Magistus Deck #772347 — Yu-Gi-Oh! OCG

54 Main, 15 Extra, incl. Aiwass, Divine Spirit of the Law x3, Aleister the Reminiscent x3, Mulcharmy Fuwalos x3. Created Oct 21, 2026 by YGO Mod.

Deck Magistus OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
ComboConfidence: Low
35± 10/ 100
Power Score

Deck — Deck Power Evaluation

Final Contextual Deck Power: 35/100 (Confidence: Low)

  • Primary strategy: Combo
  • Secondary strategies: Stun
  • Format: ocg

Legality

Main 57 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Fusion Summon Invoked boss monsters (Hyperinvoked Aeon, Invoked Elysium, Invoked De Anima) through Aleister-enabled material requirements (Inferred); Invoked Oceanus and Invoked Baybarron as follow-up boards, plus Mulcharmy draw pressure (Inferred)
  • Turn 1 (going first): Search an Aleister monster with Aiwass or Aleister the Reminiscent, then Fusion Summon via Invocation or Super Polymerization; hand traps are dead until a monster is on the field (Inferred)
  • Turn 2 (going second): Hold Ash Blossom, Ghost Ogre, Ghost Belle, Effect Veiler or Droll to stop the opponent's first play, then Fusion Summon through the gap (Inferred)
  • Recovery: Invocation and Invocation - Sword recurse from GY; Aleister the Reminiscent and Gamma Summon reload Aleister and Invoked monsters from banishment (Inferred)
  • After siding: Not evaluable: the deck has no side deck (0 cards) (Verified)

Why it scores here

The deck is scored as a system: its Aleister and Invoked Fusion engine can reach large boards, and its fifteen hand-trap-style cards give it strong going-second interaction, but the list does not reliably open a functional hand. Roughly 37 percent of 5-card openings contain none of the ten archetype-core copies, and many hand traps are dead without a face-up Aleister monster, so the median output is well below the best recorded line (which is not available here). The list is labeled Magistus but runs none of the Magistus core (Crowley, Zoroa, Endymion, Spenta are absent), so the engine is really Invoked and Aleister; the popularity of the Magistus archetype did not earn points. The deck is Illegal (Ash Blossom and Super Polymerization exceed the OCG limit of 2), has no side deck, and has no tournament or win-rate data, so the structural score of about 55 is capped to 35 as a theoretical read only, and I did not average any card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 52 P(at least one archetype-core copy in a 5-card opening) = 0.634 across 10 copies; Aleister and Aiwass searchers are present (Inferred)
D2 Opening-Hand Quality & Brick Management 42 Proxy brick rate about 0.366 with no core card in hand; hand traps and Mulcharmy draw are dead without a monster on field (Inferred)
D3 Combo Conversion & Ceiling 62 Ceiling read from text only: Hyperinvoked Aeon 3800 ATK and Invoked Elysium/De Anima boards are reachable, but no recorded boards exist (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so median output is unmeasured; the engine depends on several linked steps (Inferred)
D5 Interruption Resilience & Route Redundancy 62 Ash, Ghost Ogre, Ghost Belle, Effect Veiler, Nibiru, Droll and Mulcharmy give many independent answers across turns (Inferred)
D6 Resource Economy, Recovery & Grind 60 Mulcharmy draw effects, Aiwass and Aleister searches, and Invocation GY recursion sustain resources (Inferred)
D7 End-Board & Interaction Quality 66 Witch's Strike, Forbidden Droplet, Ghost Ogre and Ash layer negation and removal over the end board (Inferred)
D8 Going-Second & Board-Breaking Power 70 Fifteen hand-trap-style cards and Mulcharmy draw punish the opponent's first board on going second (Inferred)
D9 Offensive Pressure & Closing Power 62 Several 2900-3800 ATK Fusion monsters close the game once the engine is live; closing is inconsistent (Inferred)
D10 Main Deck Efficiency & Flexibility 45 57 main cards with 3-copy slots for 8 cards, 21 tech cards and two over-limit cards reduce compactness (Verified counts, Inferred read)
D11 Extra Deck Efficiency & Coverage 55 Eleven Fusion and four Link monsters; most Fusion bosses need Aleister material, so the Extra Deck is coherent but heavy (Inferred)
D12 Side Deck Adaptability 25 Side deck is empty, so there is no post-side plan at all (Verified)
D13 Matchup Coverage & Format Fit 50 No tournament share or matchup data; format fit is provisional (Provisional)
D14 Pilotability & Error Tolerance 30 Multi-step Fusion chains with Aleister-gated requirements and many hand-trap timing decisions are demanding to pilot (Inferred)

How the score was computed

Strategy profile: Combo primary, Stun secondary (not applied as a separate weight set). Modifiers: none.


More OCG Info

Magistus

Magistus Breakdown

 
 

 

 

 

 

 

 
 

 

 
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