K9 Deck #772333 — Yu-Gi-Oh! OCG
43 Main, 14 Extra, incl. K9-17 Izuna x3, Mulcharmy Fuwalos x3, Vanquish Soul Dr. Mad Love x3. Created Oct 21, 2026 by YGO Mod.
Created by: YGO Mod (20517634)
Created On: 10/21/2026
Main Deck (43)
- K9-17 Izuna x3
- K9-66a Jokul x1
- K9-66b Lantern x2
- K9-ØØ Lupis x1
- Mulcharmy Fuwalos x3
- Vanquish Soul Caesar Valius x1
- Vanquish Soul Dr. Mad Love x3
- Vanquish Soul Heavy Borger x2
- Vanquish Soul Hollie Sue x1
- Vanquish Soul Jiaolong x2
- Vanquish Soul Razen x3
- Ash Blossom & Joyous Spring x3
- Ghost Ogre & Snow Rabbit x3
- "A Case for K9" x1
- Dimensional Fissure x3
- K9-X Forced Release x1
- Pot of Prosperity x1
- Reinforcement of the Army x1
- Stake your Soul! x3
- Vanquish Soul, Start! x1
- Infinite Impermanence x3
- Vanquish Soul Snow Devil x1
Extra Deck (14)
- Rock of the Vanquisher x2
- S:P Little Knight x1
- CXyz N.As.Ch. Knight x1
- Divine Arsenal AA-ZEUS - Sky Thunder x1
- K9-17 "Ripper" x2
- K9-66X "Jacks" x1
- K9-X "Ripper/M" x1
- N.As.H. Knight x1
- Number 104: Masquerade x1
- Number C104: Umbral Horror Masquerade x1
- Super Starslayer TY-PHON - Sky Crisis x1
- Wind-Up Arsenal Zenmaioh x1
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Deck — Deck Power Evaluation
Final Contextual Deck Power: 30/100 (±10 · Confidence: Low)
| Overall score | Value |
|---|---|
| Structural Deck Power | 55 |
| Going First | 55 |
| Going Second | 62 |
| Meta Power | provisional |
| Tournament Reliability | 45 |
- Primary strategy: Midrange
- Secondary strategies: Stun
- Format: ocg
Legality
Main 43 / Extra 14 / Side 0 — status under the rules at evaluation time: Illegal. 4 violation(s).
Identity & game plan
- Win condition: K9 and Vanquish Soul Xyz/Link boards (K9-X Ripper/M, K9-66X Jacks, Caesar Valius, Jiaolong) pressuring through hand-trap-protected lines; Ripper and Masquerade interaction on the opponent's effect activations, with Ripper/M piercing
- Turn 1 (going first): Open a Vanquish Soul or K9 starter (Stake your Soul!, Vanquish Soul Dr. Mad Love, K9-66b Lantern) with a searcher, then extend into a Xyz; hold Ash, Ghost Ogre or Infinite Impermanence for the opponent's first response
- Turn 2 (going second): Hand-trap the opponent's first activation (Ash, Ghost Ogre, Infinite Impermanence, Izuna's Quick Effect on monster effects), then convert the survivor into a Xyz board
- Recovery: Searchers (A Case for K9, K9-66a Jokul, Vanquish Soul, Start!) and Vanquish Soul revival through Stake your Soul! and Heavy Borger rebuild the hand; Ripper recovers via its search effect
- After siding: Not evaluable: the deck runs no side deck, so no post-side plan exists
Why it scores here
This deck is Illegal: three copy-limit violations (Ash Blossom, Vanquish Soul Razen, K9-17 Izuna) and no side deck. Its structural read is Midrange with a Stun secondary, built on a 15-copy archetype core (about 0.90 chance of at least one core card in a 5-card opening hand) and nine hand traps (about 0.78 chance of at least one in a 6-card hand when going second). Interaction and going-second pressure are its strongest areas, backed by Ripper/M, Jacks and Masquerade on the extra-deck side. Floor and median output cannot be measured because no boards were supplied, so both are text-only inference. Popularity in the K9 archetype and the usage statistics confirm the list is real, but they do not add points to the score, and no card scores were averaged. The structural score is about 55 and the theoretical final is about 41; the Illegal status caps the published score at 30.
