy each of Ash Blossom & Joyous Spring, K9-17 Izuna and Vanquish Soul Razen (one extra each) Legal filler from the same engine, or a 1-copy alternative Fixes the copy-limit violations so the list becomes Legal and can receive a normal score
2 Vanquish Soul Razen (remaining copies beyond the single legal copy) Non-Limited searcher or hand trap Reduces Limited-card exposure and keeps the Vanquish Soul search route
3 None A 15-card side deck Gives a post-side plan for best-of-3 and matchup flexibility

Evidence & confidence

  • Verified: Illegal: Ash Blossom 3/2, Izuna 3/2, Razen 3/1 over limit; Main 55, Extra 15, Side 0; sizes within OCG rules; Archetype usage: K9-Lupis 85%, K9-66a Jokul 80%, Droll 72%, Mulcharmy Fuwalos 69%
  • Inferred: Engine access 0.81 for the archetype core in hand of 5; Interaction density from hand-trap and removal text; Going-second hand-trap coverage 0.93
  • Provisional: Meta Power null; Format fit placeholder 50 without a dated meta sample
  • Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot record absent No win-rate telemetry; going-first, going-second and matchup rates unknown No side deck registered Meta Power provisional without a dated metagame sample

More OCG Info

K9

K9 Breakdown

 
 

 

 

 

 

 

 
 

 

 
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