Infernoble Knight Deck #772345 — Yu-Gi-Oh! OCG
60 Main, 14 Extra, incl. Dark Flare Swordsman x3, Elfnote Regina x3, Lava Golem x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (60)
- Artmage Finmel x1
- Dark Flare Swordsman x3
- Droll & Lock Bird x1
- Elfnote Fortuna x1
- Elfnote Lucina x1
- Elfnote Regina x3
- Elfnote Tinia x1
- Fighting Flame Swordsman x2
- Golem that Guards the Millennium Treasures x1
- Immortal Phoenix Gearfried x1
- Infernoble Knight - Renaud x1
- Infernoble Knight Maugis x1
- Infernoble Knight Ogier x1
- Infernoble Knight Turpin x1
- Lava Golem x3
- Maxx "C" x1
- Medius the Pure x1
- Salamandra, the Flying Flame Dragon x1
- Sengenjin Wakes from a Millennium x3
- Shield of the Millennium Dynasty x1
- Ohime the Manifested Mikanko x3
- Ash Blossom & Joyous Spring x2
- Elfnote Power Patron x1
- Infernoble Knight Oliver x1
- Infernoble Knight Ricciardetto x1
- "Infernoble Arms - Almace" x1
- "Infernoble Arms - Durendal" x1
- Angelica's Angelic Ring x1
- Artmage Vandalism -Assault- x1
- Fighting Flame Sword x3
- Flame Swordsrealm x1
- Mikanko Dance - Mayowashidori x1
- Mikanko Purification Dance x1
- Mikanko Reflection Rondo x1
- Noble Arms Museum x1
- Phoenix Gearblade x1
- Preparation of Rites x3
- Salamandra Fusion x1
- The Great Mikanko Ceremony x2
- Wedju Temple x1
- Artmage Impasto -Recapture- x1
- Elfnotes: Rhapsodia of Madness x1
- Salamandra with Chain x1
Extra Deck (14)
- Artmage Non-Finito x1
- Fighting Flame Dragon x1
- Snake-Eyes Doomed Dragon x1
- Ultimate Flame Swordsman x1
- Barricadeborg Blocker x1
- Emperor Charles the Great x2
- Isolde, Two Tales of the Noble Knights x1
- Promethean Princess, Bestower of Flames x1
- S:P Little Knight x1
- Angelica, Princess of Noble Arms x1
- Baronne de Fleur x1
- Infernoble Knight Emperor Charles x1
- Infernoble Knight Captain Roland x1
Couldn't load the deck
Deck — Deck Power Evaluation
Final Contextual Deck Power: 25/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 54 |
| Going First | 56 |
| Going Second | 48 |
| Meta Power | provisional |
| Tournament Reliability | 50 |
- Primary strategy: Midrange
- Secondary strategies: Toolbox
- Format: ocg
Legality
Main 61 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).
Identity & game plan
- Win condition: Infernoble Knight / Noble Knight Synchro and Link boards (Emperor Charles, Captain Roland, Maugis, Oliver) pressured by Equip-boosted FIRE Warriors; Flame Swordsman Fusion and Link boards (Ultimate Flame Swordsman, Promethean Princess) with Equip Spell attack boosts
- Turn 1 (going first): Search with Preparation of Rites, Fighting Flame Swordsman, Salamandra Fusion or Infernoble Arms cards, then extend into a Noble Knight or Flame Swordsman Synchro/Link board; the list has no combo data to confirm the exact line
- Turn 2 (going second): Hold Ash Blossom and Maxx C (and Droll & Lock Bird) to disrupt the opponent, then extend through Ricciardetto, Oliver and Renaud boards; the removal and negation text is the only evidence for this (Inferred)
- Recovery: Recover through searchers and Graveyard-effect monsters (Fighting Flame Swordsman, Ricciardetto, Oliver, Salamandra with Chain), since the GY-to-field summon effects are the main rebuild path
- After siding: No Side Deck is submitted (side_count 0), so there is no post-side plan; the single largest structural gap in this list
Why it scores here
The list is Illegal in OCG: it runs two Forbidden cards (Isolde and Baronne de Fleur), has a 61-card Main Deck against a 40-60 limit, and contains one unresolved passcode, so its Final Contextual score is capped at 25 and the 54 Structural score is theoretical only. The structural read is still informative: the 29 searcher-text cards give about a 97% chance of at least one searcher in an opening 5-card hand (Inferred), and the 20-copy archetype core gives about an 87% chance of opening at least one core card, so the engine is easy to find. Interaction is a real strength, with 4 hand traps, 11 negation-text cards and 17 removal-text cards giving breadth across the Flame Swordsman, Noble Knight and Artmage lines. Points are lost for brick-prone spread (only 2.7% exact-name archetype purity, with 34 singletons and 73 off-archetype copies), the illegal size and copy counts, and the absence of a Side Deck. No combo boards were recorded, so the floor, median and ceiling are text-only inferences and not observed outputs. Popularity and archetype usage were not used to raise the score, and card scores were not averaged.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 72 | P(>=1 searcher in opening 5) = 0.966 across 29 searcher-text cards; P(>=1 archetype-core card) = 0.874 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 60 | Many singletons and off-archetype cards raise brick risk; Mikanko and Elfnote lines compete for slots (Inferred) |
