Crystal Beast Deck #772331 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Crystal Beast Sapphire Pegasus x3, Crystal Bond x3, Forbidden Droplet x3. Created Oct 21, 2026 by YGO Mod.

Deck Crystal Beast OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
25± 8/ 100
Power Score
Structural 54
Reliability 45
Going First 58
Going Second 42

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 54.5
Going First 58
Going Second 42
Meta Power provisional
Tournament Reliability 45
  • Primary strategy: Midrange
  • Secondary strategies: Combo, Tempo
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 8 violation(s).

Identity & game plan

  • Win condition: Ultimate Crystal Fusion boss (Rainbow Dragon / Rainbow Overdragon, 4000 ATK) summoned after 7 different-name Crystal Beast cards are on field or in GY; Link and Xyz pressure from the Extra Deck (Worldsea Dragon Zealantis, Black Luster Soldier - Soldier of Chaos, Ultimate Crystal Rainbow Dragon Overdrive)
  • Turn 1 (going first): Crystal Bond or Rainbow Bridge to search a Crystal Beast or Crystal Spell/Trap, Crystal Beacon or Sapphire Pegasus to build Spell & Trap Zone Continuous Spells, then Rainbow Bridge of the Heart for an extra Normal Summon toward the Ultimate Crystal condition (text-derived; Inferred)
  • Turn 2 (going second): No dedicated going-second plan evidenced; the Forbidden disruption (Called by the Grave, Triple Tactics Talent, Forbidden Droplet) cannot be legally run as built
  • Recovery: Crystal Beast monsters return to hand, Deck or Spell & Trap Zone as Continuous Spells on destruction (Cobalt Eagle, Emerald Tortoise, Amber Mammoth, Topaz Tiger); Rainbow Dragon Crystal recursion (Inferred from text)
  • After siding: Not available: the deck has 0 Side Deck cards

Why it scores here

As built the deck is structurally illegal in OCG: eight Forbidden cards are run in excess of their legal copies of zero, so the score is capped and the evaluation is theoretical and structural only. Within that frame the Crystal Beast core is consistent, with a 93.5% (Inferred) chance that at least one of the 16 archetype-core cards is in a 5-card opening hand, backed by 15 searcher-text cards and a Continuous Spell recursion loop that keeps the engine alive after single-card removal. The win condition is the 7-different-names Ultimate Crystal summon, which is powerful when reached but has no recorded combo boards, so floor and median output cannot be measured and are scored as text-only inference. Going second is weak: the Forbidden interaction that would supply it cannot be run legally, and the deck has no Side Deck. Popularity and archetype usage stats (6 of 6 core cards present) confirm the list is real and accessible, but they did not earn points; the dimension scores were not an average of card scores.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 74 P(at least one archetype-core card in 5-card hand) = 0.935; searcher-text group P = 0.919 (Inferred)
D2 Opening-Hand Quality & Brick Management 52 40 Main with 23 distinct cards and only 36.4% exact-name archetype purity (35 off-archetype copies); brick risk is estimated, not measured (Inferred)
D3 Combo Conversion & Ceiling 60 Ceiling reads from text: 7-name Ultimate Crystal summon into 4000 ATK boss; no parseable boards, so ceiling is unverified (Inferred)
D4 Combo Floor & Median Output 45 No recorded boards, so the typical output is unknown; scored conservatively from the Continuous Spell engine (Inferred)
D5 Interruption Resilience & Route Redundancy 58 Crystal Beast recursion from field to Spell & Trap Zone and Cobalt Eagle/Emerald Tortoise returns give several routes (Inferred from text)
D6 Resource Economy, Recovery & Grind 62 Two-to-three searchers (Crystal Bond, Rainbow Bridge) and GY/Spell Zone recursion recover resources; no net advantage data (Inferred)
D7 End-Board & Interaction Quality 55 14 removal-text and 7 negation-text cards, but Forbidden negation pieces are illegal, leaving Crystal Miracle and Forbidden Droplet as the legal core (Inferred semantic)
D8 Going-Second & Board-Breaking Power 45 No going-second split is recorded; the legal interaction for a second-turn board is thin (Inferred)
D9 Offensive Pressure & Closing Power 68 Multiple 4000 ATK Dragon-type bosses (Rainbow Dragon, Rainbow Overdragon, Ultimate Crystal Rainbow Dragon Overdrive) are the closing threat (Verified text)
D10 Main Deck Efficiency & Flexibility 52 Compact 40 cards, but 3-copy spread of Continuous Spell engine pieces and 36% exact archetype purity lower coherence (Verified composition)
D11 Extra Deck Efficiency & Coverage 50 15 Extra slots mixing Fusion, Link and Xyz; 5 of 15 are illegal, so the Extra Deck cannot be used as built (Verified legality)
D12 Side Deck Adaptability 15 Zero Side Deck cards; no post-side plan exists (Verified composition)
D13 Matchup Coverage & Format Fit 40 No tournament link and no dated meta sample; provisional only (Provisional)
D14 Pilotability & Error Tolerance 45 Multi-step Ultimate Crystal requirements (7 distinct names, Spell Zone count, Fusion condition) raise decision load (Inferred)

