Lunalight Deck #772377 — Yu-Gi-Oh! OCG
54 Main, 15 Extra, incl. Lunalight Gold Leo x3, Lunalight Silver Hound x3, Lunalight Fusion x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (54)
- Droll & Lock Bird x1
- Lunalight Black Sheep x2
- Lunalight Blue Cat x1
- Lunalight Crimson Fox x1
- Lunalight Emerald Bird x2
- Lunalight Gold Leo x3
- Lunalight Kaleido Chick x2
- Lunalight Purple Butterfly x1
- Lunalight Scarlet Tiger x1
- Lunalight Silver Hound x3
- Lunalight White Rabbit x1
- Lunalight Yellow Marten x2
- Mulcharmy Meowls x1
- Mulcharmy Purulia x1
- Nibiru, the Primal Being x1
- Sneaky "C" x1
- Lunalight Tiger x1
- Lunalight Wolf x2
- Ash Blossom & Joyous Spring x1
- Effect Veiler x1
- Ghost Belle & Haunted Mansion x1
- Cosmic Cyclone x1
- Dark Hole x1
- Fire Formation - Tenki x2
- Foolish Burial x1
- Forbidden Droplet x1
- Greater Polymerization x1
- Harpie's Feather Duster x1
- Heavy Polymerization x1
- Kahyoreigetsu x1
- Lightning Storm x1
- Luna Light Perfume x2
- Lunalight Fusion x3
- Lunalight Masquerade x2
- Polymerization x1
- Super Polymerization x1
- Ultimate Slayer x1
- Infinite Impermanence x1
- Lunalight Reincarnation Dance x1
- Lunalight Serenade Dance x1
Extra Deck (15)
- Lunalight Cat Dancer x1
- Lunalight Leo Dancer x2
- Lunalight Liger Dancer x1
- Lunalight Panther Dancer x1
- Lunalight Perfume Dancer x2
- Lunalight Sabre Dancer x2
- Starving Venom Fusion Dragon x1
- Gravity Controller x1
- S:P Little Knight x1
- Tri-Brigade Rugal the Silver Sheller x1
- Brotherhood of the Fire Fist - Tiger King x1
- Outer Entity Nyarla x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 62/100 (±6 · Confidence: Medium)
| Overall score | Value |
|---|---|
| Structural Deck Power | 66 |
| Going First | 70 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 58 |
- Primary strategy: Combo
- Secondary strategies: Toolbox, Fusion
- Format: ocg
Legality
Main 54 / Extra 15 / Side 0 — status: Legal.
Identity & game plan
- Win condition: Fusion Summon Lunalight Liger Dancer, Lunalight Panther Dancer or Lunalight Cat Dancer (or Lunalight Leo Dancer / Sabre Dancer) and attack through the opponent's board; Lunalight Starving Venom-style Fusion pressure, Lunalight Sabre Dancer and Leo Dancer with second attacks and Fusion Summon recursion from the GY
- Turn 1 (going first): Normal Summon Lunalight Gold Leo or Silver Hound to search a Lunalight monster, then use Lunalight Fusion or Polymerization family spells to Fusion Summon an Extra Deck monster the same turn
- Turn 2 (going second): Hold hand traps (Ash Blossom, Effect Veiler, Infinite Impermanence, Ghost Belle, Droll and Lock Bird, Nibiru) to interrupt the opponent's first combo, then rebuild with Lunalight searchers and Fusion
- Recovery: Recover through GY-to-field effects (Lunalight Yellow Marten, Lunalight Perfume Dancer, Lunalight White Rabbit, Lunalight Reincarnation Dance) and re-Fusion from the Extra Deck
- After siding: Not available: the deck runs zero side-deck cards, so no post-side plan can be evaluated
Why it scores here
This Lunalight list reliably opens its engine: three copies each of Lunalight Gold Leo, Silver Hound and Lunalight Fusion give a hypergeometric chance of about 0.26 for each three-copy group in a 5-card opening hand, and the 29-copy archetype core has a roughly 0.98 chance of at least one card in the opening hand. The deck converts through ten Fusion monsters, with the Liger, Panther and Cat Dancers giving real closing pressure. Recursion (Yellow Marten, Perfume Dancer, White Rabbit) and six hand traps let it survive one interruption and rebuild, which earns the resilience and grind scores. It is not scored on popularity: Lunalight's usage stats confirm the list is real, but they do not raise the score. The score comes from consistency, interaction and closing power on the system, not from averaging card scores. The deck loses points for having no side deck, 29 off-archetype copies, eleven conditional tech cards that can brick, and no recorded boards to confirm the combo ceiling.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 74 | P(>=1 of 3 Gold Leo or Silver Hound in 5-card hand) ≈ 0.26 each; archetype core P(>=1) ≈ 0.98; searcher-text group P(>=1) ≈ 0.88 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 58 | 29 singletons and 11 tech cards, several conditional (Lightning Storm, Dark Hole, Harpie's Feather Duster, Cosmic Cyclone); four overlapping Polymerization spells; no side to replace dead cards (Inferred) |
| D3 | Combo Conversion & Ceiling | 64 | Ceiling from Liger Dancer (3800 ATK), Panther Dancer (2800) and Starving Venom (2800) via Fusion from the Extra Deck; no recorded boards to confirm (Inferred) |