| D3 | Combo Conversion & Ceiling | 45 | No parseable combo boards; ceiling is a text-only read of Emperor Charles and Ultimate Flame Swordsman lines (Inferred) |
| D4 | Combo Floor & Median Output | 40 | No combo boards or median data available; floor is unknown and set conservatively (Provisional) |
| D5 | Interruption Resilience & Route Redundancy | 62 | Four distinct engine families and 4 hand traps give multiple continuation routes after interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 58 | Searchers and GY-revival effects support rebuild, but Fusion/Synchro/Link costs are heavy (Inferred) |
| D7 | End-Board & Interaction Quality | 66 | 17 removal-text, 11 negation-text and 4 hand-trap cards give layered end-board interaction (Inferred semantic read) |
| D8 | Going-Second & Board-Breaking Power | 55 | Ash Blossom, Maxx C and Droll & Lock Bird help vs. boards, but the Baronne illegal copy would have been a key piece (Inferred) |
| D9 | Offensive Pressure & Closing Power | 62 | Emperor Charles at 3000 ATK and Ultimate Flame Swordsman at 2800 ATK are the closers; no end-board data (Inferred) |
| D10 | Main Deck Efficiency & Flexibility | 35 | Main Deck is 61 cards (over the 60 limit) with 44 distinct cards and 34 singletons; off-archetype spread is high (Verified) |
| D11 | Extra Deck Efficiency & Coverage | 55 | Extra Deck has 14 cards (6 Link, 4 Fusion, 4 Synchro) with 2 Forbidden/Limited pieces in the Extra Deck (Verified) |
| D12 | Side Deck Adaptability | 10 | No Side Deck submitted; no post-side plan exists (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No dated meta sample or archetype share in the export; format fit is Provisional |
| D14 | Pilotability & Error Tolerance | 50 | Multi-engine decision tree (three subarchetypes) raises pilot load; no combo steps to measure (Inferred) |
How the score was computed
Strategy profile: Midrange. Structural ≈ 54, Going First ≈ 56, Going Second ≈ 48, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: banlist exposure (-8); no side deck (-3); unresolved passcode (-1). Final formula: Illegal cap: Final = 25 (theoretical/structural only). Uncapped formula would be 0.80*Structural + 0.20*TournamentReliability (Meta provisional) = 0.80*54 + 0.20*50 = 53.2, which is not applied because the list is Illegal.
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.97 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Searcher density (29 searcher-text cards) makes the engine easy to find
- Layered interaction: 4 hand traps, 11 negation-text and 17 removal-text cards
- Multiple Extra Deck closers (Emperor Charles 3000 ATK, Ultimate Flame Swordsman 2800 ATK)
Weaknesses
- Illegal in OCG: two Forbidden cards and an oversized Main Deck
- No Side Deck, so no post-side adaptation
- Low archetype purity (2.7%) and many singletons, so brick and redundancy risk is high
- No combo or matchup evidence to confirm the real output
Critical choke points
- Any one of the 2 Forbidden cards being run makes the list illegal, so the list cannot be played as built
- Extra Deck link and synchro enablers are single copies (Isolde, Captain Roland, Emperor Charles) with no redundancy
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | Isolde, Two Tales of the Noble Knights; Baronne de Fleur | Legal replacements from the Infernoble Knight / Noble Knight pool | Both are Forbidden in OCG; the list cannot be legal while they are in the deck |
| 2 | One non-core singleton (for example the unresolved passcode 45231177 or an off-archetype tech) | One card to bring the Main Deck to 60 | Main Deck is 61, above the 40-60 limit |
| 3 | None | A 15-card Side Deck of hand traps and anti-Link/Synchro answers | Side count is 0, so there is no post-side plan for best-of-3 play |
Evidence & confidence
- Verified: Illegal status: 2 Forbidden cards run (Isolde, Baronne de Fleur); Main Deck size 61 outside 40-60; Extra Deck 14; Limited cards run at 1 copy each (Droll, Lucina, Tinia, Maxx C, S:P Little Knight) which is legal; Semi-Limited Ash Blossom run at 2 copies (legal); Side Deck count 0; Exact-name archetype purity 2.7%
- Inferred: P(>=1 searcher in opening 5) = 0.966 from the hypergeometric table; P(>=1 archetype-core card in opening 5) = 0.874; Hand trap and negation coverage read from card text; Dimension scores D1-D14 (all Inferred except D10, D11, D12 which are Verified)
- Provisional: Meta Power (no dated metagame sample); D13 matchup and format fit (no archetype share or tournament link)
- Data gaps: No combos supplied, so combo floor, median and ceiling are text-only inference No tournament link, so archetype meta-share and per-pilot match record are absent One passcode (45231177) in CardIDList could not be resolved and is counted as Main No win-rate telemetry exists in YGOVN (going-first/second, matchup, brick and starter rates), so those are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied No guides were attached (guides_evidence total 0)
Couldn't load the combos