How the score was computed

Strategy profile: Midrange 100% (Combo secondary noted, not blended). Structural ≈ 54.5, Going First ≈ 58, Going Second ≈ 42, Meta = provisional, Tournament Reliability ≈ 45. Modifiers: banlist_exposure_illegal (-10); no Side Deck (-2). Final formula: No reliable metagame: 0.80*Structural + 0.20*TournamentReliability + modifiers = 0.80*54.5 + 0.20*45 - 12 = 40.6; Illegal cap applied, final score set to 25 (theoretical/structural-only)

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.94 · key two-card combo ≈ — · full-brick estimate ≈ 0.06 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • High archetype-core density (16 copies) gives a near-certain engine starter in the opening hand (Inferred)
  • Continuous Spell recursion and multiple searchers give redundancy after single-card removal (Inferred)
  • Multiple 4000 ATK closing bosses with a Fusion condition that rewards the Spell Zone build (Verified text)

Weaknesses

  • Illegal in OCG: eight Forbidden cards over the limit (Verified)
  • No Side Deck, so no post-side plan and no adaptation (Verified)
  • Only 36.4% exact archetype purity and 23 distinct Main Deck cards, which raises brick and conflict risk (Verified composition)
  • Forbidden interaction that supplies going-second strength cannot be run legally (Verified)

Critical choke points

  • Reaching 7 different-name Crystal Beast cards for the Ultimate Crystal summon (Inferred)
  • Continuous Spell Zone capacity and Crystal Beast placement (Inferred)
Priority Remove Add Reason
1 Called by the Grave, Triple Tactics Talent, Apollousa Bow of the Goddess, Abyss Dweller, Cross-Sheep, Number 60 Dugares the Timeless, Saryuja Skull Dread, Number 41 Bagooska (1 copy each) Legal OCG substitutes from the Crystal Beast or Crystal searcher and interaction pool (for example, extra Crystal Miracle or Forbidden Droplet copies up to their legal limit, or legal Extra Deck Link/Xyz monsters) The list cannot be played as built; removing the Forbidden cards is required before any real score can be given
2 One Crystal Beast-independent Spell from the Main Deck One Side Deck slot per Crystal Beast-compatible answer to the expected going-second boards A 0-card Side Deck gives no post-side plan (D12)

Evidence & confidence

  • Verified: Eight Forbidden cards over the legal copy limit of 0 (OCG BanList); Main 40, Extra 15, Side 0, all within size_rules; Archetype core: 16 copies, 6 of 6 usage core cards present; Current card text for the Ultimate Crystal and Crystal Beast cards listed in cards[]
  • Observed: Usage statistics show 6 core cards at 50-75% inclusion (Observed from usage statistics)
  • Inferred: 16-copy archetype core gives 93.5% (hypergeometric) chance of a starter in hand; Brick and conflict rates from composition and card text; Engine recovery through Continuous Spell recursion
  • Provisional: Meta Power is null: no dated metagame sample; Matchup fit and tournament reliability
  • Data gaps: no combos supplied: combo floor, median and ceiling are text-only inference no tournament link: archetype meta-share and per-pilot record absent no win-rate telemetry: going-first/second, matchup, brick and OTK rates are Inferred or Unknown Meta Power is Provisional unless a dated metagame sample is supplied Deck has no title and no Side Deck

More OCG Info

Crystal Beast

Crystal Beast Breakdown

 
 

 

 

 

 

 

 
 

 

 
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