Tri-Brigade Deck #772360 — Yu-Gi-Oh! OCG
55 Main, 14 Extra, incl. Lunalight Gold Leo x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (55)
- Droll & Lock Bird x1
- Lunalight Black Sheep x2
- Lunalight Emerald Bird x1
- Lunalight Gold Leo x3
- Lunalight Kaleido Chick x2
- Lunalight Scarlet Tiger x2
- Lunalight Silver Hound x2
- Lunalight Yellow Marten x1
- Mulcharmy Fuwalos x3
- Mulcharmy Purulia x3
- Nibiru, the Primal Being x3
- Tri-Brigade Fraktall x1
- Lunalight Tiger x1
- Lunalight Wolf x1
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- Fire Formation - Tenki x1
- Foolish Burial x1
- Harpie's Feather Duster x1
- Heavy Polymerization x2
- Luna Light Perfume x2
- Lunalight Fusion x1
- Lunalight Masquerade x3
- Polymerization x1
- Triple Tactics Thrust x2
- Dominus Impulse x3
- Infinite Impermanence x3
- Typhoon x3
Extra Deck (14)
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 20/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 60 |
| Going First | 58 |
| Going Second | 63 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Combo
- Secondary strategies: Midrange, Toolbox
- Format: ocg
Legality
Main 55 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).
Identity & game plan
- Win condition: Fusion Summon Lunalight Dancer monsters (Liger Dancer 3800 ATK, Sabre Dancer 3000 ATK, Leo Dancer 3500 ATK) from 9 Fusion monsters in the Extra Deck, enabled by Lunalight searchers and Polymerization; Link and Xyz pressure (Outer Entity Nyarla, Brotherhood of the Fire Fist - Tiger King, W:P Fancy Ball) and Mulcharmy draw-based attrition
- Turn 1 (going first): Open with a Lunalight searcher (Gold Leo, Black Sheep, Kaleido Chick or Masquerade) and a Polymerization path to a Lunalight Dancer; the opening hand must also hold a hand trap to protect the line
- Turn 2 (going second): Use Droll & Lock Bird, Ash Blossom, Ghost Ogre and Infinite Impermanence to stop the opponent's first summon, then rebuild the Lunalight line from the GY through Luna Light Perfume and Lunalight Yellow Marten
- Recovery: Lunalight monsters returning from the GY and banish-based recursion (Perfume Dancer, Silver Hound, Emerald Bird) rebuild a board after one interruption, but the 13-card hand-trap suite leaves little room for a second threat
- After siding: Not evaluable: the side deck is empty, so no post-side plan exists in this list
Why it scores here
The deck is scored as a system: its Lunalight searchers (18 searcher-text cards, P(at least one searcher in a 5-card hand) ≈ 0.87) give it a fairly reliable route to a Fusion Summon, and its 9 Fusion Monsters give it a high ceiling in the Liger and Sabre Dancers. Its 13 hand traps and 14 negation-text cards make it hard to interact with, which supports going-second and mid-turn play. Those strengths are reduced by a large brick risk (the list relies on archetype-specific Lunalight cards that may not be in hand), a complex multi-step line (pilotability 40), and an empty side deck. Popularity did not earn points: the archetype is labelled Tri-Brigade, but the list runs only one Tri-Brigade card and is almost entirely Lunalight, Mulcharmy and generic staples, while three of the five Tri-Brigade core cards are missing. The score is not an average of the card scores. Because the list is illegal (Ash Blossom and Dominus Impulse each run 3 copies against a limit of 2), the normal Final Contextual score is capped at 20 and this evaluation is structural-only, with no recorded combos or tournament data.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 62 | P(≥1 searcher in 5-card opening hand) ≈ 0.87 across 18 searcher-text cards; archetype core of 4 Lunalight-tagged copies gives P(≥1 open) ≈ 0.32 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 55 | 13 hand-trap cards compete with the Lunalight starters for hand space; no brick rate computed from data (Inferred) |
| D3 | Combo Conversion & Ceiling | 68 | Dancer Fusions (3000–3800 ATK) and Polymerization line give a high ceiling; no combo data supplied, so this is a text-only read (Inferred) |
| D4 | Combo Floor & Median Output | 50 | No recorded boards; median output cannot be measured; floor set at midpoint (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Multiple independent routes (Lunalight searchers, Mulcharmy draw, Ghost Ogre and Ash hand traps) provide redundancy after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | Polymerization and GY/banish recursion (Perfume Dancer, Yellow Marten) regenerate resources; no resource data (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Ash Blossom, Infinite Impermanence, Droll & Lock Bird, Dominus Impulse and Typhoon, plus ~14 negation-text cards, give broad, layered interaction (Inferred semantic read of card text) |
