Performapal Deck #772326 — Yu-Gi-Oh! OCG

40 Main, 15 Extra, incl. Mulcharmy Fuwalos x3, Astrograph Sorcerer x3, Astrograph Sorcerer, the Starfrost Magician x3. Created Oct 21, 2026 by YGO Mod.

Deck Performapal OCG

Created by: YGO Mod (20517634)

Created On: 10/21/2026

 
 


Official AI Deck Power Analysis
MidrangeConfidence: LowEvaluated Oct 21, 2026
25± 8/ 100
Power Score
Structural 54
Reliability 50
Going First 50
Going Second 60

Deck — Deck Power Evaluation

Final Contextual Deck Power: 25/100 (±8 · Confidence: Low)

Overall score Value
Structural Deck Power 54
Going First 50
Going Second 60
Meta Power provisional
Tournament Reliability 50
  • Primary strategy: Midrange
  • Secondary strategies: Toolbox, Stun
  • Format: ocg

Legality

Main 40 / Extra 15 / Side 0 — status under the rules at evaluation time: Illegal. 3 violation(s).

Identity & game plan

  • Win condition: Pendulum-zone recursion into Extra Deck Pendulum and Link/Xyz/Fusion boss monsters (Supreme King Z-ARC, Perfectron Hydradrive Dragon, Dark Magician of Destruction), backed by hand-trap interaction; Odd-Eyes Vortex / Absolute Dragon board presence through Pendulum summons
  • Turn 1 (going first): Normal Summon a Pendulum or Performapal starter, search a second Pendulum monster through Skullcrobat Joker or Horoscope Sorcerer, place to the Pendulum Zones, and extend into a Link or Fusion boss
  • Turn 2 (going second): Hold Ash Blossom, Infinite Impermanence, Droll and Lock Bird or Maxx C to answer the opponent's first summon or search, then rebuild the Pendulum board from the hand
  • Recovery: Supreme King Gate Zero and Wings of Light recover the Pendulum board after a single lost starter; Dark Magical Curtain and Pendulum Evolution are the late-game refill
  • After siding: No side deck is registered in this export (side count 0), so no post-side plan can be scored

Why it scores here

The deck is scored as a system on consistency, interaction and closing power, not by averaging card scores. Searchers (22 searcher-text cards, about 0.99 chance of at least one in a 5-card opening hand) and the 16 archetype-core Performapal, Magician and Supreme King cards give it a reliable opening, and the 0.94 core-presence estimate is Inferred. Six hand traps and about 13 negation-text cards provide layered interaction, most of it going second. The Extra Deck has strong closers (Supreme King Z-ARC, Perfectron, Dark Magician of Destruction), but two of them are Forbidden in OCG, and the list is illegal, so the score is capped. No combo boards, tournament share, or win-rate data were supplied, so popularity earned no points and the floor and median are Inferred only.

Dimension scores

# Dimension Score Evidence
D1 Engine Accessibility & Consistency 58 P(at least one 3-copy starter in opening 5) ~0.34; searcher text on 22 cards gives ~0.99 access to a search; core presence ~0.94 (Inferred)
D2 Opening-Hand Quality & Brick Management 55 Pendulum-heavy hands with 2-3 copy starters and 6 hand traps; brick rate estimated, no hand data (Inferred)
D3 Combo Conversion & Ceiling 45 No parseable combos; boss conversion via Pendulum recursion and Link/Fusion summons read from card text only (Inferred)
D4 Combo Floor & Median Output 42 No recorded boards, so median output is unknown; provisional read only (Inferred)
D5 Interruption Resilience & Route Redundancy 60 Multiple independent routes via two searchers, Wings of Light, Supreme King Gate Zero, and Dragon Shrine recursion (Inferred)
D6 Resource Economy, Recovery & Grind 55 Searchers and Pendulum Evolution regenerate resources; no grind data (Inferred)
D7 End-Board & Interaction Quality 68 Six hand traps, about 13 negation-text cards, Crossout Designator and Infinite Impermanence layered (Inferred from text)
D8 Going-Second & Board-Breaking Power 62 Hand traps and Maxx C/Droll interact well going second; board-breaking via Z-ARC and Perfectron in Extra (Inferred)
D9 Offensive Pressure & Closing Power 70 Extra Deck closers Z-ARC (4000 ATK), Perfectron (5000 ATK), and Odd-Eyes Absolute (2800 ATK) on the field (Verified stat plus Inferred)
D10 Main Deck Efficiency & Flexibility 55 40-card main with 20 distinct cards; three-copy staples offset a wide 14-subtype archetype spread (Inferred)
D11 Extra Deck Efficiency & Coverage 50 15 Extra cards, 14 distinct; mixed link, fusion, xyz and synchro need specific materials (Verified composition, Inferred flexibility)
D12 Side Deck Adaptability 20 Side count 0 in the export; no side plan can be scored (Provisional)
D13 Matchup Coverage & Format Fit 45 No tournament link or meta-share data; format fit is Provisional
D14 Pilotability & Error Tolerance 45 Several Pendulum and Extra summon chains with multiple decision points (Inferred)

