Fire Fist Deck #772358 — Yu-Gi-Oh! OCG

55 Main, 14 Extra, incl. Lunalight Gold Leo x3, Mulcharmy Fuwalos x3, Mulcharmy Purulia x3. Created Oct 21, 2026 by YGO Mod.

Deck Fire Fist OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
35± 8/ 100
Power Score
Structural 62
Reliability 45
Going First 66
Going Second 70

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 62.3
Going First 66
Going Second 70
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Stun, Tempo
  • Format: ocg

Legality

Main 55 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 2 violation(s).

Identity & game plan

  • Win condition: Lunalight Fusion Summons (Leo Dancer, Liger Dancer, Sabre Dancer, Cat Dancer) that go over the board after Lunalight searches and recursion; Lunalight Wolf and Lunalight Tiger pendulum-to-fusion extension, with Fire Fist Tiger King as an Extra Deck Xyz finisher
  • Turn 1 (going first): Lunalight Masquerade or Gold Leo search, then Lunalight Fusion or Polymerization into a Dancer while Ash Blossom and Infinite Impermanence protect the first line (Inferred)
  • Turn 2 (going second): Hand traps (Ash Blossom, Ghost Ogre and Snow Rabbit, Droll and Lock Bird, Nibiru) on the opponent's first summon, then a Lunalight rebuild from the GY (Inferred)
  • Recovery: Lunalight Emerald Bird, Yellow Marten and Luna Light Perfume recycle Lunalight monsters from the GY and banish to re-enable Fusion (Inferred)
  • After siding: Not assessable: the deck has no Side Deck, so there is no post-side plan (Verified)

Why it scores here

This list is scored as a system, not as an average of its cards. The Lunalight engine is the strength: 18 searcher-text cards and 26 Lunalight core copies give a roughly 0.97 chance of at least one core card in a 5-card opener (Inferred), so the engine is usually live on turn 1-2. Its interaction layer (Ash Blossom, Infinite Impermanence, Ghost Ogre and Snow Rabbit, Droll and Lock Bird, Nibiru, Dominus Impulse) is dense enough to earn the high end-board and going-second scores. Popularity and archetype usage stats confirm the list is real and accessible, but they did not earn points by themselves. The list is capped low because it is illegal: two cards run 3 copies against an OCG limit of 2, and there is no Side Deck and no combo or tournament data to confirm conversion rates.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 72 P(at least one searcher in a 5-card opener) = 0.87; P(at least one core card) = 0.97; Fusion starters are thinner, with only 1 Lunalight Fusion and 1 Polymerization plus 2 Heavy Polymerization (Inferred)
D2 Opening-Hand Quality & Brick Management 62 13 hand traps and 23 Level 0 spells/traps create several dead-hand risks against a 55-card main; 28 distinct main cards with 10 three-ofs (Inferred)
D3 Combo Conversion & Ceiling 65 No parseable combo boards exist, so the ceiling rests on card text: Dancer Fusions at 3500-3800 ATK with second attacks (Inferred)
D4 Combo Floor & Median Output 55 No recorded board data gives a median; the floor depends on whether Fusion access is reliably reached (Inferred)
D5 Interruption Resilience & Route Redundancy 68 Hand traps and GY recursion (Emerald Bird, Yellow Marten, Perfume) allow a rebuild after a single removal or negation (Inferred)
D6 Resource Economy, Recovery & Grind 60 Searchers and Polymerization recursion give card flow, but Fusion costs consume Lunalight material (Inferred)
D7 End-Board & Interaction Quality 78 Interaction density is high (14 negation-text and 21 removal-text cards); Ash, Infinite Impermanence, Droll and Lock Bird and Dominus Impulse are the core layers (Verified text, Inferred quality)
D8 Going-Second & Board-Breaking Power 72 13 hand traps and Dominus Impulse give strong going-second disruption, but Dominus Impulse is over the copy limit (Verified count, Inferred power)
D9 Offensive Pressure & Closing Power 70 Lunalight Liger Dancer (3800 ATK) and Leo Dancer (3500 ATK) close games, with Sabre Dancer missing (Verified stats)
D10 Main Deck Efficiency & Flexibility 55 55 main cards with 68 off-exact-archetype copies and a wide spread across Lunalight, Mulcharmy, Dominus, Fire Fist and generic cards (Verified composition, Inferred cohesion)
D11 Extra Deck Efficiency & Coverage 60 14 Extra Deck slots: 9 Fusion, 3 Link, 2 Xyz, with 2 Liger and 2 Leo Dancers as the core; 4 usage-core Extra Deck cards are absent (Verified)
D12 Side Deck Adaptability 15 The Side Deck is empty (0 of 15 cards), so there is no post-side plan (Verified)
D13 Matchup Coverage & Format Fit 50 No dated metagame or tournament data supplied; archetype share unavailable, so matchup fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 35 Multi-step Fusion lines, pendulum and GY recursion create many decision points, with a high error tolerance demand on the pilot (Inferred)