| D8 | Going-Second & Board-Breaking Power | 68 | Hand traps and Droll & Lock Bird give strong going-second answers to a board, though Ash and Dominus are illegal copies (Inferred) |
| D9 | Offensive Pressure & Closing Power | 66 | Liger Dancer (3800 ATK, double attack) and Sabre Dancer (3000 ATK, gains ATK from banished Beast-Warriors) give strong closing power (Verified card stats, Inferred on use) |
| D10 | Main Deck Efficiency & Flexibility | 55 | 55 main cards with 11 singleton and 7 two-copy slots; 1.4% exact-name Tri-Brigade purity and a 22-card generic spread lower coherence (Verified composition) |
| D11 | Extra Deck Efficiency & Coverage | 62 | 14 Extra Deck slots with 9 Fusion, 3 Link and 2 Xyz; the Dancers cover most slots with multiple Fusion routes (Verified composition, Inferred use) |
| D12 | Side Deck Adaptability | 15 | Side deck is empty (0 cards); no post-side plan can be assessed (Verified) |
| D13 | Matchup Coverage & Format Fit | 50 | Only archetype-level usage stats are available and no tournament link; Lunalight-type fit cannot be measured (Provisional) |
| D14 | Pilotability & Error Tolerance | 40 | Multi-step Fusion lines with several decision points and hand-trap timing; no examples supplied (Inferred) |
How the score was computed
Strategy profile: Combo. Structural ≈ 60, Going First ≈ 58, Going Second ≈ 63, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Banlist exposure (Semi-Limited copies over limit) (-4); No side deck (-3). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + ContextModifiers = 0.80*60 + 0.20*45 - 7 = 50 pre-cap; capped at 20 because the deck is Illegal (structural-only evaluation)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.87 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Dense searcher suite (18 searcher-text cards) gives high P(≥1 searcher in opening hand)
- Nine Fusion Monsters with strong ATK (Liger Dancer 3800, Sabre Dancer 3000) give a high ceiling
- 13 hand-trap cards and 14 negation-text cards provide layered going-second interaction
Weaknesses
- Illegal list: Ash Blossom and Dominus Impulse each run 3 copies against a legal limit of 2
- Empty side deck: no post-side plan in best-of-3
- Archetype label (Tri-Brigade) does not match the list, which is mostly Lunalight (29 cards) with only one Tri-Brigade card and three of five core cards missing
- Heavy reliance on Lunalight-specific Fusion chains, so pilot error is costly
Critical choke points
- Polymerization / Lunalight Fusion access: most of the Dancer routes depend on the Fusion Spell and a Lunalight searcher in the same hand
- Hand-trap density is high, so a hand with only hand traps and no starter is a dead hand
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | 1 copy of Ash Blossom & Joyous Spring and 1 copy of Dominus Impulse | nothing required: 53 Main cards remain, which is inside the 40–60 legal range | Clears the two copy-limit violations so the deck can receive a normal Final Contextual score |
| 2 | Decide the intended archetype: either re-label the deck as Lunalight or add the Tri-Brigade core cards (Arms Mouser, Springans Kitt, Ferrijit) if Tri-Brigade is the goal | Not evaluated: no evidence supports a specific replacement card | The archetype label and the list contents disagree, which affects how the deck is read and recommended |
| 3 | none | at least 1 side-deck card, up to 15 | An empty side deck leaves no answer to a changed metagame across best-of-3 games |
Evidence & confidence
- Verified: Illegal status: Ash Blossom & Joyous Spring and Dominus Impulse are each run 3 times against a legal limit of 2; Main 55 / Extra 14 / Side 0 are all within the OCG size rules; Limited cards (Droll & Lock Bird, Foolish Burial, Harpie's Feather Duster, S:P Little Knight) are each run once, which is legal; Archetype spread: Lunalight 29, generic 22, Mulcharmy 6, Dominus 3, Polymerization 2; exact Tri-Brigade purity 1.4%; Extra Deck: 9 Fusion, 3 Link, 2 Xyz
- Observed: Usage stats: 2 of 5 Tri-Brigade core cards present; missing Arms Mouser (54.5%), Springans Kitt (51.5%), Ferrijit (51.5%)
- Inferred: Consistency estimates (P(≥1 searcher) ≈ 0.87, archetype core ≈ 0.32, hand-trap group ≈ 0.82) from the hypergeometric draw table; Going-first and going-second power are estimates from card text and the draw table, not from match results; Lunalight Fusion chains are the main ceiling, based on card text
- Provisional: Meta Power (no dated metagame sample); Matchup coverage and format fit (no tournament or meta-share data)
- Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN (going-first/second, matchup, game-level, brick/starter/OTK rates) — those signals are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied deck title is null, so the deck name is unknown side deck is empty, so post-side behaviour is not evaluable
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