Dimension scores
| # | Dimension | Score | Evidence |
|---|---|---|---|
| D1 | Engine Accessibility & Consistency | 60 | P(at least one of a 3-copy starter in a 5-card hand) is about 0.32 per card, and the archetype core group reaches about 0.90 (Inferred) |
| D2 | Opening-Hand Quality & Brick Management | 45 | Nine hand traps, thirteen tech cards and six negations give a high conditional-brick share; the tech slots (Infinite Impermanence, Dimensional Fissure, Pot of Prosperity) overlap with the hand-trap package (Inferred) |
| D3 | Combo Conversion & Ceiling | 55 | No recorded boards; the ceiling is inferred from Ripper/M, Jacks and Masquerade combined with the searchers (text-only, Inferred) |
| D4 | Combo Floor & Median Output | 45 | No recorded boards and no median power index; the floor is inferred from the density of conditional starters (Inferred) |
| D5 | Interruption Resilience & Route Redundancy | 60 | Two engines (K9 and Vanquish Soul) plus hand traps give independent starts after one interruption (Inferred) |
| D6 | Resource Economy, Recovery & Grind | 55 | Fifteen searcher-text cards plus revival through Stake your Soul! and Heavy Borger refuel the hand; Pot of Prosperity adds extra-deck banish costs (Inferred) |
| D7 | End-Board & Interaction Quality | 70 | Nine hand traps, Ash, Ghost Ogre, Impermanence and the Ripper/Masquerade negation effects give layered interaction (Inferred semantic read of card text) |
| D8 | Going-Second & Board-Breaking Power | 68 | Going-second hand-trap probability about 0.78 and Izuna and Lupis effect pressure give strong counter-board potential (Inferred) |
| D9 | Offensive Pressure & Closing Power | 65 | End-board attack: Ripper/M 3100 with piercing, Caesar Valius 3000, Zeus 3000, TY-PHON 2900 (Verified stats, Inferred closing) |
| D10 | Main Deck Efficiency & Flexibility | 50 | 43 main cards with 22 distinct names and roughly 22 tech and engine slots; the duplicate Razen and Izuna copies are illegal (Verified counts, Inferred) |
| D11 | Extra Deck Efficiency & Coverage | 60 | Fourteen extra cards (11 Xyz, 3 Link) with 12 distinct names; the K9 and Vanquish Soul Xyz options are mostly single-copy flex slots (Verified) |
| D12 | Side Deck Adaptability | 20 | No side deck, so no post-side adaptability can be credited (Verified) |
| D13 | Matchup Coverage & Format Fit | 40 | No tournament link and no dated metagame sample; archetype meta-share absent (Provisional) |
| D14 | Pilotability & Error Tolerance | 35 | Multiple conditional summons and Quick Effects with several once-per-turn gates across two archetypes (Inferred) |
How the score was computed
Strategy profile: Midrange primary, with Stun secondary used only for the hand-trap context (structural weights unchanged; blend disclosed, not applied). Structural ≈ 55, Going First ≈ 55, Going Second ≈ 62, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: Copy-limit violations (illegal) (-12). Final formula: No reliable metagame: 0.80*Structural(55) + 0.20*TournamentReliability(45) = 53; modifiers total -12 gives 41 theoretical; Illegal status caps the published score at 30 (structural-only, no normal Final score)
Probability & combo summary
- Opening a starter: P(≥1) ≈ 0.9 · key two-card combo ≈ — · full-brick estimate ≈ — (all Inferred)
- Combo output: best PowerIndex —, median —, board-per-starter —
- Turn order: 0 going-first lines vs 0 going-second lines
Strengths
- Large archetype core: 15 K9 or Vanquish Soul copies with about 0.90 chance of a core card in a 5-card opening hand
- Dense interaction: nine hand traps plus negation and removal text, with about 0.78 chance of a hand trap in a 6-card going-second hand
- Searcher density (15) and revival lines keep the hand refueling after one disruption
Weaknesses
- Illegal as listed: Ash Blossom, Vanquish Soul Razen and K9-17 Izuna are over their copy limits
- No side deck, so there is no best-of-3 adaptation
- Tech-heavy main (13 tech) dilutes the engine and raises the brick rate
- Two-archetype engine (K9 and Vanquish Soul) with a low exact-name purity (22.8%)
Critical choke points
- Each K9 and Vanquish Soul starter needs a specific Attribute or Level match to reveal and summon
- Ash and Izuna both sit in the hand-trap package; cutting them to legal counts removes two of the main interaction routes
Recommended changes
| Priority | Remove | Add | Reason |
|---|---|---|---|
| 1 | One Ash Blossom & Joyous Spring (third copy) | A legal, non-duplicate card such as a tech or searcher | Ash is Semi-Limited with 2 legal copies; the third copy makes the deck illegal |
| 2 | Two Vanquish Soul Razen (copies two and three) | Vanquish Soul or K9 monster at 1-3 copies, or a single Razen | Razen is Limited (1 copy); the deck runs 3 |
| 3 | One K9-17 Izuna (third copy) | A second K9 Level 5 monster or a different searcher | Izuna is Semi-Limited with 2 legal copies; the third copy makes the deck illegal |
| 4 | Empty side deck slots | A 15-card side deck (hand traps, Ash-style negations, and the K9 or Vanquish Soul answers to the most common interaction) | No side deck means no best-of-3 plan; the side deck is legal-size 0-15 but empty, which limits D12 |
Evidence & confidence
- Verified: Main deck 43 cards and extra deck 14 cards (within 40-60 and 0-15 size rules); Copy-limit violations: Ash Blossom x3 (legal 2), Vanquish Soul Razen x3 (legal 1), K9-17 Izuna x3 (legal 2); Banlist tokens for Limited and Semi-Limited cards on the deck as listed; Card stats and types from the card table; Archetype core inclusion 50.8 to 85.5 percent from usage statistics
- Observed: Usage statistics show the core K9 cards at 50 to 85 percent inclusion (archetype-wide rates, not this deck's results)
- Inferred: Opening-hand consistency (0.90 core, 0.78 hand trap) from hypergeometric estimates; Hand-trap and searcher roles from card text; Structural score 55 and theoretical final 41 from the rubric weights; Going-second and going-first estimates from interaction density in the text
- Provisional: Meta power (null) and format fit (D13) because no dated metagame sample is supplied
- Data gaps: No combos supplied; combo floor, median and ceiling are text-only inference No tournament link; archetype meta-share and per-pilot match record absent No win-rate telemetry exists in YGOVN (going-first and going-second, matchup, brick and starter rates); those signals are Inferred or Unknown No side deck; post-side plan and D12 cannot be scored from data Meta Power is Provisional unless a dated metagame sample is supplied Deck title is null in the export
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