| D4 | Combo Floor & Median Output | 55 | No parseable combo boards, so floor and median are not measured; structural estimate only (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 72 | Recursion through Yellow Marten, Emerald Bird, Perfume Dancer and White Rabbit, plus six hand traps for interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 72 | Eighteen searcher-text cards and GY-to-field recursion; Fusion material spend is high, so the grind is good but not free (Inferred) |
| D7 | End-Board & Interaction Quality | 74 | Six hand traps, 14 negation-text and 19 removal-text cards; Infinite Impermanence and Crimson Fox add layered interaction (Inferred) |
| D8 | Going-Second & Board-Breaking Power | 66 | P(>=1 hand trap in 6-card going-second hand) ≈ 0.52; Dark Hole and Lightning Storm are conditional board breakers (Inferred) |
| D9 | Offensive Pressure & Closing Power | 80 | Liger Dancer 3800 ATK, Panther Dancer 2800 with effect protection, second attacks on Leo and Liger Dancers (Verified card text, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 60 | 54-card main at 40-60 legal range, but 11 tech and 4 overlapping Fusion spells lower density (Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 58 | All 15 Extra slots used: 10 Lunalight-relevant Fusions plus 5 off-plan (Tri-Brigade Rugal, Gravity Controller, Brotherhood Tiger King, Outer Entity Nyarla, S:P Little Knight) (Inferred) |
| D12 | Side Deck Adaptability | 8 | Zero side-deck cards; no post-side plan possible in best-of-3 (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | No tournament link or dated meta sample; archetype usage stats are the only context (Provisional) |
| D14 | Pilotability & Error Tolerance | 46 | Multi-step Fusion chains with many Extra Deck decisions; repeatable but demanding (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 66, Going First ≈ 70, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 58. Modifiers: No side deck (-2); Off-archetype dilution (-2); Compact three-copy starter line (2). Final formula: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers (Meta provisional; Structural computed with D13 dropped and weights renormalised over 97)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.26 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense starter and searcher density (3x Gold Leo, 3x Silver Hound, 3x Lunalight Fusion, 18 searcher-text cards)
- Strong Extra Deck closers (Liger Dancer 3800, Panther Dancer 2800, Starving Venom 2800)
- Layered interaction: six hand traps plus negation and removal text
- Recursion lines for interruption resilience
Weaknesses
- No side deck at all
- Eleven tech cards, several conditional, raise brick risk
- Four overlapping Polymerization-type spells compete for the same slots
- Five off-plan Extra Deck cards dilute the Fusion pool
Critical choke points
- Lunalight Fusion and Polymerization family: the Fusion Summon line depends on a Fusion spell, and fusion spells are only 7 of 54 main cards
- Going second: if the opponent's first turn is answered by a single hand trap, the rebuild relies on Gold Leo and Silver Hound surviving
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One copy of Lightning Storm or Harpie's Feather Duster | A side-deck or generic starter/searcher (e.g. a second Lunalight Tiger-style searcher) if the format allows a side | Conditional tech cards brick often; a no-side list cannot swap them out |
| 2 | One of Super Polymerization / Heavy Polymerization / Greater Polymerization | A Lunalight monster that searches or revives | Reduces overlapping Fusion spells and raises starter quality |
| 3 | Gravity Controller (Extra Deck) | A second Lunalight Extra Deck Fusion (e.g. Perfume Dancer) | Improves Extra Deck coverage with core Lunalight monsters |
Evidence & confidence
- Verified: Legal in OCG: 54 main, 15 extra, 0 side, all restricted copies within legal limits; Card text and statistics for all listed cards; Copy histogram: 29 singletons, 8 doubles, 3 triples
- Observed: Usage statistics confirm Lunalight is a real archetype with 100% inclusion of Gold Leo
- Inferred: Starter access and brick rate from hypergeometric estimates; Interaction density from text regex plus card text; Closing power from ATK and second-attack text; Going-second and going-first power blends
- Provisional: Meta-share and matchup fit (D13) with no dated metagame sample
- Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot records absent No win-rate telemetry for going-first, going-second, matchups or brick rates Usage-statistics in this deck flags appear to miss Extra Deck cards: Lunalight Leo Dancer, Sabre Dancer, Panther Dancer and S:P Little Knight are present in the list (copies 2/2/1/1) but marked absent; core-card presence (64%) is therefore unreliable No sideboard data: the deck has no side cards, so D12 is structural only Meta Power provisional without a dated metagame sample
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