How the score was computed

Strategy profile: Midrange primary, Toolbox secondary (structural weights not blended; Midrange used as-is). Structural ≈ 54, Going First ≈ 50, Going Second ≈ 60, Meta = provisional, Tournament Reliability ≈ 50. Modifiers: Banlist exposure (-12); Illegal list cap (-16). Final formula: No reliable metagame: 0.80*Structural(54) + 0.20*TournamentReliability(50) + ContextModifiers(-12) = 41, then capped to 25 because the deck is Illegal (copy-limit and Forbidden-card violations); theoretical/structural-only

Probability & combo summary

  • Opening a starter: P(≥1) ≈ 0.99 · key two-card combo ≈ — · full-brick estimate ≈ 0.07 (all Inferred)
  • Combo output: best PowerIndex —, median —, board-per-starter —
  • Turn order: 0 going-first lines vs 0 going-second lines

Strengths

  • Dense searcher and starter coverage (22 searcher-text cards)
  • Layered interaction: 6 hand traps plus negation and removal text
  • Strong Extra Deck closers in Supreme King Z-ARC, Perfectron Hydradrive Dragon and Odd-Eyes Absolute Dragon

Weaknesses

  • Illegal list: Astrograph Sorcerer is over the copy limit and two Extra Deck cards are Forbidden
  • No side deck (side count 0)
  • Wide sub-archetype spread (14 subtypes) weakens engine coherence

Critical choke points

  • Extra Deck Pendulum/Fusion summon depends on a few Pendulum starters; losing them to one hand trap leaves the board thin
  • Supreme King Z-ARC is the main engine, and the Forbidden and Limited cards make the list unplayable as built
Priority Remove Add Reason
1 1 Astrograph Sorcerer (3 copies to 1 copy) Non-Limited Pendulum starter or 1 Dragon/Magician searcher Restores legality; the copy-limit violation alone makes the list Illegal
2 Borreload Savage Dragon Legal Extra Deck Synchro/Link alternative Forbidden in OCG; cannot be run in any legal event
3 Red-Eyes Dark Dragoon Legal Fusion boss (Odd-Eyes Vortex Dragon already in Extra) Forbidden in OCG; cannot be run in any legal event

Evidence & confidence

  • Verified: Illegal status: Astrograph Sorcerer over copy limit (3 vs 1), Borreload Savage Dragon and Red-Eyes Dark Dragoon Forbidden; Main 40, Extra 15, Side 0 within OCG size rules; 22 searcher-text cards and 6 hand-trap cards in composition
  • Inferred: D1 and D2 consistency estimates from hypergeometric draw odds; Interaction quality from negation and hand-trap text; Turn-order split from card text (no board data)
  • Provisional: Meta Power (no dated metagame sample); Side deck performance (no side list); Matchup and format fit (no tournament link)
  • Data gaps: No combos supplied: combo floor, median and ceiling are text-only inference No tournament link: archetype meta-share and per-pilot match record absent No win-rate telemetry for going-first, going-second, matchups or brick rates Meta Power is Provisional unless a dated metagame sample is supplied Side deck is empty (side count 0) Deck title is null in the export

More OCG Info

Performapal

Performapal Breakdown

 
 

 

 

 

 

 

 
 

 

 
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