How the score was computed

Strategy profile: Midrange. Structural ≈ 62.3, Going First ≈ 66, Going Second ≈ 70, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist and copy-limit exposure (-6). Final formula: min(0.80*Structural(62.3) + 0.20*TournamentReliability(45) + Modifiers(-6), Illegal cap 35) = 35; Meta Power provisional and excluded

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.87 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher and engine redundancy: 18 searcher-text cards and a 0.97 core-hit probability (Inferred)
  • High interaction density across hand traps and spell/trap removal, including going-second disruption (Verified text, Inferred quality)
  • Extra Deck carries high-ATK Fusion closers (Liger Dancer 3800, Leo Dancer 3500) (Verified stats)

Weaknesses

  • Illegal as built: two cards exceed their OCG copy limit (Verified)
  • No Side Deck, so there is no post-side adaptation in a best-of-3 (Verified)
  • Low exact-archetype purity (1.4%) and a splash-heavy Extra Deck (Fire Fist, Tri-Brigade, Salamangreat, Guardian, Harpie) (Verified)
  • Fusion lines depend on Lunalight material and are multi-step, raising pilot error rate (Inferred)

Critical choke points

  • Lunalight Fusion or Polymerization access for the Dancer Fusions
  • Ash Blossom and hand traps for the first line on the going-second and going-first turns
  • Lunalight monsters in the GY for recursion after a clean removal
Priority Remove Add Reason
1 1 copy of Ash Blossom & Joyous Spring none (cut to 2 copies) Restores the OCG copy limit of 2; the deck is illegal until this is fixed (Verified)
1 1 copy of Dominus Impulse none (cut to 2 copies) Restores the Semi-Limited copy limit of 2; the deck is illegal until this is fixed (Verified)
2 A 15-card Side Deck The deck has no Side Deck, which blocks post-side adaptation in a best-of-3 (Verified)
3 Off-archetype splash cards with low usage fit (for example Fire Formation - Tenki) Lunalight Sabre Dancer (missing from the list, 100% usage inclusion in the archetype stats) Sabre Dancer is the highest-inclusion core Extra Deck card the list omits (Verified usage stat; Inferred benefit)

Evidence & confidence

  • Verified: Legality: Ash Blossom and Dominus Impulse are over the OCG copy limit; Main 55 and Extra 14 are within the OCG size rules; Side is 0 (no Side Deck); Card text and stats for all listed cards; Archetype usage stats: Lunalight Sabre Dancer at 100% inclusion but absent from the list; Composition: 9 Fusion, 3 Link, 2 Xyz in the Extra Deck; archetype purity 1.4%
  • Inferred: Engine accessibility from hypergeometric odds (0.87 searcher, 0.97 core); Brick rate and hand-trap dead-card risk; Going-first and going-second plan quality; Interaction quality from text roles
  • Provisional: Meta Power and matchup fit (no dated metagame sample)
  • Data gaps: no combos supplied — combo floor/median/ceiling is text-only inference no tournament link — archetype meta-share and per-pilot match record absent no win-rate telemetry exists in YGOVN — going-first/second, matchup, and brick rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Deck is illegal as built (copy-limit violations), so the score is capped and theoretical/structural-only

More OCG Info

Fire Fist

Fire Fist Breakdown

 
 

 

 

 

 

 

 
 

 

 
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